From dd5de4ce51a4317337c5b308a433177adfefd177 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 12 Apr 2020 22:13:15 +0200 Subject: [PATCH] - removed test code that forced all textures being warped. --- src/common/textures/texture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/textures/texture.cpp b/src/common/textures/texture.cpp index be2b730e7..cdaa29d55 100644 --- a/src/common/textures/texture.cpp +++ b/src/common/textures/texture.cpp @@ -116,7 +116,7 @@ FTexture::FTexture (const char *name, int lumpnum) : Scale(1,1), SourceLump(lumpnum), UseType(ETextureType::Any), bNoDecals(false), bNoRemap0(false), bWorldPanning(false), - bMasked(true), bAlphaTexture(false), bHasCanvas(false), bWarped(1), bComplex(false), bMultiPatch(false), bFullNameTexture(false), + bMasked(true), bAlphaTexture(false), bHasCanvas(false), bWarped(0), bComplex(false), bMultiPatch(false), bFullNameTexture(false), Rotations(0xFFFF), SkyOffset(0), Width(0), Height(0) { bBrightmapChecked = false;