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- Fixed: Sorting of files in Zips was broken.
SVN r445 (trunk)
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4510ccf849
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3 changed files with 3 additions and 2 deletions
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@ -1,4 +1,5 @@
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January 7, 2007 (Changes by Graf Zahl)
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January 7, 2007 (Changes by Graf Zahl)
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- Fixed: Sorting of files in Zips was broken.
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- Ported GZDoom's deep water splash code so that splashes are handled properly
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- Ported GZDoom's deep water splash code so that splashes are handled properly
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in Boom maps with non-swimmable water.
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in Boom maps with non-swimmable water.
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- Changed ENDOOM CVAR so that there is an option to show only modified versions.
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- Changed ENDOOM CVAR so that there is an option to show only modified versions.
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@ -262,7 +262,7 @@ void LoadDecorations (void (*process)(FState *, int))
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lastlump = 0;
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lastlump = 0;
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while ((lump = Wads.FindLump ("DECORATE", &lastlump)) != -1)
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while ((lump = Wads.FindLump ("DECORATE", &lastlump)) != -1)
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{
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{
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SC_OpenLumpNum (lump, "DECORATE");
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SC_OpenLumpNum (lump, Wads.GetLumpFullName(lump));
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ParseDecorate (process);
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ParseDecorate (process);
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SC_Close ();
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SC_Close ();
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}
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}
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@ -363,7 +363,7 @@ int STACK_ARGS FWadCollection::lumpcmp(const void * a, const void * b)
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FWadCollection::LumpRecord * rec1 = (FWadCollection::LumpRecord *)a;
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FWadCollection::LumpRecord * rec1 = (FWadCollection::LumpRecord *)a;
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FWadCollection::LumpRecord * rec2 = (FWadCollection::LumpRecord *)b;
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FWadCollection::LumpRecord * rec2 = (FWadCollection::LumpRecord *)b;
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return !stricmp(rec1->fullname, rec2->fullname);
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return stricmp(rec1->fullname, rec2->fullname);
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}
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}
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