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- cleaned up the sound options menu.
There were still some leftover definitions from FMod and far too many things were at the top level. Anything non-essential has been moved to the "Advanced Sound Options" submenu and the pointless sound backend switch has been removed entirely.
This commit is contained in:
parent
110b982031
commit
df6fe563c3
2 changed files with 15 additions and 46 deletions
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@ -2530,22 +2530,7 @@ OPTSTR_SIMPLEARROW = "Simple arrow";
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OPTSTR_HERETIC = "Heretic";
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OPTSTR_HERETIC = "Heretic";
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OPTSTR_CHEX = "Chex";
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OPTSTR_CHEX = "Chex";
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OPTSTR_SYSTEMCURSOR = "System cursor";
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OPTSTR_SYSTEMCURSOR = "System cursor";
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OPTSTR_DIRECTSOUND = "DirectSound";
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OPTSTR_WASAPI = "Vista WASAPI";
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OPTSTR_ASIO = "ASIO";
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OPTSTR_WAVEOUT = "WaveOut";
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OPTSTR_NOSOUND = "No Sound";
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OPTSTR_NOSOUND = "No Sound";
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OPTSTR_OSS = "OSS";
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OPTSTR_ALSA = "ALSA";
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OPTSTR_SDL = "SDL";
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OPTSTR_ESD = "ESD";
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OPTSTR_PULSEAUDIO = "PulseAudio";
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OPTSTR_COREAUDIO = "Core Audio";
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OPTSTR_PCM8BIT = "8-bit";
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OPTSTR_PCM16BIT = "16-bit";
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OPTSTR_PCM24BIT = "24-bit";
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OPTSTR_PCM32BIT = "32-bit";
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OPTSTR_PCMFLOAT = "32-bit float";
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OPTSTR_AUTO = "Auto";
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OPTSTR_AUTO = "Auto";
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OPTSTR_MONO = "Mono";
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OPTSTR_MONO = "Mono";
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OPTSTR_STEREO = "Stereo";
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OPTSTR_STEREO = "Stereo";
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@ -1553,16 +1553,6 @@ OptionString ALResamplers
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// filled in by the sound code
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// filled in by the sound code
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}
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}
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OptionString OutputFormats
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{
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"PCM-8", "$OPTSTR_PCM8BIT"
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"PCM-16", "$OPTSTR_PCM16BIT"
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"PCM-24", "$OPTSTR_PCM24BIT"
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"PCM-32", "$OPTSTR_PCM32BIT"
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"PCM-Float", "$OPTSTR_PCMFLOAT"
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}
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OptionString SpeakerModes
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OptionString SpeakerModes
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{
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{
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"Auto", "$OPTSTR_AUTO"
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"Auto", "$OPTSTR_AUTO"
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@ -1585,12 +1575,6 @@ OptionString Resamplers
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}
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}
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OptionString SoundBackendsOpenALOnly
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{
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"openal", "$OPTSTR_OPENAL"
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"null", "$OPTSTR_NOSOUND"
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}
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OptionMenu OpenALSoundItems protected
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OptionMenu OpenALSoundItems protected
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{
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{
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Title "$OPENALMNU_TITLE"
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Title "$OPENALMNU_TITLE"
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@ -1616,23 +1600,8 @@ OptionMenu SoundOptions protected
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Option "$SNDMNU_UNDERWATERREVERB", "snd_waterreverb", "OnOff"
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Option "$SNDMNU_UNDERWATERREVERB", "snd_waterreverb", "OnOff"
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Option "$SNDMNU_RANDOMIZEPITCHES", "snd_pitched", "OnOff"
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Option "$SNDMNU_RANDOMIZEPITCHES", "snd_pitched", "OnOff"
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Slider "$SNDMNU_CHANNELS", "snd_channels", 64, 256, 8, 0
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Slider "$SNDMNU_CHANNELS", "snd_channels", 64, 256, 8, 0
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StaticText " "
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Option "$SNDMNU_BACKGROUND", "i_soundinbackground", "OnOff"
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StaticText " "
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ifoption(openal)
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{
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Option "$SNDMNU_BACKEND", "snd_backend", "SoundBackendsOpenALOnly"
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Submenu "$SNDMNU_OPENAL", "OpenALSoundItems"
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}
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StaticText " "
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Command "$SNDMNU_RESTART", "snd_reset"
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StaticText " "
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StaticText " "
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Submenu "$SNDMNU_ADVANCED", "AdvSoundOptions"
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Submenu "$SNDMNU_ADVANCED", "AdvSoundOptions"
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Submenu "$SNDMNU_MIDIPLAYER", "MidiPlayerOptions"
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Submenu "$SNDMNU_MODREPLAYER", "ModReplayerOptions"
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StaticText " "
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Submenu "$OPTMNU_REVERB", "ReverbEdit"
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Submenu "$OPTMNU_REVERB", "ReverbEdit"
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}
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}
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@ -1665,6 +1634,21 @@ OptionMenu AdvSoundOptions protected
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Title "$ADVSNDMNU_TITLE"
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Title "$ADVSNDMNU_TITLE"
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Option "$ADVSNDMNU_SAMPLERATE", "snd_samplerate", "SampleRates"
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Option "$ADVSNDMNU_SAMPLERATE", "snd_samplerate", "SampleRates"
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Option "$ADVSNDMNU_HRTF", "snd_hrtf", "AutoOffOn"
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Option "$ADVSNDMNU_HRTF", "snd_hrtf", "AutoOffOn"
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StaticText " "
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Option "$SNDMNU_BACKGROUND", "i_soundinbackground", "OnOff"
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StaticText " "
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ifoption(openal)
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{
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StaticText " "
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Submenu "$SNDMNU_OPENAL", "OpenALSoundItems"
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}
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StaticText " "
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Submenu "$SNDMNU_MIDIPLAYER", "MidiPlayerOptions"
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Submenu "$SNDMNU_MODREPLAYER", "ModReplayerOptions"
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StaticText " "
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Command "$SNDMNU_RESTART", "snd_reset"
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}
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}
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OptionMenu GusConfigMenu protected
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OptionMenu GusConfigMenu protected
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