- fixed the Linux portion of m_specialpaths.cpp which had a section of GetUserFile duplicated.

This commit is contained in:
Christoph Oelckers 2013-09-15 08:57:22 +02:00
parent 0645053431
commit d36afb975c

View file

@ -461,36 +461,7 @@ FString M_GetSavegamesPath()
#else // Linux, et al. #else // Linux, et al.
FString GetUserFile(const char *file)
{
FString path;
struct stat info;
path = NicePath("~/" GAME_DIR "/");
if (stat(path, &info) == -1)
{
struct stat extrainfo;
// Sanity check for ~/.config
FString configPath = NicePath("~/.config/");
if (stat(configPath, &extrainfo) == -1)
{
if (mkdir(configPath, S_IRUSR | S_IWUSR | S_IXUSR) == -1)
{
I_FatalError("Failed to create ~/.config directory:\n%s", strerror(errno));
}
}
else if (!S_ISDIR(extrainfo.st_mode))
{
I_FatalError("~/.config must be a directory");
}
// This can be removed after a release or two
// Transfer the old zdoom directory to the new location
bool moved = false;
FString oldpath = NicePath("~/.zdoom/");
if (stat #if defined(__unix__)
FString GetUserFile (const char *file) FString GetUserFile (const char *file)
{ {
FString path; FString path;