mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 13:01:47 +00:00
- fixed the Linux portion of m_specialpaths.cpp which had a section of GetUserFile duplicated.
This commit is contained in:
parent
0645053431
commit
d36afb975c
1 changed files with 0 additions and 29 deletions
|
@ -461,36 +461,7 @@ FString M_GetSavegamesPath()
|
|||
|
||||
#else // Linux, et al.
|
||||
|
||||
FString GetUserFile(const char *file)
|
||||
{
|
||||
FString path;
|
||||
struct stat info;
|
||||
|
||||
path = NicePath("~/" GAME_DIR "/");
|
||||
|
||||
if (stat(path, &info) == -1)
|
||||
{
|
||||
struct stat extrainfo;
|
||||
|
||||
// Sanity check for ~/.config
|
||||
FString configPath = NicePath("~/.config/");
|
||||
if (stat(configPath, &extrainfo) == -1)
|
||||
{
|
||||
if (mkdir(configPath, S_IRUSR | S_IWUSR | S_IXUSR) == -1)
|
||||
{
|
||||
I_FatalError("Failed to create ~/.config directory:\n%s", strerror(errno));
|
||||
}
|
||||
}
|
||||
else if (!S_ISDIR(extrainfo.st_mode))
|
||||
{
|
||||
I_FatalError("~/.config must be a directory");
|
||||
}
|
||||
|
||||
// This can be removed after a release or two
|
||||
// Transfer the old zdoom directory to the new location
|
||||
bool moved = false;
|
||||
FString oldpath = NicePath("~/.zdoom/");
|
||||
if (stat #if defined(__unix__)
|
||||
FString GetUserFile (const char *file)
|
||||
{
|
||||
FString path;
|
||||
|
|
Loading…
Reference in a new issue