From c95a7b7db1afb372250ed803d8b161f91ebcaf98 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Thu, 1 May 2008 23:52:57 +0000 Subject: [PATCH] - Fixed: Warped textures didn't work anymore because the default speed was 0. SVN r953 (trunk) --- docs/rh-log.txt | 3 +++ src/textures/warptexture.cpp | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 7e6dd5b6b..e5a0a9724 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,3 +1,6 @@ +April 30, 2008 (Changes by Graf Zahl) +- Fixed: Warped textures didn't work anymore because the default speed was 0. + April 30, 2008 - Fixed: I had instrument vibrato setting the tremolo_sweep_increment value in the instrument loader, effectively disabling vibrato. diff --git a/src/textures/warptexture.cpp b/src/textures/warptexture.cpp index 662496344..a0307c79c 100644 --- a/src/textures/warptexture.cpp +++ b/src/textures/warptexture.cpp @@ -40,7 +40,7 @@ FWarpTexture::FWarpTexture (FTexture *source) -: SourcePic (source), Pixels (0), Spans (0), GenTime (0), Speed (0.f) +: SourcePic (source), Pixels (0), Spans (0), GenTime (0), Speed (1.f) { CopySize(source); bNoDecals = source->bNoDecals;