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- moved music code to "common".
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commit
cd9e2d3795
9 changed files with 9 additions and 8 deletions
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@ -603,13 +603,13 @@ file( GLOB HEADER_FILES
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menu/*.h
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sound/*.h
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sound/backend/*.h*
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sound/music/*.h*
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posix/*.h
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posix/cocoa/*.h
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posix/sdl/*.h
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win32/*.h
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r_data/*.h
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r_data/models/*.h
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common/audio/music/*.h*
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common/console/*.h
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common/utility/*.h
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common/engine/*.h
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@ -757,7 +757,6 @@ set( FASTMATH_SOURCES
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rendering/swrenderer/r_all.cpp
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rendering/swrenderer/r_swscene.cpp
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rendering/polyrenderer/poly_all.cpp
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sound/music/music_midi_base.cpp
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sound/backend/oalsound.cpp
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gamedata/textures/hires/hqnx/init.cpp
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gamedata/textures/hires/hqnx/hq2x.cpp
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@ -1096,15 +1095,16 @@ set (PCH_SOURCES
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scripting/zscript/ast.cpp
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scripting/zscript/zcc_compile.cpp
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scripting/zscript/zcc_parser.cpp
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sound/music/music.cpp
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sound/music/i_music.cpp
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sound/music/i_soundfont.cpp
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sound/backend/i_sound.cpp
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sound/music/music_config.cpp
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rendering/swrenderer/textures/r_swtexture.cpp
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rendering/swrenderer/textures/warptexture.cpp
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rendering/swrenderer/textures/swcanvastexture.cpp
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events.cpp
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common/audio/music/music_midi_base.cpp
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common/audio/music/music.cpp
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common/audio/music/i_music.cpp
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common/audio/music/i_soundfont.cpp
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common/audio/music/music_config.cpp
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common/thirdparty/sfmt/SFMT.cpp
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common/textures/m_png.cpp
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common/console/c_commandline.cpp
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@ -1227,6 +1227,7 @@ endif()
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target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa lzma ${ZMUSIC_LIBRARIES} )
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include_directories( .
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common/audio/music
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common/thirdparty
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common/filesystem
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common/utility
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@ -1244,7 +1245,6 @@ include_directories( .
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rendering/2d
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r_data
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sound
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sound/music
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sound/backend
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xlat
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utility
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@ -1356,7 +1356,6 @@ install(TARGETS zdoom
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source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+")
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source_group("Audio Files\\Backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/backend/.+")
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source_group("Audio Files\\Music formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/musicformats/.+")
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source_group("Audio Files\\Third-party" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/thirdparty/.+")
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source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+")
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source_group("Game Data\\Fonts" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/fonts/.+")
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@ -1431,6 +1430,8 @@ source_group("Scripting\\Compiler backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_
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source_group("Scripting\\VM" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/vm/.+")
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source_group("Scripting" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/scripting/.+")
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source_group("Common" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/.+")
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source_group("Common\\Audio" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/audio/.+")
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source_group("Common\\Audio\\Music" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/audio/music.+")
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source_group("Common\\Console" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/console/.+")
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source_group("Common\\Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/utility/.+")
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source_group("Common\\Engine" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/engine/.+")
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