From c33f3588946a44f27564b0699467ded86c77512b Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 13 Aug 2018 20:46:26 +0200 Subject: [PATCH] - clear GLWF_TRANSLUCENT at the end of PutWall. --- src/hwrenderer/scene/hw_walls.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/hwrenderer/scene/hw_walls.cpp b/src/hwrenderer/scene/hw_walls.cpp index 7be61d9b6..d164aaf31 100644 --- a/src/hwrenderer/scene/hw_walls.cpp +++ b/src/hwrenderer/scene/hw_walls.cpp @@ -204,6 +204,7 @@ void GLWall::PutWall(HWDrawInfo *di, bool translucent) // make sure that following parts of the same linedef do not get this one's vertex and lighting info. vertcount = 0; dynlightindex = -1; + flags &= ~GLWF_TRANSLUCENT; } void GLWall::PutPortal(HWDrawInfo *di, int ptype)