- Fixed: The menu treated netdemos as actual netgames.

SVN r4052 (trunk)
This commit is contained in:
Randy Heit 2013-01-26 03:41:06 +00:00
parent 5b97bf47de
commit c4a4b9821d

View file

@ -409,7 +409,7 @@ void M_SetMenu(FName menu, int param)
FMenuDescriptor **desc = MenuDescriptors.CheckKey(menu); FMenuDescriptor **desc = MenuDescriptors.CheckKey(menu);
if (desc != NULL) if (desc != NULL)
{ {
if ((*desc)->mNetgameMessage.IsNotEmpty() && netgame) if ((*desc)->mNetgameMessage.IsNotEmpty() && netgame && !demoplayback)
{ {
M_StartMessage((*desc)->mNetgameMessage, 1); M_StartMessage((*desc)->mNetgameMessage, 1);
return; return;