diff --git a/src/r_draw_rgba.cpp b/src/r_draw_rgba.cpp index 96232ab0c..b437fbe00 100644 --- a/src/r_draw_rgba.cpp +++ b/src/r_draw_rgba.cpp @@ -58,7 +58,6 @@ extern float rw_lightstep; extern int wallshade; CVAR(Bool, r_multithreaded, true, 0) -CVAR(Bool, r_linearlight, false, 0) #ifndef NO_SSE @@ -71,7 +70,7 @@ CVAR(Bool, r_linearlight, false, 0) #define VEC_SHADE_INIT4 SSE_SHADE_INIT4 #define VEC_SHADE SSE_SHADE #include "r_draw_rgba_sse.h" - +/* // Generate AVX drawers: #undef VecCommand #undef VEC_SHADE_SIMPLE_INIT @@ -88,7 +87,7 @@ CVAR(Bool, r_linearlight, false, 0) #define VEC_SHADE_INIT4 AVX_LINEAR_SHADE_INIT4 #define VEC_SHADE AVX_LINEAR_SHADE #include "r_draw_rgba_sse.h" - +*/ #endif ///////////////////////////////////////////////////////////////////////////// @@ -3652,10 +3651,7 @@ void R_DrawSpan_rgba() #ifdef NO_SSE DrawerCommandQueue::QueueCommand(); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(); - else - DrawerCommandQueue::QueueCommand(); + DrawerCommandQueue::QueueCommand(); #endif } @@ -3709,10 +3705,7 @@ void vlinec4_rgba() #ifdef NO_SSE DrawerCommandQueue::QueueCommand(); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(); - else - DrawerCommandQueue::QueueCommand(); + DrawerCommandQueue::QueueCommand(); #endif for (int i = 0; i < 4; i++) vplce[i] += vince[i] * dc_count; @@ -3729,10 +3722,7 @@ void mvlinec4_rgba() #ifdef NO_SSE DrawerCommandQueue::QueueCommand(); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(); - else - DrawerCommandQueue::QueueCommand(); + DrawerCommandQueue::QueueCommand(); #endif for (int i = 0; i < 4; i++) vplce[i] += vince[i] * dc_count; @@ -3749,10 +3739,7 @@ void tmvline4_add_rgba() #ifdef NO_SSE DrawerCommandQueue::QueueCommand(); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(); - else - DrawerCommandQueue::QueueCommand(); + DrawerCommandQueue::QueueCommand(); #endif for (int i = 0; i < 4; i++) vplce[i] += vince[i] * dc_count; @@ -3769,10 +3756,7 @@ void tmvline4_addclamp_rgba() #ifdef NO_SSE DrawerCommandQueue::QueueCommand(); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(); - else - DrawerCommandQueue::QueueCommand(); + DrawerCommandQueue::QueueCommand(); #endif for (int i = 0; i < 4; i++) vplce[i] += vince[i] * dc_count; @@ -3789,10 +3773,7 @@ void tmvline4_subclamp_rgba() #ifdef NO_SSE DrawerCommandQueue::QueueCommand(); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(); - else - DrawerCommandQueue::QueueCommand(); + DrawerCommandQueue::QueueCommand(); #endif for (int i = 0; i < 4; i++) vplce[i] += vince[i] * dc_count; @@ -3809,10 +3790,7 @@ void tmvline4_revsubclamp_rgba() #ifdef NO_SSE DrawerCommandQueue::QueueCommand(); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(); - else - DrawerCommandQueue::QueueCommand(); + DrawerCommandQueue::QueueCommand(); #endif for (int i = 0; i < 4; i++) vplce[i] += vince[i] * dc_count; diff --git a/src/r_drawt_rgba.cpp b/src/r_drawt_rgba.cpp index 1e1236f0e..e239674e8 100644 --- a/src/r_drawt_rgba.cpp +++ b/src/r_drawt_rgba.cpp @@ -51,8 +51,6 @@ extern unsigned int dc_tspans[4][MAXHEIGHT]; extern unsigned int *dc_ctspan[4]; extern unsigned int *horizspan[4]; -EXTERN_CVAR(Bool, r_linearlight) - #ifndef NO_SSE // Generate SSE drawers: @@ -64,7 +62,7 @@ EXTERN_CVAR(Bool, r_linearlight) #define VEC_SHADE_INIT4 SSE_SHADE_INIT4 #define VEC_SHADE SSE_SHADE #include "r_drawt_rgba_sse.h" - +/* // Generate AVX drawers: #undef VecCommand #undef VEC_SHADE_SIMPLE_INIT @@ -81,7 +79,7 @@ EXTERN_CVAR(Bool, r_linearlight) #define VEC_SHADE_INIT4 AVX_LINEAR_SHADE_INIT4 #define VEC_SHADE AVX_LINEAR_SHADE #include "r_drawt_rgba_sse.h" - +*/ #endif ///////////////////////////////////////////////////////////////////////////// @@ -1311,10 +1309,7 @@ void rt_map4cols_rgba (int sx, int yl, int yh) #ifdef NO_SSE DrawerCommandQueue::QueueCommand(sx, yl, yh); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(sx, yl, yh); - else - DrawerCommandQueue::QueueCommand(sx, yl, yh); + DrawerCommandQueue::QueueCommand(sx, yl, yh); #endif } @@ -1354,10 +1349,7 @@ void rt_add4cols_rgba (int sx, int yl, int yh) #ifdef NO_SSE DrawerCommandQueue::QueueCommand(sx, yl, yh); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(sx, yl, yh); - else - DrawerCommandQueue::QueueCommand(sx, yl, yh); + DrawerCommandQueue::QueueCommand(sx, yl, yh); #endif } @@ -1387,10 +1379,7 @@ void rt_shaded4cols_rgba (int sx, int yl, int yh) #ifdef NO_SSE DrawerCommandQueue::QueueCommand(sx, yl, yh); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(sx, yl, yh); - else - DrawerCommandQueue::QueueCommand(sx, yl, yh); + DrawerCommandQueue::QueueCommand(sx, yl, yh); #endif } @@ -1406,10 +1395,7 @@ void rt_addclamp4cols_rgba (int sx, int yl, int yh) #ifdef NO_SSE DrawerCommandQueue::QueueCommand(sx, yl, yh); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(sx, yl, yh); - else - DrawerCommandQueue::QueueCommand(sx, yl, yh); + DrawerCommandQueue::QueueCommand(sx, yl, yh); #endif } @@ -1439,10 +1425,7 @@ void rt_subclamp4cols_rgba (int sx, int yl, int yh) #ifdef NO_SSE DrawerCommandQueue::QueueCommand(sx, yl, yh); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(sx, yl, yh); - else - DrawerCommandQueue::QueueCommand(sx, yl, yh); + DrawerCommandQueue::QueueCommand(sx, yl, yh); #endif } @@ -1472,10 +1455,7 @@ void rt_revsubclamp4cols_rgba (int sx, int yl, int yh) #ifdef NO_SSE DrawerCommandQueue::QueueCommand(sx, yl, yh); #else - if (!r_linearlight) - DrawerCommandQueue::QueueCommand(sx, yl, yh); - else - DrawerCommandQueue::QueueCommand(sx, yl, yh); + DrawerCommandQueue::QueueCommand(sx, yl, yh); #endif }