diff --git a/src/playsim/p_mobj.cpp b/src/playsim/p_mobj.cpp index ee6008c2b..ab0c29628 100644 --- a/src/playsim/p_mobj.cpp +++ b/src/playsim/p_mobj.cpp @@ -7154,6 +7154,7 @@ void AActor::Revive() flags5 = info->flags5; flags6 = info->flags6; flags7 = info->flags7; + flags8 = info->flags8; if (SpawnFlags & MTF_FRIENDLY) flags |= MF_FRIENDLY; DamageType = info->DamageType; health = SpawnHealth();