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Added "pufftid" parameter for LineAttack.
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111479063f
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1 changed files with 13 additions and 2 deletions
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@ -5397,6 +5397,7 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
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FName damagetype = argCount > 5 && args[5]? FName(FBehavior::StaticLookupString(args[5])) : NAME_None;
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fixed_t range = argCount > 6 && args[6]? args[6] : MISSILERANGE;
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int flags = argCount > 7 && args[7]? args[7] : 0;
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int pufftid = argCount > 8 && args[8]? args[8] : 0;
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int fhflags = 0;
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if (flags & FHF_NORANDOMPUFFZ) fhflags |= LAF_NORANDOMPUFFZ;
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@ -5404,7 +5405,12 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
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if (args[0] == 0)
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{
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P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype, fhflags);
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AActor *puff = P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype, fhflags);
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if (pufftid != 0)
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{
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puff->tid = pufftid;
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puff->AddToHash();
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}
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}
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else
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{
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@ -5413,7 +5419,12 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
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while ((source = it.Next()) != NULL)
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{
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P_LineAttack(source, angle, range, pitch, damage, damagetype, pufftype, fhflags);
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AActor *puff = P_LineAttack(source, angle, range, pitch, damage, damagetype, pufftype, fhflags);
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if (pufftid != 0)
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{
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puff->tid = pufftid;
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puff->AddToHash();
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}
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}
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}
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}
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