- removed empty header gl_convert.h

This commit is contained in:
Christoph Oelckers 2018-04-01 12:00:51 +02:00
parent 1461059dae
commit cd64655f97
6 changed files with 0 additions and 12 deletions

View file

@ -49,7 +49,6 @@
#include "gl/scene/gl_portal.h" #include "gl/scene/gl_portal.h"
#include "gl/models/gl_models.h" #include "gl/models/gl_models.h"
#include "gl/textures/gl_material.h" #include "gl/textures/gl_material.h"
#include "gl/utility/gl_convert.h"
#include "gl/renderer/gl_renderstate.h" #include "gl/renderer/gl_renderstate.h"
#include "gl/shaders/gl_shader.h" #include "gl/shaders/gl_shader.h"

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@ -53,7 +53,6 @@
#include "gl/scene/gl_scenedrawer.h" #include "gl/scene/gl_scenedrawer.h"
#include "gl/textures/gl_material.h" #include "gl/textures/gl_material.h"
#include "gl/utility/gl_clock.h" #include "gl/utility/gl_clock.h"
#include "gl/utility/gl_convert.h"
#include "gl/renderer/gl_quaddrawer.h" #include "gl/renderer/gl_quaddrawer.h"
#ifdef _DEBUG #ifdef _DEBUG

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@ -67,7 +67,6 @@
#include "gl/stereo3d/scoped_view_shifter.h" #include "gl/stereo3d/scoped_view_shifter.h"
#include "gl/textures/gl_material.h" #include "gl/textures/gl_material.h"
#include "gl/utility/gl_clock.h" #include "gl/utility/gl_clock.h"
#include "gl/utility/gl_convert.h"
//========================================================================== //==========================================================================
// //

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@ -36,7 +36,6 @@
#include "gl/scene/gl_drawinfo.h" #include "gl/scene/gl_drawinfo.h"
#include "gl/scene/gl_portal.h" #include "gl/scene/gl_portal.h"
#include "gl/textures/gl_material.h" #include "gl/textures/gl_material.h"
#include "gl/utility/gl_convert.h"
CVAR(Bool,gl_noskyboxes, false, 0) CVAR(Bool,gl_noskyboxes, false, 0)

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@ -53,7 +53,6 @@
#include "v_video.h" #include "v_video.h"
#include "g_levellocals.h" #include "g_levellocals.h"
#include "gl/utility/gl_clock.h" #include "gl/utility/gl_clock.h"
#include "gl/utility/gl_convert.h"
#include "i_time.h" #include "i_time.h"
glcycle_t RenderWall,SetupWall,ClipWall; glcycle_t RenderWall,SetupWall,ClipWall;

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@ -1,7 +0,0 @@
#ifndef __GLC_CONVERT
#define __GLC_CONVERT
#include "m_fixed.h"
#endif