From c4d8950a7f613e542184e87bc646bca2e23a4ad1 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 10 Jun 2016 13:23:23 +0200 Subject: [PATCH] - fixed: APROP_Friction was missing a 'break'. --- src/p_acs.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/p_acs.cpp b/src/p_acs.cpp index 2de959be6..7c031d243 100644 --- a/src/p_acs.cpp +++ b/src/p_acs.cpp @@ -3968,6 +3968,7 @@ void DLevelScript::DoSetActorProperty (AActor *actor, int property, int value) case APROP_Friction: actor->Friction = ACSToDouble(value); + break; case APROP_MaxStepHeight: actor->MaxStepHeight = ACSToDouble(value);