From ca8ef7f3f37a1fe7f49f77d96eca0ac0dc8ceec6 Mon Sep 17 00:00:00 2001
From: Christoph Oelckers <c.oelckers@zdoom.fake>
Date: Tue, 16 Aug 2016 11:20:22 +0200
Subject: [PATCH] - moved bobbing menu strings into the correct file.

---
 wadsrc/static/language.eng | 2 --
 wadsrc/static/language.enu | 2 ++
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/wadsrc/static/language.eng b/wadsrc/static/language.eng
index ed0f95a9a..ca27bf80a 100644
--- a/wadsrc/static/language.eng
+++ b/wadsrc/static/language.eng
@@ -108,5 +108,3 @@ CMPTMNU_SECTORSOUNDS = "Sector sounds use centre as source";
 OPTVAL_MAPDEFINEDCOLORSONLY = "Map defined colours only";
 C_GRAY = "\ccgrey";
 C_DARKGRAY = "\cudark grey";
-DSPLYMNU_MOVEBOB = "View bob amount while moving";
-DSPLYMNU_STILLBOB = "View bob amount while not moving";
diff --git a/wadsrc/static/language.enu b/wadsrc/static/language.enu
index 03212768e..d80c048b7 100644
--- a/wadsrc/static/language.enu
+++ b/wadsrc/static/language.enu
@@ -1800,6 +1800,8 @@ DSPLYMNU_QUAKEINTENSITY			= "Earthquake shake intensity";
 DSPLYMNU_NOMONSTERINTERPOLATION	= "Interpolate monster movement";
 DSPLYMNU_MENUDIM				= "Menu dim";
 DSPLYMNU_DIMCOLOR				= "Dim color";
+DSPLYMNU_MOVEBOB 				= "View bob amount while moving";
+DSPLYMNU_STILLBOB 				= "View bob amount while not moving";
 
 // HUD Options
 HUDMNU_TITLE					= "HUD Options";