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fixed parameter count for Sector_SetDamage.
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@ -193,7 +193,7 @@ DEFINE_SPECIAL(Transfer_FloorLight, 210, -1, -1, 1)
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DEFINE_SPECIAL(Transfer_CeilingLight, 211, -1, -1, 1)
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DEFINE_SPECIAL(Sector_SetColor, 212, 4, 5, 5)
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DEFINE_SPECIAL(Sector_SetFade, 213, 4, 4, 4)
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DEFINE_SPECIAL(Sector_SetDamage, 214, 3, 3, 3)
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DEFINE_SPECIAL(Sector_SetDamage, 214, 3, 5, 5)
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DEFINE_SPECIAL(Teleport_Line, 215, 2, 3, 3)
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DEFINE_SPECIAL(Sector_SetGravity, 216, 3, 3, 3)
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DEFINE_SPECIAL(Stairs_BuildUpDoom, 217, 5, 5, 5)
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