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Do not output empty conversation replies to console
https://forum.zdoom.org/viewtopic.php?t=58992
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@ -1044,7 +1044,7 @@ static void HandleReply(player_t *player, bool isconsole, int nodenum, int reply
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player->SetLogNumber(reply->LogNumber);
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}
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if (replyText != NULL && isconsole)
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if (nullptr != replyText && '\0' != replyText[0] && isconsole)
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{
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TerminalResponse(replyText);
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}
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