- Visually align Doom 2 MAP04 crusher floors

Use Transfer_Heights to fake floors on the crusher sectors
This commit is contained in:
Erick Tenorio 2018-10-16 02:37:39 -05:00 committed by Christoph Oelckers
parent 1e6454598c
commit c0cf19e9b5

View file

@ -514,6 +514,8 @@ class LevelCompatibility play
ClearSectorTags(34);
ClearSectorTags(83);
ClearSectorTags(85);
// Visually align floors between crushers
SetLineSpecial(3, Transfer_Heights, 14, 6);
break;
}