mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 06:53:58 +00:00
- Fixed: Removing malloc.h for every system because FreeBSD doesn't like
it is wrong. SVN r1525 (trunk)
This commit is contained in:
parent
a908834a11
commit
cc9efce818
2 changed files with 7 additions and 2 deletions
|
@ -894,7 +894,7 @@ static int PatchThing (int thingy)
|
|||
// don't specify a new height.
|
||||
if (info->flags & MF_SPAWNCEILING &&
|
||||
!hadHeight &&
|
||||
thingy <= OrgHeights.Size() && thingy > 0)
|
||||
thingy <= (int)OrgHeights.Size() && thingy > 0)
|
||||
{
|
||||
info->height = OrgHeights[thingy - 1] * FRACUNIT;
|
||||
info->projectilepassheight = 0;
|
||||
|
@ -1069,7 +1069,7 @@ static int PatchFrame (int frameNum)
|
|||
{
|
||||
unsigned int i;
|
||||
|
||||
if (val < OrgSprNames.Size())
|
||||
if (val < (int)OrgSprNames.Size())
|
||||
{
|
||||
for (i = 0; i < sprites.Size(); i++)
|
||||
{
|
||||
|
|
|
@ -32,7 +32,12 @@
|
|||
**
|
||||
*/
|
||||
|
||||
#ifdef __FreeBSD__
|
||||
#include <stdlib.h>
|
||||
#include <malloc_np.h>
|
||||
#else
|
||||
#include <malloc.h>
|
||||
#endif
|
||||
#include "i_system.h"
|
||||
#include "dobject.h"
|
||||
|
||||
|
|
Loading…
Reference in a new issue