From db018325198e9eddcaea461d78b360c52440e72a Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Wed, 2 Jan 2013 01:34:27 +0000 Subject: [PATCH] - Fixed: The resurrect cheat also needs to restore the player's radius. SVN r4003 (trunk) --- src/m_cheat.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/m_cheat.cpp b/src/m_cheat.cpp index a867c77d2..b6bd24ae3 100644 --- a/src/m_cheat.cpp +++ b/src/m_cheat.cpp @@ -313,6 +313,7 @@ void cht_DoCheat (player_t *player, int cheat) player->mo->flags6 = player->mo->GetDefault()->flags6; player->mo->renderflags &= ~RF_INVISIBLE; player->mo->height = player->mo->GetDefault()->height; + player->mo->radius = player->mo->GetDefault()->radius; player->mo->special1 = 0; // required for the Hexen fighter's fist attack. // This gets set by AActor::Die as flag for the wimpy death and must be reset here. player->mo->SetState (player->mo->SpawnState);