- Fixed: Sorting of files in Zips was broken.

SVN r445 (trunk)
This commit is contained in:
Christoph Oelckers 2007-01-07 10:18:35 +00:00
parent 4510ccf849
commit dbb9baf909
3 changed files with 3 additions and 2 deletions

View file

@ -1,4 +1,5 @@
January 7, 2007 (Changes by Graf Zahl)
- Fixed: Sorting of files in Zips was broken.
- Ported GZDoom's deep water splash code so that splashes are handled properly
in Boom maps with non-swimmable water.
- Changed ENDOOM CVAR so that there is an option to show only modified versions.

View file

@ -262,7 +262,7 @@ void LoadDecorations (void (*process)(FState *, int))
lastlump = 0;
while ((lump = Wads.FindLump ("DECORATE", &lastlump)) != -1)
{
SC_OpenLumpNum (lump, "DECORATE");
SC_OpenLumpNum (lump, Wads.GetLumpFullName(lump));
ParseDecorate (process);
SC_Close ();
}

View file

@ -363,7 +363,7 @@ int STACK_ARGS FWadCollection::lumpcmp(const void * a, const void * b)
FWadCollection::LumpRecord * rec1 = (FWadCollection::LumpRecord *)a;
FWadCollection::LumpRecord * rec2 = (FWadCollection::LumpRecord *)b;
return !stricmp(rec1->fullname, rec2->fullname);
return stricmp(rec1->fullname, rec2->fullname);
}