- Fixed the Super Shotgun refire mismatch.

This commit is contained in:
Edoardo Prezioso 2016-11-24 20:43:37 +01:00 committed by Christoph Oelckers
parent 66d28a24b8
commit c25774e311

View file

@ -111,6 +111,7 @@ extend class StateProvider
action void A_CloseShotgun2()
{
A_PlaySound("weapons/sshotc", CHAN_WEAPON);
A_PlaySound("weapons/sshotc", CHAN_WEAPON);
A_Refire();
}
}