Disabled interpolation point "thinking"

https://forum.zdoom.org/viewtopic.php?t=59087
This commit is contained in:
alexey.lysiuk 2018-01-12 18:27:19 +02:00
parent 337bbfc88c
commit d9ddd50c98

View file

@ -62,6 +62,8 @@ class InterpolationPoint : Actor
Next = null;
}
override void Tick () {} // Nodes do no thinking
void FormChain ()
{
let me = self;