mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-11 15:22:16 +00:00
- the texture still needs to be added to the texture manager.
This commit is contained in:
parent
bd6ba47d63
commit
e157e36b43
1 changed files with 1 additions and 0 deletions
|
@ -161,6 +161,7 @@ void FMultipatchTextureBuilder::MakeTexture(BuildInfo &buildinfo, ETextureType u
|
||||||
tex->bNoDecals = buildinfo.bNoDecals;
|
tex->bNoDecals = buildinfo.bNoDecals;
|
||||||
tex->SourceLump = buildinfo.DefinitionLump;
|
tex->SourceLump = buildinfo.DefinitionLump;
|
||||||
buildinfo.tex = tex;
|
buildinfo.tex = tex;
|
||||||
|
TexMan.AddTexture(tex);
|
||||||
}
|
}
|
||||||
|
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
|
Loading…
Reference in a new issue