diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 2516348de..0a67b2834 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,4 +1,5 @@ July 16, 2006 (Changes by Graf Zahl) +- Fixed: S_ClearSoundData cleared PlayerClasses instead of PlayerClassLookups. - Added NecroMage's submission for bitwise/shift assignment operators for ACS. - Added replacement handling to A_BossDeath. - Fixed: The check for no skill menu was incorrect when a custom player diff --git a/src/s_advsound.cpp b/src/s_advsound.cpp index ade8a0229..b4f5bf59f 100644 --- a/src/s_advsound.cpp +++ b/src/s_advsound.cpp @@ -602,7 +602,7 @@ static void S_ClearSoundData() DoneReserving = false; NumPlayerReserves = 0; PlayerClassesIsSorted = false; - PlayerClasses.Clear(); + PlayerClassLookups.Clear(); PlayerSounds.Clear(); DefPlayerClass = 0; *DefPlayerClassName = 0;