From e29b8b2094c0aab57a63801bf2bb55a4e8205f4a Mon Sep 17 00:00:00 2001 From: Braden Obrzut Date: Tue, 24 Mar 2015 00:02:25 -0400 Subject: [PATCH] - Fixed: QuakeEx ACS function didn't handle fixed->double conversion. --- src/p_acs.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/p_acs.cpp b/src/p_acs.cpp index 19d64d5ec..2bbbc944a 100644 --- a/src/p_acs.cpp +++ b/src/p_acs.cpp @@ -5700,10 +5700,10 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound) case ACSF_QuakeEx: { return P_StartQuakeXYZ(activator, args[0], args[1], args[2], args[3], args[4], args[5], args[6], FBehavior::StaticLookupString(args[7]), - argCount > 8 && args[8] ? args[8] : 0, - argCount > 9 && args[9] ? args[9] : 1, - argCount > 10 && args[10] ? args[10] : 1, - argCount > 11 && args[11] ? args[11] : 1 ); + argCount > 8 ? args[8] : 0, + argCount > 9 ? FIXED2DBL(args[9]) : 1.0, + argCount > 10 ? FIXED2DBL(args[10]) : 1.0, + argCount > 11 ? FIXED2DBL(args[11]) : 1.0 ); } case ACSF_SetLineActivation: