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- Fixed: Players using colorsets instead of custom colors overrode their team colors.
SVN r4169 (trunk)
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@ -223,6 +223,9 @@ void D_GetPlayerColor (int player, float *h, float *s, float *v, FPlayerColorSet
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*s = clamp(ts + *s * 0.15f - 0.075f, 0.f, 1.f);
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*v = clamp(tv + *v * 0.5f - 0.25f, 0.f, 1.f);
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// Make sure not to pass back any colorset in teamplay.
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colorset = NULL;
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}
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if (set != NULL)
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{
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