diff --git a/wadsrc/static/shaders/glsl/main.fp b/wadsrc/static/shaders/glsl/main.fp index 0fdd3abdd..013a1881e 100644 --- a/wadsrc/static/shaders/glsl/main.fp +++ b/wadsrc/static/shaders/glsl/main.fp @@ -25,7 +25,7 @@ vec3 ProcessMaterial(vec3 material, vec3 color); float grayscale(vec4 color) { - return dot(color.rgb, vec3(0.4, 0.56, 0.14)); + return dot(color.rgb, vec3(0.3, 0.56, 0.14)); } //===========================================================================