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- make the file name of savegame nodes read only.
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1 changed files with 2 additions and 2 deletions
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@ -37,13 +37,13 @@
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struct SaveGameNode native
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struct SaveGameNode native
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{
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{
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native String SaveTitle;
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native String SaveTitle;
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native String Filename;
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native readonly String Filename;
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native bool bOldVersion;
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native bool bOldVersion;
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native bool bMissingWads;
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native bool bMissingWads;
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native bool bNoDelete;
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native bool bNoDelete;
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}
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}
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struct SavegameManager native
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struct SavegameManager native ui
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{
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{
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native int WindowSize;
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native int WindowSize;
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native SaveGameNode quickSaveSlot;
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native SaveGameNode quickSaveSlot;
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