mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-11 07:11:54 +00:00
Merge branch 'zmaster'
This commit is contained in:
commit
bfbc160b0c
2 changed files with 11 additions and 7 deletions
|
@ -5973,15 +5973,19 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound)
|
|||
case ACSF_SetSectorTerrain:
|
||||
if (argCount >= 3)
|
||||
{
|
||||
int terrain = P_FindTerrain(FBehavior::StaticLookupString(args[2]));
|
||||
FSectorTagIterator it(args[0]);
|
||||
int s;
|
||||
while ((s = it.Next()) >= 0)
|
||||
if (args[1] == sector_t::floor || args[1] == sector_t::ceiling)
|
||||
{
|
||||
sectors[s].terrainnum[args[1]] = terrain;
|
||||
int terrain = P_FindTerrain(FBehavior::StaticLookupString(args[2]));
|
||||
FSectorTagIterator it(args[0]);
|
||||
int s;
|
||||
while ((s = it.Next()) >= 0)
|
||||
{
|
||||
sectors[s].terrainnum[args[1]] = terrain;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -698,7 +698,7 @@ Renderer::Renderer(float sample_rate, const char *args)
|
|||
if (def_instr_name.IsNotEmpty())
|
||||
set_default_instrument(def_instr_name);
|
||||
|
||||
voices = clamp<int>(midi_voices, 16, 256);
|
||||
voices = MAX(*midi_voices, 16);
|
||||
voice = new Voice[voices];
|
||||
drumchannels = DEFAULT_DRUMCHANNELS;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue