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- Fixed FxPow::Resolve not specifying the ValueType
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@ -3302,6 +3302,7 @@ FxExpression *FxPow::Resolve(FCompileContext& ctx)
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right = (new FxFloatCast(right))->Resolve(ctx);
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right = (new FxFloatCast(right))->Resolve(ctx);
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ABORT(right);
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ABORT(right);
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}
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}
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ValueType = TypeFloat64;
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if (left->isConstant() && right->isConstant())
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if (left->isConstant() && right->isConstant())
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{
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{
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double v1 = static_cast<FxConstant *>(left)->GetValue().GetFloat();
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double v1 = static_cast<FxConstant *>(left)->GetValue().GetFloat();
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