From c8eefd84fa056f3d52e8186289357399c169ed60 Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Fri, 27 Apr 2018 11:03:02 +0300 Subject: [PATCH] Enabled playing of *gasp sound by default https://forum.zdoom.org/viewtopic.php?t=60361 --- wadsrc/static/zscript/shared/player.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/zscript/shared/player.txt b/wadsrc/static/zscript/shared/player.txt index 8ecce11cb..7b7682e4c 100644 --- a/wadsrc/static/zscript/shared/player.txt +++ b/wadsrc/static/zscript/shared/player.txt @@ -1269,7 +1269,7 @@ class PlayerPawn : Actor native //---------------------------------------------------------------------------- native clearscope int GetMaxHealth(bool withupgrades = false) const; - native bool ResetAirSupply (bool playgasp = false); + native bool ResetAirSupply (bool playgasp = true); native clearscope static String GetPrintableDisplayName(Class cls); native void CheckMusicChange(); native void CalcHeight ();