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- fixed missing skill menu for episodes defined by UMAPINFO
https://forum.zdoom.org/viewtopic.php?t=65096
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@ -236,6 +236,7 @@ static int ParseStandardProperty(FScanner &scanner, UMapEntry *mape)
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epi.mEpisodeMap = mape->MapName;
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epi.mPicName = split[0];
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epi.mShortcut = split[2][0];
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epi.mNoSkill = false;
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unsigned i;
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for (i = 0; i < AllEpisodes.Size(); i++)
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