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- fixed offsets for hires replacements of already scaled textures.
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1 changed files with 12 additions and 4 deletions
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@ -625,8 +625,12 @@ void FTextureManager::AddHiresTextures (int wadnum)
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auto gtex = MakeGameTexture(newtex, nullptr, ETextureType::Override);
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gtex->SetWorldPanning(true);
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gtex->SetDisplaySize(oldtex->GetDisplayWidth(), oldtex->GetDisplayHeight());
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gtex->SetOffsets(0, xs_RoundToInt(oldtex->GetTexelLeftOffset(0) * gtex->GetScaleX()), xs_RoundToInt(oldtex->GetTexelTopOffset(0) * gtex->GetScaleY()));
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gtex->SetOffsets(1, xs_RoundToInt(oldtex->GetTexelLeftOffset(1) * gtex->GetScaleX()), xs_RoundToInt(oldtex->GetTexelTopOffset(1) * gtex->GetScaleY()));
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double xscale1 = oldtex->GetTexelLeftOffset(0) * gtex->GetScaleX() / oldtex->GetScaleX();
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double xscale2 = oldtex->GetTexelLeftOffset(1) * gtex->GetScaleX() / oldtex->GetScaleX();
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double yscale1 = oldtex->GetTexelTopOffset(0) * gtex->GetScaleY() / oldtex->GetScaleY();
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double yscale2 = oldtex->GetTexelTopOffset(1) * gtex->GetScaleY() / oldtex->GetScaleY();
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gtex->SetOffsets(0, xs_RoundToInt(xscale1), xs_RoundToInt(yscale1));
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gtex->SetOffsets(1, xs_RoundToInt(xscale2), xs_RoundToInt(yscale2));
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ReplaceTexture(tlist[i], gtex, true);
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}
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}
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@ -721,8 +725,12 @@ void FTextureManager::ParseTextureDef(int lump, FMultipatchTextureBuilder &build
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auto gtex = MakeGameTexture(newtex, nullptr, ETextureType::Override);
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gtex->SetWorldPanning(true);
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gtex->SetDisplaySize(oldtex->GetDisplayWidth(), oldtex->GetDisplayHeight());
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gtex->SetOffsets(0, xs_RoundToInt(oldtex->GetTexelLeftOffset(0) * gtex->GetScaleX()), xs_RoundToInt(oldtex->GetTexelTopOffset(0) * gtex->GetScaleY()));
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gtex->SetOffsets(1, xs_RoundToInt(oldtex->GetTexelLeftOffset(1) * gtex->GetScaleX()), xs_RoundToInt(oldtex->GetTexelTopOffset(1) * gtex->GetScaleY()));
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double xscale1 = oldtex->GetTexelLeftOffset(0) * gtex->GetScaleX() / oldtex->GetScaleX();
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double xscale2 = oldtex->GetTexelLeftOffset(1) * gtex->GetScaleX() / oldtex->GetScaleX();
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double yscale1 = oldtex->GetTexelTopOffset(0) * gtex->GetScaleY() / oldtex->GetScaleY();
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double yscale2 = oldtex->GetTexelTopOffset(1) * gtex->GetScaleY() / oldtex->GetScaleY();
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gtex->SetOffsets(0, xs_RoundToInt(xscale1), xs_RoundToInt(yscale1));
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gtex->SetOffsets(1, xs_RoundToInt(xscale2), xs_RoundToInt(yscale2));
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ReplaceTexture(tlist[i], gtex, true);
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}
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}
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