This commit is contained in:
Christoph Oelckers 2015-05-02 21:29:29 +02:00
commit db8cd859a6
4 changed files with 23 additions and 3 deletions

View file

@ -63,6 +63,10 @@ either refuse loading dialogues with the 'ZDoom' namespace or if it does not
outright abort on incompatible namespaces fail with a type mismatch error on
one of the specified propeties.
In addition ZDoom defines one new field in the top level of a conversation block:
id = <integer>; Assigns a conversation ID for use in Thing_SetConversation or in UDMF's 'conversation' actor property.
ZDoom-format dialogues need to start with the line:
namespace = "ZDoom";

View file

@ -312,8 +312,13 @@ FString level_info_t::LookupLevelName()
{
mysnprintf (checkstring, countof(checkstring), "%d: ", atoi(&MapName[5]));
}
else
{
// make sure nothing is stripped.
checkstring[0] = '\0';
}
thename = strstr (lookedup, checkstring);
if (thename == NULL)
if (thename == NULL || thename == lookedup)
{
thename = lookedup;
}

View file

@ -4249,6 +4249,7 @@ enum T_Flags
TF_NODESTFOG = 0x00000080, // Don't spawn any fog at the arrival position.
TF_USEACTORFOG = 0x00000100, // Use the actor's TeleFogSourceType and TeleFogDestType fogs.
TF_NOJUMP = 0x00000200, // Don't jump after teleporting.
TF_OVERRIDE = 0x00000400, // Ignore NOTELEPORT.
};
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Teleport)
@ -4270,8 +4271,11 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Teleport)
return;
}
if (ref->flags2 & MF2_NOTELEPORT)
if ((ref->flags2 & MF2_NOTELEPORT) && !(Flags & TF_OVERRIDE))
{
ACTION_SET_RESULT(false);
return;
}
// Randomly choose not to teleport like A_Srcr2Decide.
if (Flags & TF_RANDOMDECIDE)
@ -4292,15 +4296,21 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Teleport)
}
DSpotState *state = DSpotState::GetSpotState();
if (state == NULL)
if (state == NULL)
{
ACTION_SET_RESULT(false);
return;
}
if (!TargetType)
TargetType = PClass::FindClass("BossSpot");
AActor * spot = state->GetSpotWithMinMaxDistance(TargetType, ref->x, ref->y, MinDist, MaxDist);
if (spot == NULL)
{
ACTION_SET_RESULT(false);
return;
}
fixed_t prevX = ref->x;
fixed_t prevY = ref->y;

View file

@ -199,6 +199,7 @@ enum
TF_NODESTFOG = 0x00000080, // Don't spawn any fog at the arrival position.
TF_USEACTORFOG = 0x00000100, // Use the actor's TeleFogSourceType and TeleFogDestType fogs.
TF_NOJUMP = 0x00000200, // Don't jump after teleporting.
TF_OVERRIDE = 0x00000400, // Ignore NOTELEPORT.
TF_KEEPORIENTATION = TF_KEEPVELOCITY|TF_KEEPANGLE,
TF_NOFOG = TF_NOSRCFOG|TF_NODESTFOG,