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Fixed compilation on non-Windows platforms
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1 changed files with 1 additions and 1 deletions
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@ -197,7 +197,7 @@ void OpenGLFrameBuffer::Update()
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Unlock();
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Unlock();
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CheckBench();
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CheckBench();
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if (Windowed)
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if (!IsFullscreen())
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{
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{
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int clientWidth = GetClientWidth();
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int clientWidth = GetClientWidth();
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int clientHeight = GetClientHeight();
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int clientHeight = GetClientHeight();
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