This commit is contained in:
Rachael Alexanderson 2016-11-11 11:39:53 -05:00
commit c6f7848a09
3 changed files with 7 additions and 1 deletions

View File

@ -119,6 +119,7 @@ CUSTOM_CVAR(Int, am_showmaplabel, 2, CVAR_ARCHIVE)
}
CVAR (Bool, idmypos, false, 0);
CVAR(Float, underwater_fade_scalar, 1.0f, CVAR_ARCHIVE) // [Nash] user-settable underwater blend intensity
//---------------------------------------------------------------------------
//
@ -1544,7 +1545,10 @@ void DBaseStatusBar::DrawPowerups ()
void DBaseStatusBar::BlendView (float blend[4])
{
V_AddBlend (BaseBlendR / 255.f, BaseBlendG / 255.f, BaseBlendB / 255.f, BaseBlendA, blend);
// [Nash] Allow user to set blend intensity
float cnt = (BaseBlendA * underwater_fade_scalar);
V_AddBlend (BaseBlendR / 255.f, BaseBlendG / 255.f, BaseBlendB / 255.f, cnt, blend);
V_AddPlayerBlend(CPlayer, blend, 1.0f, 228);
if (screen->Accel2D || (CPlayer->camera != NULL && menuactive == MENU_Off && ConsoleState == c_up))

View File

@ -1785,6 +1785,7 @@ DSPLYMNU_WIPETYPE = "Screen wipe style";
DSPLYMNU_SHOWENDOOM = "Show ENDOOM screen";
DSPLYMNU_BLOODFADE = "Blood Flash Intensity";
DSPLYMNU_PICKUPFADE = "Pickup Flash Intensity";
DSPLYMNU_WATERFADE = "Underwater Blend Intensity";
DSPLYMNU_PALLETEHACK = "DirectDraw palette hack"; // Not used
DSPLYMNU_ATTACHEDSURFACES = "Use attached surfaces"; // Not used
DSPLYMNU_SKYMODE = "Sky render mode";

View File

@ -696,6 +696,7 @@ OptionMenu "VideoOptions"
Option "$DSPLYMNU_CAPFPS", "cl_capfps", "OffOn"
Slider "$DSPLYMNU_BLOODFADE", "blood_fade_scalar", 0.0, 1.0, 0.05, 2
Slider "$DSPLYMNU_PICKUPFADE", "pickup_fade_scalar", 0.0, 1.0, 0.05, 2
Slider "$DSPLYMNU_WATERFADE", "underwater_fade_scalar", 0.0, 1.0, 0.05, 2
Option "$DSPLYMNU_COLUMNMETHOD", "r_columnmethod", "ColumnMethods"
StaticText " "