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Change tspeed += 2 to *= 2
- Fixed: The initial keyboard turn rate used the running initial rate whether +speed was down or not.
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@ -565,7 +565,7 @@ void G_BuildTiccmd (ticcmd_t *cmd)
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int tspeed = speed;
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int tspeed = speed;
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if (turnheld < SLOWTURNTICS)
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if (turnheld < SLOWTURNTICS)
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tspeed *= 2; // slow turn
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tspeed += 2; // slow turn
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if (Button_Right.bDown)
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if (Button_Right.bDown)
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{
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{
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