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- fixed: Normal skyboxes should not block spawning of a portal.
SVN r3014 (trunk)
This commit is contained in:
parent
5ad9e0c3b8
commit
ce8be35000
1 changed files with 7 additions and 4 deletions
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@ -867,7 +867,7 @@ static void SetupFloorPortal (AStackPoint *point)
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NActorIterator it (NAME_LowerStackLookOnly, point->tid);
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sector_t *Sector = point->Sector;
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Sector->FloorSkyBox = static_cast<ASkyViewpoint*>(it.Next());
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if (Sector->FloorSkyBox != NULL)
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if (Sector->FloorSkyBox != NULL || !Sector->FloorSkyBox->bAlways)
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{
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Sector->FloorSkyBox->Mate = point;
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if (Sector->GetAlpha(sector_t::floor) == OPAQUE)
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@ -880,7 +880,7 @@ static void SetupCeilingPortal (AStackPoint *point)
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NActorIterator it (NAME_UpperStackLookOnly, point->tid);
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sector_t *Sector = point->Sector;
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Sector->CeilingSkyBox = static_cast<ASkyViewpoint*>(it.Next());
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if (Sector->CeilingSkyBox != NULL)
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if (Sector->CeilingSkyBox != NULL || !Sector->CeilingSkyBox->bAlways)
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{
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Sector->CeilingSkyBox->Mate = point;
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if (Sector->GetAlpha(sector_t::ceiling) == OPAQUE)
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@ -1023,7 +1023,7 @@ inline void SetPortal(sector_t *sector, int plane, AStackPoint *portal, fixed_t
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// plane: 0=floor, 1=ceiling, 2=both
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if (plane > 0)
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{
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if (sector->CeilingSkyBox == NULL)
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if (sector->CeilingSkyBox == NULL || !sector->CeilingSkyBox->bAlways)
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{
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sector->CeilingSkyBox = portal;
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if (sector->GetAlpha(sector_t::ceiling) == OPAQUE)
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@ -1032,7 +1032,10 @@ inline void SetPortal(sector_t *sector, int plane, AStackPoint *portal, fixed_t
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}
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if (plane == 2 || plane == 0)
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{
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if (sector->FloorSkyBox == NULL) sector->FloorSkyBox = portal;
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if (sector->FloorSkyBox == NULL || !sector->FloorSkyBox->bAlways)
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{
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sector->FloorSkyBox = portal;
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}
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if (sector->GetAlpha(sector_t::floor) == OPAQUE)
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sector->SetAlpha(sector_t::floor, alpha);
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}
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