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- fixed: Trace considered any water surface a hit if nothing else was found.
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@ -308,6 +308,7 @@ void FTraceInfo::Setup3DFloors()
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{
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Results->Crossed3DWater = rover;
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Results->Crossed3DWaterPos = Results->HitPos;
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Results->Distance = 0;
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}
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}
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@ -444,6 +445,7 @@ bool FTraceInfo::LineCheck(intercept_t *in, double dist, DVector3 hit)
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{
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Results->CrossedWater = §ors[CurSector->sectornum];
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Results->CrossedWaterPos = Results->HitPos;
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Results->Distance = 0;
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}
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}
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@ -747,6 +749,7 @@ bool FTraceInfo::TraceTraverse (int ptflags)
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{
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Results->Crossed3DWater = rover;
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Results->Crossed3DWaterPos = Results->HitPos;
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Results->Distance = 0;
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}
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}
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}
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@ -835,6 +838,7 @@ bool FTraceInfo::TraceTraverse (int ptflags)
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{
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Results->CrossedWater = §ors[CurSector->sectornum];
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Results->CrossedWaterPos = Results->HitPos;
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Results->Distance = 0;
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}
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Results = res;
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}
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