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- Fixed: Removing malloc.h for every system because FreeBSD doesn't like
it is wrong. SVN r1525 (trunk)
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parent
a908834a11
commit
cc9efce818
2 changed files with 7 additions and 2 deletions
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@ -894,7 +894,7 @@ static int PatchThing (int thingy)
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// don't specify a new height.
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if (info->flags & MF_SPAWNCEILING &&
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!hadHeight &&
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thingy <= OrgHeights.Size() && thingy > 0)
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thingy <= (int)OrgHeights.Size() && thingy > 0)
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{
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info->height = OrgHeights[thingy - 1] * FRACUNIT;
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info->projectilepassheight = 0;
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@ -1069,7 +1069,7 @@ static int PatchFrame (int frameNum)
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{
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unsigned int i;
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if (val < OrgSprNames.Size())
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if (val < (int)OrgSprNames.Size())
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{
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for (i = 0; i < sprites.Size(); i++)
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{
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@ -32,7 +32,12 @@
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**
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*/
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#ifdef __FreeBSD__
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#include <stdlib.h>
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#include <malloc_np.h>
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#else
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#include <malloc.h>
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#endif
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#include "i_system.h"
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#include "dobject.h"
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