- reverted changes from copying over p_3dfloors.cpp with GZDoom's version.

This commit is contained in:
Christoph Oelckers 2015-04-16 19:55:46 +02:00
parent e30958f443
commit d166211ce0

View file

@ -44,7 +44,6 @@
#include "r_data/colormaps.h"
#ifdef _3DFLOORS
EXTERN_CVAR(Int, vid_renderer)
//==========================================================================
//
@ -202,7 +201,7 @@ static void P_Add3DFloor(sector_t* sec, sector_t* sec2, line_t* master, int flag
// kg3D - software renderer only hack
// this is really required because of ceilingclip and floorclip
if((vid_renderer == 0) && (flags & FF_BOTHPLANES))
if(flags & FF_BOTHPLANES)
{
P_Add3DFloor(sec, sec2, master, FF_EXISTS | FF_THISINSIDE | FF_RENDERPLANES | FF_NOSHADE | FF_SEETHROUGH | FF_SHOOTTHROUGH |
(flags & (FF_INVERTSECTOR | FF_TRANSLUCENT | FF_ADDITIVETRANS)), alpha);
@ -221,7 +220,8 @@ static int P_Set3DFloor(line_t * line, int param, int param2, int alpha)
int tag=line->args[0];
sector_t * sec = line->frontsector, * ss;
for (s=-1; (s = P_FindSectorFromTag(tag,s)) >= 0;)
FSectorTagIterator it(tag);
while ((s = it.Next()) >= 0)
{
ss=&sectors[s];
@ -265,7 +265,6 @@ static int P_Set3DFloor(line_t * line, int param, int param2, int alpha)
else if (param==4)
{
flags=FF_EXISTS|FF_RENDERPLANES|FF_INVERTPLANES|FF_NOSHADE|FF_FIX;
if (param2 & 1) flags |= FF_SEETHROUGH; // marker for allowing missing texture checks
alpha=255;
}
else
@ -584,7 +583,6 @@ void P_Recalculate3DFloors(sector_t * sector)
lightlist[0].extra_colormap = sector->ColorMap;
lightlist[0].blend = 0;
lightlist[0].flags = 0;
lightlist[0].fromsector = true;
maxheight = sector->CenterCeiling();
minheight = sector->CenterFloor();
@ -606,7 +604,6 @@ void P_Recalculate3DFloors(sector_t * sector)
newlight.extra_colormap = rover->GetColormap();
newlight.blend = rover->GetBlend();
newlight.flags = rover->flags;
newlight.fromsector = false;
lightlist.Push(newlight);
}
else if (i==0)
@ -621,7 +618,6 @@ void P_Recalculate3DFloors(sector_t * sector)
lightlist[0].extra_colormap = rover->GetColormap();
lightlist[0].blend = rover->GetBlend();
lightlist[0].flags = rover->flags;
lightlist[0].fromsector = false;
}
}
if (rover->flags&FF_DOUBLESHADOW)
@ -646,7 +642,6 @@ void P_Recalculate3DFloors(sector_t * sector)
newlight.blend = 0;
}
newlight.flags = rover->flags;
newlight.fromsector = false;
lightlist.Push(newlight);
}
}
@ -849,7 +844,7 @@ void P_Spawn3DFloors (void)
{
if (line->args[1]&8)
{
line->id = line->args[4];
line->SetMainId(line->args[4]);
}
else
{