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- use a proper FString to hold the name of config sections instead of a buffer tacked onto the actual structure. This is necessary if we want to be able to rename a section.
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parent
b300cfaf62
commit
cac634567b
2 changed files with 8 additions and 11 deletions
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@ -138,7 +138,7 @@ FConfigFile &FConfigFile::operator = (const FConfigFile &other)
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while (fromsection != NULL)
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{
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fromentry = fromsection->RootEntry;
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tosection = NewConfigSection (fromsection->Name);
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tosection = NewConfigSection (fromsection->SectionName);
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while (fromentry != NULL)
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{
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NewConfigEntry (tosection, fromentry->Key, fromentry->Value);
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@ -309,7 +309,7 @@ const char *FConfigFile::GetCurrentSection () const
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{
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if (CurrentSection != NULL)
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{
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return CurrentSection->Name;
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return CurrentSection->SectionName.GetChars();
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}
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return NULL;
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}
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@ -506,7 +506,7 @@ FConfigFile::FConfigSection *FConfigFile::FindSection (const char *name) const
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{
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FConfigSection *section = Sections;
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while (section != NULL && stricmp (section->Name, name) != 0)
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while (section != NULL && section->SectionName.CompareNoCase(name) != 0)
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{
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section = section->Next;
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}
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@ -540,19 +540,15 @@ FConfigFile::FConfigEntry *FConfigFile::FindEntry (
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FConfigFile::FConfigSection *FConfigFile::NewConfigSection (const char *name)
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{
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FConfigSection *section;
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char *memblock;
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section = FindSection (name);
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if (section == NULL)
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{
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size_t namelen = strlen (name);
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memblock = new char[sizeof(*section)+namelen];
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section = ::new(memblock) FConfigSection;
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section = new FConfigSection;
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section->RootEntry = NULL;
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section->LastEntryPtr = §ion->RootEntry;
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section->Next = NULL;
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memcpy (section->Name, name, namelen);
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section->Name[namelen] = 0;
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section->SectionName = name;
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*LastSectionPtr = section;
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LastSectionPtr = §ion->Next;
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}
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@ -777,7 +773,7 @@ bool FConfigFile::WriteConfigFile () const
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{
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fputs (section->Note.GetChars(), file);
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}
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fprintf (file, "[%s]\n", section->Name);
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fprintf (file, "[%s]\n", section->SectionName.GetChars());
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while (entry != NULL)
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{
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if (strpbrk(entry->Value, "\r\n") == NULL)
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@ -93,11 +93,12 @@ private:
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};
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struct FConfigSection
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{
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FString SectionName;
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FConfigEntry *RootEntry;
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FConfigEntry **LastEntryPtr;
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FConfigSection *Next;
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FString Note;
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char Name[1]; // + length of name
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//char Name[1]; // + length of name
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};
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FConfigSection *Sections;
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