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Move the symbol table from PClass to PStruct.
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parent
91207ed3f4
commit
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2 changed files with 6 additions and 20 deletions
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@ -864,8 +864,12 @@ IMPLEMENT_CLASS(PStruct)
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size_t PStruct::PropagateMark()
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{
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size_t marked;
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GC::MarkArray(Fields);
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return Fields.Size() * sizeof(void*) + Super::PropagateMark();
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marked = Fields.Size() * sizeof(void*);
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marked += Symbols.MarkSymbols();
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return marked + Super::PropagateMark();
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}
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/* PPrototype *************************************************************/
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@ -1081,7 +1085,6 @@ PClass::PClass()
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PClass::~PClass()
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{
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Symbols.ReleaseSymbols();
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if (Defaults != NULL)
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{
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M_Free(Defaults);
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@ -1431,22 +1434,6 @@ const PClass *PClass::NativeClass() const
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return cls;
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}
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//==========================================================================
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//
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// PClass :: PropagateMark
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//
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//==========================================================================
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size_t PClass::PropagateMark()
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{
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size_t marked;
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// Mark symbols
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marked = Symbols.MarkSymbols();
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return marked + Super::PropagateMark();
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}
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/* FTypeTable **************************************************************/
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//==========================================================================
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@ -408,6 +408,7 @@ class PStruct : public PNamedType
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DECLARE_CLASS(PStruct, PNamedType);
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public:
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TArray<PField *> Fields;
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PSymbolTable Symbols;
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size_t PropagateMark();
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};
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@ -464,7 +465,6 @@ public:
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const size_t *FlatPointers; // object pointers defined by this class and all its superclasses; not initialized by default
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BYTE *Defaults;
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bool bRuntimeClass; // class was defined at run-time, not compile-time
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PSymbolTable Symbols;
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void (*ConstructNative)(void *);
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@ -478,7 +478,6 @@ public:
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void InitializeActorInfo();
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void BuildFlatPointers();
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const PClass *NativeClass() const;
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size_t PropagateMark();
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// Returns true if this type is an ancestor of (or same as) the passed type.
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bool IsAncestorOf(const PClass *ti) const
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