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- Fixed: Not all control paths through DCanvas::ParseDrawTextureTags() called va_end.
- Moved the va_copy check out of the non-Win32 part of CMakeLists.txt so that it gets used for MinGW, too. SVN r1527 (trunk)
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1 changed files with 3 additions and 1 deletions
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@ -300,12 +300,14 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, int x, int y, DWORD tag, va_l
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if (img == NULL || img->UseType == FTexture::TEX_Null)
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if (img == NULL || img->UseType == FTexture::TEX_Null)
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{
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{
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va_end(tags);
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return false;
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return false;
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}
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}
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// Do some sanity checks on the coordinates.
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// Do some sanity checks on the coordinates.
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if (x < -16383 || x > 16383 || y < -16383 || y > 16383)
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if (x < -16383 || x > 16383 || y < -16383 || y > 16383)
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{
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{
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va_end(tags);
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return false;
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return false;
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}
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}
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@ -359,7 +361,7 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, int x, int y, DWORD tag, va_l
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case TAG_MORE:
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case TAG_MORE:
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more_p = va_arg (tags, va_list *);
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more_p = va_arg (tags, va_list *);
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va_end (tags);
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va_end (tags);
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#ifdef __GNUC__
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#ifndef NO_VA_COPY
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va_copy (tags, *more_p);
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va_copy (tags, *more_p);
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#else
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#else
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tags = *more_p;
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tags = *more_p;
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