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- Fix printf warnings in p_setup.cpp.
- Fix buiding on PowerPC. SVN r2522 (trunk)
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185bd2f15d
commit
c3fa9a54a0
2 changed files with 57 additions and 19 deletions
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@ -327,6 +327,41 @@ if( NOT NO_ASM )
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ENDMACRO( ADD_ASM_FILE )
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endif( NOT NO_ASM )
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# Decide on SSE setup
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set( SSE_MATTERS NO )
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# SSE only matters on 32-bit targets. We check compiler flags to know if we can do it.
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if( CMAKE_SIZEOF_VOID_P MATCHES "4" )
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CHECK_CXX_COMPILER_FLAG( "-msse2 -mfpmath=sse" CAN_DO_MFPMATH )
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CHECK_CXX_COMPILER_FLAG( -arch:SSE2 CAN_DO_ARCHSSE2 )
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if( CAN_DO_MFPMATH )
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set( SSE1_ENABLE "-msse -mfpmath=sse" )
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set( SSE2_ENABLE "-msse2 -mfpmath=sse" )
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set( SSE_MATTERS YES )
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elseif( CAN_DO_ARCHSSE2 )
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set( SSE1_ENABLE -arch:SSE )
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set( SSE2_ENABLE -arch:SSE2 )
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set( SSE_MATTERS YES )
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endif( CAN_DO_MFPMATH )
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endif( CMAKE_SIZEOF_VOID_P MATCHES "4" )
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if( SSE_MATTERS )
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if( WIN32 )
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set( BACKPATCH 1 CACHE BOOL "Enable backpatching." )
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else( WIN32 )
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CHECK_FUNCTION_EXISTS(mprotect HAVE_MPROTECT)
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if( HAVE_MPROTECT )
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set( BACKPATCH 1 CACHE BOOL "Enable backpatching." )
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else( HAVE_MPROTECT )
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set( BACKPATCH 0 )
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endif( HAVE_MPROTECT )
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endif( WIN32 )
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set( SSE 1 CACHE BOOL "Build SSE and SSE2 versions of key code." )
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else( SSE_MATTERS )
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set( BACKPATCH 0 )
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endif( SSE_MATTERS )
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# Set up flags for GCC
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if( CMAKE_COMPILER_IS_GNUCXX )
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@ -422,6 +457,12 @@ if( NOT HAS_VA_COPY )
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endif( HAS___VA_COPY )
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endif( NOT HAS_VA_COPY )
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# Flags
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if( BACKPATCH )
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add_definitions( -DBACKPATCH )
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endif( BACKPATCH )
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# Update svnrevision.h
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add_custom_target( revision_check ALL
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@ -515,12 +556,18 @@ add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h
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include_directories( ${CMAKE_CURRENT_BINARY_DIR} )
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if( CMAKE_SYSTEM_PROCESSOR MATCHES powerpc OR CMAKE_OSX_ARCHITECTURES MATCHES ppc )
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if( SSE_MATTERS )
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if( SSE )
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set( X86_SOURCES nodebuild_classify_sse2.cpp )
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set_source_files_properties( nodebuild_classify_sse2.cpp PROPERTIES COMPILE_FLAGS "${SSE2_ENABLE}" )
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else( SSE )
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add_definitions( -DDISABLE_SSE )
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endif( SSE )
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else( SSE_MATTERS )
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add_definitions( -DDISABLE_SSE )
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set( X86_SOURCES )
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set( NOT_X86 ON )
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else( CMAKE_SYSTEM_PROCESSOR MATCHES powerpc OR CMAKE_OSX_ARCHITECTURES MATCHES ppc )
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set( X86_SOURCES nodebuild_classify_sse2.cpp )
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endif( CMAKE_SYSTEM_PROCESSOR MATCHES powerpc OR CMAKE_OSX_ARCHITECTURES MATCHES ppc )
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endif( SSE_MATTERS )
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add_executable( zdoom WIN32
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autostart.cpp
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@ -824,21 +871,12 @@ if( NOT WIN32 )
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COMMAND chmod +x ${CMAKE_CURRENT_BINARY_DIR}/link-make
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COMMAND /bin/sh -c ${CMAKE_CURRENT_BINARY_DIR}/link-make )
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endif( NOT WIN32 )
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if( CMAKE_COMPILER_IS_GNUCXX )
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# GCC misoptimizes this file
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set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" )
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# Compile this one file with SSE2 support.
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set_source_files_properties( nodebuild_classify_sse2.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mfpmath=sse" )
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# Need to enable intrinsics for this file.
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if( NOT NOT_X86 )
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if( SSE_MATTERS )
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set_source_files_properties( x86.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mmmx" )
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endif( NOT NOT_X86 )
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endif( SSE_MATTERS )
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endif( CMAKE_COMPILER_IS_GNUCXX )
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if( MSVC )
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# Compile this one file with SSE2 support.
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set_source_files_properties( nodebuild_classify_sse2.cpp PROPERTIES COMPILE_FLAGS "/arch:SSE2" )
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endif( MSVC )
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@ -1325,8 +1325,8 @@ void P_LoadSubsectors (MapData * map)
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if ((size_t)subsectors[i].firstline >= maxseg)
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{
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Printf ("Subsector %d contains invalid segs %u-%u\n"
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"The BSP will be rebuilt.\n", i, subsectors[i].firstline,
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subsectors[i].firstline + subsectors[i].numlines - 1);
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"The BSP will be rebuilt.\n", i, (unsigned)subsectors[i].firstline,
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(unsigned)subsectors[i].firstline + subsectors[i].numlines - 1);
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ForceNodeBuild = true;
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delete[] nodes;
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delete[] subsectors;
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@ -1336,7 +1336,7 @@ void P_LoadSubsectors (MapData * map)
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{
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Printf ("Subsector %d contains invalid segs %u-%u\n"
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"The BSP will be rebuilt.\n", i, maxseg,
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subsectors[i].firstline + subsectors[i].numlines - 1);
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(unsigned)subsectors[i].firstline + subsectors[i].numlines - 1);
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ForceNodeBuild = true;
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delete[] nodes;
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delete[] subsectors;
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