diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 8bcfec095..a6c0e064a 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,4 +1,20 @@ -March 27, 2009 (Changes by Graf Zahl) +March 28, 2009 (Changes by Graf Zahl) +- Fixed: Dehacked string replacement did not check the clusters' finaleflats. +- Changed the definition of several typedef'd structs so that they are + properly named. +- Limited DEHSUPP lump lookup to search zdoom.pk3 only. It will no longer + be possible to load DEHSUPP lumps from user WADs. +- Brought back the text-based DEHSUPP parser and changed it to be able to + reference states by label. Also changed label names of + DoomUnusedStates and added proper labels to all states that were + previously forced to be the first state of an actor so that the old + (limited) method could access them. This was done to address the following + bug: +- Fixed: The player's death states calling A_PlayerSkinCheck should not be + part of the state set that is accessible by Dehacked. These will produce + error messages when mapped to non-players. + +March 27, 2009 (Changes by Graf Zahl) - Fixed: Reading the RNG states from a savegame calculated the amounts of RNGs in the savegame wrong. diff --git a/src/am_map.cpp b/src/am_map.cpp index 3e689c0f2..b042546c6 100644 --- a/src/am_map.cpp +++ b/src/am_map.cpp @@ -200,25 +200,30 @@ CVAR (Color, am_ovthingcolor_item, 0xe88800, CVAR_ARCHIVE); #define CXMTOF(x) (MTOF((x)-m_x)/* - f_x*/) #define CYMTOF(y) (f_h - MTOF((y)-m_y)/* + f_y*/) -typedef struct { +struct fpoint_t +{ int x, y; -} fpoint_t; +}; -typedef struct { +struct fline_t +{ fpoint_t a, b; -} fline_t; +}; -typedef struct { +struct mpoint_t +{ fixed_t x,y; -} mpoint_t; +}; -typedef struct { +struct mline_t +{ mpoint_t a, b; -} mline_t; +}; -typedef struct { +struct islope_t +{ fixed_t slp, islp; -} islope_t; +}; diff --git a/src/d_dehacked.cpp b/src/d_dehacked.cpp index 2676dd500..45c25f92b 100644 --- a/src/d_dehacked.cpp +++ b/src/d_dehacked.cpp @@ -52,6 +52,7 @@ #include "g_level.h" #include "cmdlib.h" #include "gstrings.h" +#include "m_alloc.h" #include "m_misc.h" #include "w_wad.h" #include "d_player.h" @@ -63,7 +64,11 @@ #include "v_palette.h" #include "a_sharedglobal.h" #include "thingdef/thingdef.h" +#include "vectors.h" +#include "dobject.h" #include "r_translate.h" +#include "sc_man.h" +#include "doomerrors.h" // [SO] Just the way Randy said to do it :) // [RH] Made this CVAR_SERVERINFO @@ -72,46 +77,71 @@ CVAR (Int, infighting, 0, CVAR_SERVERINFO) static bool LoadDehSupp (); static void UnloadDehSupp (); -// Action functions available to patches -struct CodePtrMap + +// This is a list of all the action functions used by each of Doom's states. +static TArray Actions; + +// These are the original heights of every Doom 2 thing. They are used if a patch +// specifies that a thing should be hanging from the ceiling but doesn't specify +// a height for the thing, since these are the heights it probably wants. +static TArray OrgHeights; + +// DeHackEd made the erroneous assumption that if a state didn't appear in +// Doom with an action function, then it was incorrect to assign it one. +// This is a list of the states that had action functions, so we can figure +// out where in the original list of states a DeHackEd codepointer is. +// (DeHackEd might also have done this for compatibility between Doom +// versions, because states could move around, but actions would never +// disappear, but that doesn't explain why frame patches specify an exact +// state rather than a code pointer.) +static TArray CodePConv; + +// Sprite names in the order Doom originally had them. +struct DEHSprName { - short name; - WORD num; + char c[5]; +}; +static TArray OrgSprNames; + +struct StateMapper +{ + FState *State; + int StateSpan; + const PClass *Owner; + bool OwnerIsPickup; }; -static CodePtrMap *CodePtrNames; -static int NumCodePtrs; -static PSymbol ** CodePtrSymbols; +static TArray StateMap; -static const char *const AmmoNames[12] = +// Sound equivalences. When a patch tries to change a sound, +// use these sound names. +static TArray SoundMap; + +// Names of different actor types, in original Doom 2 order +static TArray InfoNames; + +// bit flags for PatchThing (a .bex extension): +struct BitName { - "Clip", - "Shell", - "Cell", - "RocketAmmo", - "GoldWandAmmo", - NULL, - "BlasterAmmo", - "SkullRodAmmo", - "PhoenixRodAmmo", - "MaceAmmo", - "Mana1", - "Mana2" + char Name[20]; + BYTE Bit; + BYTE WhichFlags; }; -static const char *const WeaponNames[9] = +static TArray BitNames; + +// Render styles +struct StyleName { - "Fist", - "Pistol", - "Shotgun", - "Chaingun", - "RocketLauncher", - "PlasmaRifle", - "BFG9000", - "Chainsaw", - "SuperShotgun" + char Name[20]; + BYTE Num; }; +static TArray StyleNames; + +static TArray AmmoNames; +static TArray WeaponNames; + // Miscellaneous info that used to be constant DehInfo deh = { @@ -215,86 +245,6 @@ static FStringTable *EnglishStrings; // Written by Greg Lewis, gregl@umich.edu. static int toff[] = {129044, 129044, 129044, 129284, 129380}; -// Every string in DEHSUPP appears in the name table. The name table -// is always in sorted order. -static WORD *NameOffs; -static char *NameBase; -static int NumNames; - -// These are the original heights of every Doom 2 thing. They are used if a patch -// specifies that a thing should be hanging from the ceiling but doesn't specify -// a height for the thing, since these are the heights it probably wants. -static BYTE *OrgHeights; -static int NumOrgHeights; - -// This is a list of all the action functions used by each of Doom's states. -static BYTE *ActionList; -static int NumActions; - -// DeHackEd made the erroneous assumption that if a state didn't appear in -// Doom with an action function, then it was incorrect to assign it one. -// This is a list of the states that had action functions, so we can figure -// out where in the original list of states a DeHackEd codepointer is. -// (DeHackEd might also have done this for compatibility between Doom -// versions, because states could move around, but actions would never -// disappear, but that doesn't explain why frame patches specify an exact -// state rather than a code pointer.) -static short *CodePConv; -static int NumCodeP; - -// Sprite names in the order Doom originally had them. -static char **OrgSprNames; -static int NumSprites; - -// Map to where the orginal Doom states have moved to -enum EStateBase -{ - FirstState, - SpawnState, - DeathState -}; - -struct StateMapper -{ - FState *State; - int StateSpan; - const PClass *Owner; - bool OwnerIsPickup; -}; - -static StateMapper *StateMap; -static int NumStateMaps; - -// Render styles -struct StyleName -{ - short Name; - BYTE Num; -}; - -static StyleName *StyleNames; -static int NumStyleNames; - -// Sound equivalences. When a patch tries to change a sound, -// use these sound names. -static short *SoundMap; -static int NumSounds; - -// Names of different actor types, in original Doom 2 order -static short *InfoNames; -static int NumInfos; - -// bit flags for PatchThing (a .bex extension): -struct BitName -{ - short Name; - BYTE Bit; - BYTE WhichFlags; -}; - -static BitName *BitNames; -static int NumBitNames; - struct Key { const char *name; ptrdiff_t offset; @@ -355,36 +305,6 @@ static void PushTouchedActor(PClass *cls) TouchedActors.Push(cls); } -inline const char *GetName (int name) -{ - return NameBase + NameOffs[name]; -} - -// Names are conveniently stored in sorted order -int FindName (const char *name) -{ - int min = 0; - int max = NumNames - 1; - - while (min <= max) - { - int mid = (min + max) / 2; - int lexx = stricmp (GetName (mid), name); - if (lexx == 0) - { - return mid; - } - else if (lexx < 0) - { - min = mid + 1; - } - else - { - max = mid - 1; - } - } - return -1; -} static int HandleMode (const char *mode, int num) { @@ -435,22 +355,25 @@ static int FindSprite (const char *sprname) static FState *FindState (int statenum) { - int i; int stateacc; + unsigned i; if (statenum == 0) return NULL; - for (i = 0, stateacc = 1; i < NumStateMaps; i++) + for (i = 0, stateacc = 1; i < StateMap.Size(); i++) { if (stateacc <= statenum && stateacc + StateMap[i].StateSpan > statenum) { - if (StateMap[i].OwnerIsPickup) + if (StateMap[i].State != NULL) { - - PushTouchedActor(const_cast(StateMap[i].Owner)); + if (StateMap[i].OwnerIsPickup) + { + PushTouchedActor(const_cast(StateMap[i].Owner)); + } + return StateMap[i].State + statenum - stateacc; } - return StateMap[i].State + statenum - stateacc; + else return NULL; } stateacc += StateMap[i].StateSpan; } @@ -459,27 +382,9 @@ static FState *FindState (int statenum) int FindStyle (const char *namestr) { - int min = 0; - int max = NumStyleNames - 1; - int name = FindName (Line2); - if (name != -1) + for(unsigned i = 0; i < StyleNames.Size(); i++) { - while (min <= max) - { - int mid = (min + max) / 2; - if (StyleNames[mid].Name == name) - { - return StyleNames[mid].Num; - } - else if (StyleNames[mid].Name < name) - { - min = mid + 1; - } - else - { - max = mid - 1; - } - } + if (!stricmp(StyleNames[i].Name, namestr)) return StyleNames[i].Num; } DPrintf("Unknown render style %s\n", namestr); return -1; @@ -693,7 +598,7 @@ static int PatchThing (int thingy) type = NULL; info = (AActor *)&dummy; ednum = &dummyed; - if (thingy > NumInfos || thingy <= 0) + if (thingy > (int)InfoNames.Size() || thingy <= 0) { Printf ("Thing %d out of range.\n", thingy); } @@ -702,13 +607,13 @@ static int PatchThing (int thingy) DPrintf ("Thing %d\n", thingy); if (thingy > 0) { - type = PClass::FindClass (GetName (InfoNames[thingy - 1])); + type = InfoNames[thingy - 1]; if (type == NULL) { info = (AActor *)&dummy; ednum = &dummyed; - Printf ("Could not find thing %s (index %d)\n", - GetName (InfoNames[thingy - 1]), thingy); + // An error for the name has already been printed while loading DEHSUPP. + Printf ("Could not find thing %d\n", thingy); } else { @@ -852,7 +757,7 @@ static int PatchThing (int thingy) { FSoundID snd; - if (val == 0 || val >= (unsigned long)NumSounds) + if (val == 0 || val >= SoundMap.Size()) { if (endptr == Line2) { // Sound was not a (valid) number, @@ -863,7 +768,7 @@ static int PatchThing (int thingy) } else { - snd = GetName (SoundMap[val-1]); + snd = SoundMap[val-1]; } if (!strnicmp (Line1, "Alert", 5)) @@ -902,39 +807,19 @@ static int PatchThing (int thingy) } else { - int min, max; - int name = FindName (strval); - - if (name == -1) + unsigned i; + for(i = 0; i < BitNames.Size(); i++) { - DPrintf ("Unknown bit mnemonic %s\n", strval); + if (!stricmp(strval, BitNames[i].Name)) + { + vchanged[BitNames[i].WhichFlags] = true; + value[BitNames[i].WhichFlags] |= 1 << BitNames[i].Bit; + break; + } } - else + if (i == BitNames.Size()) { - min = 0; - max = NumBitNames - 1; - while (min <= max) - { - int mid = (min + max) / 2; - if (BitNames[mid].Name == name) - { - vchanged[BitNames[mid].WhichFlags] = true; - value[BitNames[mid].WhichFlags] |= 1 << BitNames[mid].Bit; - break; - } - else if (BitNames[mid].Name < name) - { - min = mid + 1; - } - else - { - max = mid - 1; - } - } - if (min > max) - { - DPrintf("Unknown bit mnemonic %s\n", strval); - } + DPrintf("Unknown bit mnemonic %s\n", strval); } } } @@ -1009,7 +894,7 @@ static int PatchThing (int thingy) // don't specify a new height. if (info->flags & MF_SPAWNCEILING && !hadHeight && - thingy <= NumOrgHeights && thingy > 0) + thingy <= OrgHeights.Size() && thingy > 0) { info->height = OrgHeights[thingy - 1] * FRACUNIT; info->projectilepassheight = 0; @@ -1184,11 +1069,11 @@ static int PatchFrame (int frameNum) { unsigned int i; - if (val < NumSprites) + if (val < OrgSprNames.Size()) { for (i = 0; i < sprites.Size(); i++) { - if (memcmp (OrgSprNames[val], sprites[i].name, 4) == 0) + if (memcmp (OrgSprNames[val].c, sprites[i].name, 4) == 0) { info->sprite = (int)i; break; @@ -1197,7 +1082,7 @@ static int PatchFrame (int frameNum) if (i == sprites.Size ()) { Printf ("Frame %d: Sprite %d (%s) is undefined\n", - frameNum, val, OrgSprNames[val]); + frameNum, val, OrgSprNames[val].c); } } else @@ -1244,7 +1129,7 @@ static int PatchSprite (int sprNum) int result; int offset = 0; - if (sprNum >= 0 && sprNum < NumSprites) + if ((unsigned)sprNum < OrgSprNames.Size()) { DPrintf ("Sprite %d\n", sprNum); } @@ -1265,12 +1150,12 @@ static int PatchSprite (int sprNum) { // Calculate offset from beginning of sprite names. offset = (offset - toff[dversion] - 22044) / 8; - - if (offset >= 0 && offset < NumSprites) + + if ((unsigned)offset < OrgSprNames.Size()) { - sprNum = FindSprite (OrgSprNames[sprNum]); + sprNum = FindSprite (OrgSprNames[sprNum].c); if (sprNum != -1) - strncpy (sprites[sprNum].name, OrgSprNames[offset], 4); + strncpy (sprites[sprNum].name, OrgSprNames[offset].c, 4); } else { @@ -1283,28 +1168,32 @@ static int PatchSprite (int sprNum) static int PatchAmmo (int ammoNum) { - const PClass *ammoType; - AAmmo *defaultAmmo; + const PClass *ammoType = NULL; + AAmmo *defaultAmmo = NULL; int result; - int *max; - int *per; int oldclip; int dummy; + int *max = &dummy; + int *per = &dummy; - if (ammoNum >= 0 && ammoNum < 4) + if (ammoNum >= 0 && ammoNum < 4 && (unsigned)ammoNum <= AmmoNames.Size()) { DPrintf ("Ammo %d.\n", ammoNum); - ammoType = PClass::FindClass (AmmoNames[ammoNum]); - defaultAmmo = (AAmmo *)GetDefaultByType (ammoType); - max = &defaultAmmo->MaxAmount; - per = &defaultAmmo->Amount; + ammoType = AmmoNames[ammoNum]; + if (ammoType != NULL) + { + defaultAmmo = (AAmmo *)GetDefaultByType (ammoType); + if (defaultAmmo != NULL) + { + max = &defaultAmmo->MaxAmount; + per = &defaultAmmo->Amount; + } + } } - else + + if (ammoType == NULL) { Printf ("Ammo %d out of range.\n", ammoNum); - ammoType = NULL; - max = per = &dummy; - defaultAmmo = NULL; } oldclip = *per; @@ -1360,22 +1249,24 @@ static int PatchAmmo (int ammoNum) static int PatchWeapon (int weapNum) { int result; - const PClass *type; - AWeapon *info; + const PClass *type = NULL; BYTE dummy[sizeof(AWeapon)]; + AWeapon *info = (AWeapon *)&dummy; bool patchedStates = false; FStateDefinitions statedef; - if (weapNum >= 0 && weapNum < 9) + if (weapNum >= 0 && weapNum < 9 && (unsigned)weapNum < WeaponNames.Size()) { - type = PClass::FindClass(WeaponNames[weapNum]); - info = (AWeapon *)GetDefaultByType (type); - DPrintf ("Weapon %d\n", weapNum); + type = WeaponNames[weapNum]; + if (type != NULL) + { + info = (AWeapon *)GetDefaultByType (type); + DPrintf ("Weapon %d\n", weapNum); + } } - else + + if (type == NULL) { - info = (AWeapon *)&dummy; - type = NULL; Printf ("Weapon %d out of range.\n", weapNum); } @@ -1408,11 +1299,11 @@ static int PatchWeapon (int weapNum) } else if (stricmp (Line1, "Ammo type") == 0) { - if (val < 0 || val >= 12) + if (val < 0 || val >= 12 || (unsigned)val >= AmmoNames.Size()) { val = 5; } - info->AmmoType1 = PClass::FindClass (AmmoNames[val]); + info->AmmoType1 = AmmoNames[val]; if (info->AmmoType1 != NULL) { info->AmmoGive1 = ((AAmmo*)GetDefaultByType (info->AmmoType1))->Amount * 2; @@ -1469,22 +1360,13 @@ static int PatchWeapon (int weapNum) static void SetPointer(FState *state, PSymbol *sym) { - if (sym==NULL) + if (sym==NULL || sym->SymbolType != SYM_ActionFunction) { state->SetAction(NULL); } - else switch (sym->SymbolType) + else { - case SYM_ActionFunction: state->SetAction(static_cast(sym)); - break; - /* - case SYM_ExternalFunction: - state->Action = A_CallExtFunction; - break; - */ - default: - state->SetAction(NULL); } } @@ -1501,17 +1383,17 @@ static int PatchPointer (int ptrNum) while ((result = GetLine ()) == 1) { - if ((unsigned)ptrNum < (unsigned)NumCodeP && (!stricmp (Line1, "Codep Frame"))) + if ((unsigned)ptrNum < CodePConv.Size() && (!stricmp (Line1, "Codep Frame"))) { FState *state = FindState (CodePConv[ptrNum]); if (state) { int index = atoi(Line2); - if ((unsigned)(index) >= (unsigned)NumActions) - state->SetAction(NULL); + if ((unsigned)(index) >= Actions.Size()) + SetPointer(state, NULL); else { - SetPointer(state, CodePtrSymbols[ActionList[index]]); + SetPointer(state, Actions[index]); } } else @@ -1719,6 +1601,7 @@ static int PatchMisc (int dummy) } } + // 0xDD means "enable infighting" if (infighting == 0xDD) { @@ -1797,53 +1680,42 @@ static int PatchCodePtrs (int dummy) int frame = atoi (Line1 + 5); FState *state = FindState (frame); + stripwhite (Line2); if (state == NULL) { Printf ("Frame %d out of range\n", frame); } + else if (!stricmp(Line2, "NULL")) + { + SetPointer(state, NULL); + } else { - int name; + FString symname; - stripwhite (Line2); if ((Line2[0] == 'A' || Line2[0] == 'a') && Line2[1] == '_') - name = FindName (Line2 + 2); + symname = Line2; else - name = FindName (Line2); + symname.Format("A_%s", Line2); - if (name == -1) + // This skips the action table and goes directly to the internal symbol table + // DEH compatible functions are easy to recognize. + PSymbol *sym = RUNTIME_CLASS(AInventory)->Symbols.FindSymbol(symname, true); + if (sym == NULL || sym->SymbolType != SYM_ActionFunction) { - state->SetAction(NULL); - Printf ("Frame %d: Unknown code pointer: %s\n", frame, Line2); + Printf("Frame %d: Unknown code pointer '%s'\n", frame, Line2); } else { - int min, max, mid; - - min = 0; - max = NumCodePtrs - 1; - while (min <= max) + FString &args = static_cast(sym)->Arguments; + if (args.Len()!=0 && (args[0]<'a' || args[0]>'z')) { - mid = (min + max) / 2; - if (CodePtrNames[mid].name == name) - break; - else if (CodePtrNames[mid].name < name) - min = mid + 1; - else - max = mid - 1; - } - if (min > max) - { - state->SetAction(NULL); - Printf ("Frame %d: Unknown code pointer: %s\n", frame, Line2); - } - else - { - SetPointer(state, CodePtrSymbols[CodePtrNames[mid].num]); - DPrintf ("Frame %d set to %s\n", frame, GetName (CodePtrNames[mid].name)); + Printf("Frame %d: Incompatible code pointer '%s'\n", frame, Line2); + sym = NULL; } } + SetPointer(state, sym); } } } @@ -1963,20 +1835,36 @@ static int PatchText (int oldSize) } } - if (good) - goto donewithtext; - - // Search through most other texts - const char *str; - str = EnglishStrings->MatchString (oldStr); - if (str != NULL) - { - GStrings.SetString (str, newStr); - good = true; - } - if (!good) - DPrintf (" (Unmatched)\n"); + { + // Search through most other texts + const char *str; + str = EnglishStrings->MatchString (oldStr); + if (str != NULL) + { + GStrings.SetString (str, newStr); + good = true; + } + + if (!good) + { + // search cluster text background flats (only if no user-defined MAPINFO is used!) + if (strlen(newStr) <= 8 && Wads.CheckNumForName("MAPINFO") >= 0) + { + for (unsigned int i = 0; i < wadclusterinfos.Size(); i++) + { + if (!strcmp(wadclusterinfos[i].finaleflat, oldStr)) + { + strcpy(wadclusterinfos[i].finaleflat, newStr); + good = true; + } + } + } + + if (!good) DPrintf (" (Unmatched)\n"); + } + } + donewithtext: if (newStr) @@ -2314,7 +2202,6 @@ static short *GetWordSpace (void *in, size_t size) } static int DehUseCount; -static BYTE *DehSuppLump; static void UnloadDehSupp () { @@ -2326,29 +2213,27 @@ static void UnloadDehSupp () // that was altered by the first. So we need to keep the // StateMap around until all patches have been applied. DehUseCount = 0; - delete[] DehSuppLump; - DehSuppLump = NULL; - if (CodePtrSymbols != NULL) - { - delete[] CodePtrSymbols; - CodePtrSymbols = NULL; - } - if (OrgSprNames != NULL) - { - delete[] OrgSprNames[0]; - delete[] OrgSprNames; - OrgSprNames = NULL; - } - if (BitNames != NULL) - { - delete[] BitNames; - BitNames = NULL; - } - if (StyleNames != NULL) - { - delete[] StyleNames; - StyleNames = NULL; - } + Actions.Clear(); + Actions.ShrinkToFit(); + OrgHeights.Clear(); + OrgHeights.ShrinkToFit(); + CodePConv.Clear(); + CodePConv.ShrinkToFit(); + OrgSprNames.Clear(); + OrgSprNames.ShrinkToFit(); + SoundMap.Clear(); + SoundMap.ShrinkToFit(); + InfoNames.Clear(); + InfoNames.ShrinkToFit(); + BitNames.Clear(); + BitNames.ShrinkToFit(); + StyleNames.Clear(); + StyleNames.ShrinkToFit(); + WeaponNames.Clear(); + WeaponNames.ShrinkToFit(); + AmmoNames.Clear(); + AmmoNames.ShrinkToFit(); + if (UnchangedSpriteNames != NULL) { delete[] UnchangedSpriteNames; @@ -2365,204 +2250,299 @@ static void UnloadDehSupp () static bool LoadDehSupp () { - int lump = Wads.CheckNumForName ("DEHSUPP"); - bool gotnames = false; - int i; - BYTE *supp; - - if (lump == -1) + try { - return false; - } + // Make sure we only get the DEHSUPP lump from zdoom.pk3 + // User modifications are not supported! + int lump = Wads.CheckNumForFullName ("dehsupp.txt", 0); + bool gotnames = false; + int i; - if (++DehUseCount > 1) - { - return true; - } + if (lump == -1) + { + return false; + } - if (EnglishStrings == NULL) - { - EnglishStrings = new FStringTable; - EnglishStrings->LoadStrings (true); - } - - if (UnchangedSpriteNames == NULL) - { - UnchangedSpriteNames = new char[sprites.Size()*4]; - NumUnchangedSprites = sprites.Size(); - for (i = 0; i < NumUnchangedSprites; ++i) - { - memcpy (UnchangedSpriteNames+i*4, &sprites[i].name, 4); - } - } - - if (DehSuppLump != NULL) - { - supp = DehSuppLump; - } - else - { - int len = Wads.LumpLength (lump); - supp = new BYTE[len]; - Wads.ReadLump (lump, supp); - DehSuppLump = supp; - } - - for (;;) - { - if (CompareLabel ("NAME", supp)) - { - gotnames = true; - NumNames = GetWord (supp + 6); - NameBase = (char *)(supp + 8 + NumNames * 2); - NameOffs = (WORD *)GetWordSpace (supp + 8, NumNames); - supp += GetWord (supp + 4) + 6; - } - else if (CompareLabel ("HIGH", supp)) - { - NumOrgHeights = GetWord (supp + 4); - OrgHeights = supp + 6; - supp += NumOrgHeights + 6; - } - else if (CompareLabel ("ACTF", supp)) - { - NumCodePtrs = GetWord (supp + 4); - CodePtrNames = (CodePtrMap *)GetWordSpace (supp + 6, NumCodePtrs*2); - CodePtrSymbols = new PSymbol*[NumCodePtrs]; - for(int i=0;iSymbols.FindSymbol(name, true); - } - supp += 6 + NumCodePtrs * 4; - } - else if (CompareLabel ("ACTM", supp)) - { - NumActions = GetWord (supp + 4); - ActionList = supp + 6; - supp += NumActions + 6; - } - else if (CompareLabel ("CODP", supp)) - { - NumCodeP = GetWord (supp + 4); - CodePConv = GetWordSpace (supp + 6, NumCodeP); - supp += 6 + NumCodeP * 2; - } - else if (CompareLabel ("SPRN", supp)) - { - char *sprites; - - NumSprites = GetWord (supp + 4); - OrgSprNames = new char *[NumSprites]; - sprites = new char[NumSprites*5]; - for (i = 0; i < NumSprites; i++) - { - sprites[i*5+0] = supp[6+i*4+0]; - sprites[i*5+1] = supp[6+i*4+1]; - sprites[i*5+2] = supp[6+i*4+2]; - sprites[i*5+3] = supp[6+i*4+3]; - sprites[i*5+4] = 0; - OrgSprNames[i] = sprites + i*5; - } - supp += 6 + NumSprites * 4; - } - else if (CompareLabel ("STAT", supp)) - { - if (!gotnames) - { - Printf ("Names must come before state map\n"); - return false; - } - if (StateMap == NULL) - { - NumStateMaps = GetWord (supp + 4); - StateMap = new StateMapper[NumStateMaps]; - for (i = 0; i < NumStateMaps; i++) - { - const char *name = GetName (GetWord (supp + 6 + i*4)); - const PClass *type = PClass::FindClass (name); - if (type == NULL) - { - Printf ("Can't find type %s\n", name); - return false; - } - else if (type->ActorInfo == NULL) - { - Printf ("%s has no ActorInfo\n", name); - return false; - } - else - { - AActor *def = GetDefaultByType (type); - - switch (supp[6 + i*4 + 2]) - { - case FirstState: - StateMap[i].State = type->ActorInfo->OwnedStates; - break; - case SpawnState: - StateMap[i].State = def->SpawnState; - break; - case DeathState: - StateMap[i].State = type->ActorInfo->FindState(NAME_Death); - break; - } - StateMap[i].StateSpan = supp[6+i*4+3]; - StateMap[i].Owner = type; - StateMap[i].OwnerIsPickup = (def->flags & MF_SPECIAL) != 0; - } - } - } - supp += 6 + NumStateMaps * 4; - } - else if (CompareLabel ("SND ", supp)) - { - NumSounds = GetWord (supp + 4); - SoundMap = GetWordSpace (supp + 6, NumSounds); - supp += 6 + NumSounds * 2; - } - else if (CompareLabel ("INFN", supp)) - { - NumInfos = GetWord (supp + 4); - InfoNames = GetWordSpace (supp + 6, NumInfos); - supp += 6 + NumInfos * 2; - } - else if (CompareLabel ("TBIT", supp)) - { - NumBitNames = GetWord (supp + 4); - BitNames = new BitName[NumBitNames]; - for (i = 0; i < NumBitNames; i++) - { - BitNames[i].Name = GetWord (supp + 6 + i*3); - BitNames[i].Bit = supp[6+i*3+2] & 0x1f; - BitNames[i].WhichFlags = clamp (supp[6+i*3+2] >> 5, 0, 3); - } - supp += 6 + NumBitNames * 3; - } - else if (CompareLabel ("REND", supp)) - { - NumStyleNames = GetWord (supp + 4); - StyleNames = new StyleName[NumStyleNames]; - for (i = 0; i < NumStyleNames; i++) - { - StyleNames[i].Name = GetWord (supp + 6 + i*3); - StyleNames[i].Num = supp[6+i*3+2]; - } - supp += 6 + NumStyleNames * 3; - } - else if (CompareLabel ("END ", supp)) + if (++DehUseCount > 1) { return true; } - else + + if (EnglishStrings == NULL) { - Printf ("Unknown block %c%c%c%c in DEHSUPP\n", - supp[0], supp[1], supp[2], supp[3]); - return false; + EnglishStrings = new FStringTable; + EnglishStrings->LoadStrings (true); } + + if (UnchangedSpriteNames == NULL) + { + UnchangedSpriteNames = new char[sprites.Size()*4]; + NumUnchangedSprites = sprites.Size(); + for (i = 0; i < NumUnchangedSprites; ++i) + { + memcpy (UnchangedSpriteNames+i*4, &sprites[i].name, 4); + } + } + + FScanner sc; + + sc.OpenLumpNum(lump); + sc.SetCMode(true); + + while (sc.GetString()) + { + if (sc.Compare("ActionList")) + { + sc.MustGetStringName("{"); + while (!sc.CheckString("}")) + { + sc.MustGetString(); + if (sc.Compare("NULL")) + { + Actions.Push(NULL); + } + else + { + // all relevant code pointers are either defined in AInventory + // or AActor so this will find all of them. + FString name = "A_"; + name << sc.String; + PSymbol *sym = RUNTIME_CLASS(AInventory)->Symbols.FindSymbol(name, true); + if (sym == NULL || sym->SymbolType != SYM_ActionFunction) + { + sc.ScriptError("Unknown code pointer '%s'", sc.String); + } + else + { + FString &args = static_cast(sym)->Arguments; + if (args.Len()!=0 && (args[0]<'a' || args[0]>'z')) + { + sc.ScriptError("Incompatible code pointer '%s'", sc.String); + } + } + Actions.Push(sym); + } + if (sc.CheckString("}")) break; + sc.MustGetStringName(","); + } + } + else if (sc.Compare("OrgHeights")) + { + sc.MustGetStringName("{"); + while (!sc.CheckString("}")) + { + sc.MustGetNumber(); + OrgHeights.Push(sc.Number); + if (sc.CheckString("}")) break; + sc.MustGetStringName(","); + } + } + else if (sc.Compare("CodePConv")) + { + sc.MustGetStringName("{"); + while (!sc.CheckString("}")) + { + sc.MustGetNumber(); + CodePConv.Push(sc.Number); + if (sc.CheckString("}")) break; + sc.MustGetStringName(","); + } + } + else if (sc.Compare("OrgSprNames")) + { + sc.MustGetStringName("{"); + while (!sc.CheckString("}")) + { + sc.MustGetString(); + DEHSprName s; + if (strlen(sc.String) ==4) + { + s.c[0] = sc.String[0]; + s.c[1] = sc.String[1]; + s.c[2] = sc.String[2]; + s.c[3] = sc.String[3]; + s.c[4] = 0; + } + else + { + sc.ScriptError("Invalid sprite name '%s' (must be 4 characters)", sc.String); + } + OrgSprNames.Push(s); + if (sc.CheckString("}")) break; + sc.MustGetStringName(","); + } + } + else if (sc.Compare("StateMap")) + { + bool addit = StateMap.Size() == 0; + + sc.MustGetStringName("{"); + while (!sc.CheckString("}")) + { + StateMapper s; + sc.MustGetString(); + + const PClass *type = PClass::FindClass (sc.String); + if (type == NULL) + { + sc.ScriptError ("Can't find type %s", sc.String); + } + else if (type->ActorInfo == NULL) + { + sc.ScriptError ("%s has no ActorInfo", sc.String); + } + + sc.MustGetStringName(","); + sc.MustGetString(); + s.State = type->ActorInfo->FindState(sc.String); + if (s.State == NULL) + { + sc.ScriptError("Invalid state '%s' in '%s'", sc.String, type->TypeName.GetChars()); + } + + sc.MustGetStringName(","); + sc.MustGetNumber(); + if (s.State == NULL || s.State + sc.Number > type->ActorInfo->OwnedStates + type->ActorInfo->NumOwnedStates) + { + sc.ScriptError("Invalid state range in '%s'", type->TypeName.GetChars()); + } + AActor *def = GetDefaultByType(type); + + s.StateSpan = sc.Number; + s.Owner = type; + s.OwnerIsPickup = def != NULL && (def->flags & MF_SPECIAL) != 0; + if (addit) StateMap.Push(s); + + if (sc.CheckString("}")) break; + sc.MustGetStringName(","); + } + } + else if (sc.Compare("SoundMap")) + { + sc.MustGetStringName("{"); + while (!sc.CheckString("}")) + { + sc.MustGetString(); + SoundMap.Push(S_FindSound(sc.String)); + if (sc.CheckString("}")) break; + sc.MustGetStringName(","); + } + } + else if (sc.Compare("InfoNames")) + { + sc.MustGetStringName("{"); + while (!sc.CheckString("}")) + { + sc.MustGetString(); + const PClass *cls = PClass::FindClass(sc.String); + if (cls == NULL) + { + sc.ScriptError("Unknown actor type '%s'", sc.String); + } + InfoNames.Push(cls); + if (sc.CheckString("}")) break; + sc.MustGetStringName(","); + } + } + else if (sc.Compare("ThingBits")) + { + sc.MustGetStringName("{"); + while (!sc.CheckString("}")) + { + BitName bit; + sc.MustGetNumber(); + if (sc.Number < 0 || sc.Number > 31) + { + sc.ScriptError("Invalid bit value %d", sc.Number); + } + bit.Bit = sc.Number; + sc.MustGetStringName(","); + sc.MustGetNumber(); + if (sc.Number < 0 || sc.Number > 2) + { + sc.ScriptError("Invalid flag word %d", sc.Number); + } + bit.WhichFlags = sc.Number; + sc.MustGetStringName(","); + sc.MustGetString(); + strncpy(bit.Name, sc.String, 19); + bit.Name[19]=0; + BitNames.Push(bit); + if (sc.CheckString("}")) break; + sc.MustGetStringName(","); + } + } + else if (sc.Compare("RenderStyles")) + { + sc.MustGetStringName("{"); + while (!sc.CheckString("}")) + { + StyleName style; + sc.MustGetNumber(); + style.Num = sc.Number; + sc.MustGetStringName(","); + sc.MustGetString(); + strncpy(style.Name, sc.String, 19); + style.Name[19]=0; + StyleNames.Push(style); + if (sc.CheckString("}")) break; + sc.MustGetStringName(","); + } + } + else if (sc.Compare("AmmoNames")) + { + sc.MustGetStringName("{"); + while (!sc.CheckString("}")) + { + sc.MustGetString(); + if (sc.Compare("NULL")) + { + AmmoNames.Push(NULL); + } + else + { + const PClass *cls = PClass::FindClass(sc.String); + if (cls == NULL || cls->ParentClass != RUNTIME_CLASS(AAmmo)) + { + sc.ScriptError("Unknown ammo type '%s'", sc.String); + } + AmmoNames.Push(cls); + } + if (sc.CheckString("}")) break; + sc.MustGetStringName(","); + } + } + else if (sc.Compare("WeaponNames")) + { + sc.MustGetStringName("{"); + while (!sc.CheckString("}")) + { + sc.MustGetString(); + const PClass *cls = PClass::FindClass(sc.String); + if (cls == NULL || !cls->IsDescendantOf(RUNTIME_CLASS(AWeapon))) + { + sc.ScriptError("Unknown weapon type '%s'", sc.String); + } + WeaponNames.Push(cls); + if (sc.CheckString("}")) break; + sc.MustGetStringName(","); + } + } + else + { + sc.ScriptError("Unknown section '%s'", sc.String); + } + + sc.MustGetStringName(";"); + } + return true; + } + catch(CRecoverableError &err) + { + // Don't abort if DEHSUPP loading fails. + // Just print the message and continue. + Printf("%s\n", err.GetMessage()); + return false; } } @@ -2615,11 +2595,8 @@ void FinishDehPatch () } // Now that all Dehacked patches have been processed, it's okay to free StateMap. - if (StateMap != NULL) - { - delete[] StateMap; - StateMap = NULL; - } + StateMap.Clear(); + StateMap.ShrinkToFit(); } void ModifyDropAmount(AInventory *inv, int dropamount); diff --git a/src/d_net.h b/src/d_net.h index 3ad0bdded..507723d53 100644 --- a/src/d_net.h +++ b/src/d_net.h @@ -57,7 +57,7 @@ // // Network packet data. // -typedef struct +struct doomcom_t { DWORD id; // should be DOOMCOM_ID SWORD intnum; // DOOM executes an int to execute commands @@ -86,7 +86,7 @@ typedef struct // packet data to be sent BYTE data[MAX_MSGLEN]; -} doomcom_t; +}; class FDynamicBuffer diff --git a/src/d_protocol.h b/src/d_protocol.h index 19de6b287..4fe6bec00 100644 --- a/src/d_protocol.h +++ b/src/d_protocol.h @@ -64,7 +64,7 @@ struct zdemoheader_s { BYTE consoleplayer; }; -struct usercmd_s +struct usercmd_t { DWORD buttons; short pitch; // up/down @@ -74,7 +74,6 @@ struct usercmd_s short sidemove; short upmove; }; -typedef struct usercmd_s usercmd_t; class FArchive; diff --git a/src/f_finale.cpp b/src/f_finale.cpp index b452f0cf8..9295c57a3 100644 --- a/src/f_finale.cpp +++ b/src/f_finale.cpp @@ -460,13 +460,13 @@ void F_TextWrite (void) // Casting by id Software. // in order of appearance // -typedef struct +struct castinfo_t { const char *name; const char *type; const AActor *info; const PClass *Class; -} castinfo_t; +}; castinfo_t castorder[] = { diff --git a/src/m_menu.h b/src/m_menu.h index 85187a8d9..f63dc241b 100644 --- a/src/m_menu.h +++ b/src/m_menu.h @@ -116,7 +116,8 @@ typedef enum { struct GUIDName; -typedef struct menuitem_s { +struct menuitem_t +{ itemtype type; const char *label; union { @@ -159,7 +160,7 @@ typedef struct menuitem_s { int highlight; int flagmask; } e; -} menuitem_t; +}; struct menu_t { const char *texttitle; @@ -190,7 +191,7 @@ struct valueenum_t { const char *name; // Name on menu }; -typedef struct +struct oldmenuitem_t { // -1 = no cursor here, 1 = ok, 2 = arrows ok SBYTE status; @@ -206,9 +207,9 @@ typedef struct // choice=0:leftarrow,1:rightarrow void (*routine)(int choice); int textcolor; -} oldmenuitem_t; +}; -typedef struct oldmenu_s +struct oldmenu_t { short numitems; // # of menu items oldmenuitem_t *menuitems; // menu items @@ -216,9 +217,9 @@ typedef struct oldmenu_s short x; short y; // x,y of menu short lastOn; // last item user was on in menu -} oldmenu_t; +}; -typedef struct +struct menustack_t { union { menu_t *newmenu; @@ -226,7 +227,7 @@ typedef struct } menu; bool isNewStyle; bool drawSkull; -} menustack_t; +}; extern value_t YesNo[2]; extern value_t NoYes[2]; diff --git a/src/m_misc.cpp b/src/m_misc.cpp index c68c75453..af6849152 100644 --- a/src/m_misc.cpp +++ b/src/m_misc.cpp @@ -401,7 +401,7 @@ void M_LoadDefaults () // -typedef struct +struct pcx_t { char manufacturer; char version; @@ -424,7 +424,7 @@ typedef struct unsigned short palette_type; char filler[58]; -} pcx_t; +}; // diff --git a/src/p_buildmap.cpp b/src/p_buildmap.cpp index 21b6b3706..e44b724a5 100644 --- a/src/p_buildmap.cpp +++ b/src/p_buildmap.cpp @@ -41,7 +41,7 @@ // bits 9-15: reserved //40 bytes -typedef struct +struct sectortype { SWORD wallptr, wallnum; SDWORD ceilingz, floorz; @@ -54,7 +54,7 @@ typedef struct BYTE floorpal, floorxpanning, floorypanning; BYTE visibility, filler; SWORD lotag, hitag, extra; -} sectortype; +}; //cstat: // bit 0: 1 = Blocking wall (use with clipmove, getzrange) "B" @@ -70,7 +70,7 @@ typedef struct // bits 10-15: reserved //32 bytes -typedef struct +struct walltype { SDWORD x, y; SWORD point2, nextwall, nextsector, cstat; @@ -78,7 +78,7 @@ typedef struct SBYTE shade; BYTE pal, xrepeat, yrepeat, xpanning, ypanning; SWORD lotag, hitag, extra; -} walltype; +}; //cstat: // bit 0: 1 = Blocking sprite (use with clipmove, getzrange) "B" @@ -96,7 +96,7 @@ typedef struct // bit 15: 1 = Invisible sprite, 0 = not invisible //44 bytes -typedef struct +struct spritetype { SDWORD x, y, z; SWORD cstat, picnum; @@ -107,7 +107,7 @@ typedef struct SWORD sectnum, statnum; SWORD ang, owner, xvel, yvel, zvel; SWORD lotag, hitag, extra; -} spritetype; +}; struct SlopeWork { diff --git a/src/p_local.h b/src/p_local.h index 5030634c0..269a5142d 100644 --- a/src/p_local.h +++ b/src/p_local.h @@ -150,16 +150,16 @@ void P_NoiseAlert (AActor* target, AActor* emmiter, bool splash); // // P_MAPUTL // -typedef struct +struct divline_t { fixed_t x; fixed_t y; fixed_t dx; fixed_t dy; -} divline_t; +}; -typedef struct +struct intercept_t { fixed_t frac; // along trace line bool isaline; @@ -168,7 +168,7 @@ typedef struct AActor *thing; line_t *line; } d; -} intercept_t; +}; typedef bool (*traverser_t) (intercept_t *in); @@ -470,14 +470,14 @@ bool EV_OpenPolyDoor (line_t *line, int polyNum, int speed, angle_t angle, int d // [RH] Data structure for P_SpawnMapThing() to keep track // of polyobject-related things. -typedef struct polyspawns_s +struct polyspawns_t { - struct polyspawns_s *next; + polyspawns_t *next; fixed_t x; fixed_t y; short angle; short type; -} polyspawns_t; +}; enum { diff --git a/src/p_pspr.h b/src/p_pspr.h index 97533a2ba..c50be6e42 100644 --- a/src/p_pspr.h +++ b/src/p_pspr.h @@ -62,14 +62,14 @@ inline FArchive &operator<< (FArchive &arc, psprnum_t &i) } */ -typedef struct pspdef_s +struct pspdef_t { FState* state; // a NULL state means not active int tics; fixed_t sx; fixed_t sy; -} pspdef_t; +}; class FArchive; diff --git a/src/r_bsp.cpp b/src/r_bsp.cpp index f2891f10b..d45d7f6a6 100644 --- a/src/r_bsp.cpp +++ b/src/r_bsp.cpp @@ -139,9 +139,10 @@ void R_ClearDrawSegs (void) // should use it, since smaller arrays fit better in cache. // -typedef struct { +struct cliprange_t +{ short first, last; // killough -} cliprange_t; +}; // newend is one past the last valid seg diff --git a/src/s_sndseq.cpp b/src/s_sndseq.cpp index 5f7c169ad..98f16d34b 100644 --- a/src/s_sndseq.cpp +++ b/src/s_sndseq.cpp @@ -89,10 +89,11 @@ typedef enum SS_CMD_END } sscmds_t; -typedef struct { +struct hexenseq_t +{ ENamedName Name; BYTE Seqs[4]; -} hexenseq_t; +}; class DSeqActorNode : public DSeqNode { diff --git a/src/sdl/i_system.h b/src/sdl/i_system.h index 044443671..768240074 100644 --- a/src/sdl/i_system.h +++ b/src/sdl/i_system.h @@ -130,12 +130,12 @@ unsigned int I_MSTime (void); // Directory searching routines -typedef struct +struct findstate_t { int count; struct dirent **namelist; int current; -} findstate_t; +}; void *I_FindFirst (const char *filespec, findstate_t *fileinfo); int I_FindNext (void *handle, findstate_t *fileinfo); diff --git a/src/wi_stuff.cpp b/src/wi_stuff.cpp index e45ee665d..777e1328a 100644 --- a/src/wi_stuff.cpp +++ b/src/wi_stuff.cpp @@ -123,10 +123,10 @@ typedef enum } animenum_t; -typedef struct +struct yahpt_t { int x, y; -} yahpt_t; +}; struct lnode_t { @@ -146,7 +146,7 @@ struct lnode_t // #define MAX_ANIMATION_FRAMES 20 -typedef struct +struct in_anim_t { int type; // Made an int so I can use '|' int period; // period in tics between animations @@ -162,7 +162,7 @@ typedef struct char levelname[9]; char levelname2[9]; -} in_anim_t; +}; static TArray lnodes; static TArray anims; diff --git a/tools/CMakeLists.txt b/tools/CMakeLists.txt index fb03664d3..1d1de65e5 100644 --- a/tools/CMakeLists.txt +++ b/tools/CMakeLists.txt @@ -6,5 +6,4 @@ if( WIN32 ) add_subdirectory( fixrtext ) endif( WIN32 ) add_subdirectory( updaterevision ) -add_subdirectory( dehsupp ) add_subdirectory( zipdir ) diff --git a/tools/dehsupp/CMakeLists.txt b/tools/dehsupp/CMakeLists.txt deleted file mode 100644 index 5f903ab2c..000000000 --- a/tools/dehsupp/CMakeLists.txt +++ /dev/null @@ -1,24 +0,0 @@ -cmake_minimum_required( VERSION 2.4 ) -include( CheckFunctionExists ) - -set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG" ) - -add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/parse.h ${CMAKE_CURRENT_BINARY_DIR}/parse.c - COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/parse.y ${CMAKE_CURRENT_BINARY_DIR} - COMMAND ${CMAKE_BINARY_DIR}/tools/lemon/lemon parse.y - WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} - DEPENDS lemon parse.y ) - -add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/scanner.c - COMMAND ${CMAKE_BINARY_DIR}/tools/re2c/re2c -s -o ${CMAKE_CURRENT_BINARY_DIR}/scanner.c ${CMAKE_CURRENT_SOURCE_DIR}/scanner.re - DEPENDS re2c scanner.re ) - -include_directories( ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ) - -CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS ) -if( NOT STRICMP_EXISTS ) - add_definitions( -Dstricmp=strcasecmp ) -endif( NOT STRICMP_EXISTS ) - -add_executable( dehsupp dehsupp.c parse.c scanner.c ) -add_dependencies( dehsupp ${CMAKE_CURRENT_BINARY_DIR}/parse.c ${CMAKE_CURRENT_BINARY_DIR}/scanner.c ) diff --git a/tools/dehsupp/dehsupp.c b/tools/dehsupp/dehsupp.c deleted file mode 100644 index 8e805510a..000000000 --- a/tools/dehsupp/dehsupp.c +++ /dev/null @@ -1,571 +0,0 @@ -#include -#include -#include -#include -#include -#include -#include "dehsupp.h" - -FILE *Source, *Dest; -int SourceLine; -int ErrorCount; - -struct StringList *NameList, **NameListLast = &NameList; -int NameCount; - -name *ActionsList; -unsigned char *HeightsArray; -unsigned char *ActionMap; -unsigned short *CodePMap; -char *SpriteNames; -struct StateMapE *StateMaps; -name *SoundMaps; -name *InfoNamesArray; -struct ThingBitsE *ThingBitsMap; -struct RenderStylesE *RenderStylesMap; - -int ActionsListSize, MaxActionsListSize; -int HeightsSize, MaxHeightsSize; -int ActionMapSize, MaxActionMapSize; -int CodePMapSize, MaxCodePMapSize; -int SpriteNamesSize, MaxSpriteNamesSize; -int StateMapsSize, MaxStateMapsSize; -int SoundMapsSize, MaxSoundMapsSize; -int InfoNamesSize, MaxInfoNamesSize; -int ThingBitsMapSize, MaxThingBitsMapSize; -int RenderStylesSize, MaxRenderStylesSize; - -int main (int argc, char **argv) -{ - if (argc != 3) - { - printf ("Usage: dehsupp \n"); - return -1; - } - Source = fopen (argv[1], "r"); - if (Source == NULL) - { - printf ("Could not open %s\n", argv[1]); - return -2; - } -#if !defined(NDEBUG) && 0 - ParseTrace(fopen("trace.txt", "w"), ""); -#endif - SourceLine = 1; - yyparse (); - fclose (Source); - if (ErrorCount) - { - printf ("There were %d errors\n", ErrorCount); - return -3; - } - SortNames (); - Dest = fopen (argv[2], "wb"); - if (Dest == NULL) - { - printf ("Could not open %s\n", argv[2]); - return -4; - } - WriteNameTable (); - WriteActions (); - WriteCodePConv (); - WriteSprites (); - WriteSounds (); - WriteInfoNames (); - WriteStates (); - WriteActionMap (); - WriteThingBits (); - WriteRenderStyles (); - WriteHeights (); - WriteLabel ("END "); - fclose (Dest); - return 0; -} - -void fail (int code, char *err) -{ - fclose (Dest); - printf ("%s\n", err); - exit (code); -} - -void *ParseAlloc(void *(*mallocProc)(size_t)); -void Parse(void *yyp, int yymajor, struct Token yyminor); -void ParseFree(void *p, void (*freeProc)(void*)); - -void yyparse (void) -{ - Scanner scanner = { Source }; - void *pParser = ParseAlloc (malloc); - struct Token token; - int tokentype; - - while ((tokentype = lex(&scanner, &token)) != EOI) - { - SourceLine = scanner.line; - Parse (pParser, tokentype, token); - } - memset (&token, 0, sizeof(token)); - Parse (pParser, 0, token); - ParseFree (pParser, free); -} - -name FindName (char *name) -{ - struct StringList *probe = NameList; - int count = 0; - - while (probe != NULL) - { - if (stricmp (probe->String, name) == 0) - { - return count; - } - count++; - probe = probe->Next; - } - return -1; -} - -name AddName (char *name) -{ - struct StringList *newone; - int index = FindName (name); - - if (index != -1) - return index; - - newone = malloc (sizeof(*newone) + strlen(name)); - strcpy (newone->String, name); - newone->Next = NULL; - *NameListLast = newone; - NameListLast = &newone->Next; - return NameCount++; -} - -int FindAction (char *namei) -{ - int name = FindName (namei); - - if (name != -1) - { - int i; - - for (i = 0; i < ActionsListSize; i++) - { - if (ActionsList[i] == name) - return i; - } - } - printf ("Line %d: Unknown action %s\n", SourceLine, namei); - ErrorCount++; - return -1; -} - -void AddAction (char *name) -{ - int newname = AddName (name); - if (ActionsListSize == MaxActionsListSize) - { - MaxActionsListSize = MaxActionsListSize ? MaxActionsListSize * 2 : 256; - ActionsList = realloc (ActionsList, MaxActionsListSize*sizeof(*ActionsList)); - } - ActionsList[ActionsListSize++] = newname; -} - -void AddHeight (int h) -{ - if (MaxHeightsSize == HeightsSize) - { - MaxHeightsSize = MaxHeightsSize ? MaxHeightsSize * 2 : 256; - HeightsArray = realloc (HeightsArray, MaxHeightsSize); - } - HeightsArray[HeightsSize++] = h; -} - -void AddActionMap (char *name) -{ - int index = FindAction (name); - - if (index != -1) - { - if (ActionMapSize == MaxActionMapSize) - { - MaxActionMapSize = MaxActionMapSize ? MaxActionMapSize * 2 : 256; - ActionMap = realloc (ActionMap, MaxActionMapSize*sizeof(*ActionMap)); - } - ActionMap[ActionMapSize++] = index; - } -} - -void AddCodeP (int codep) -{ - if (CodePMapSize == MaxCodePMapSize) - { - MaxCodePMapSize = MaxCodePMapSize ? MaxCodePMapSize * 2 : 256; - CodePMap = realloc (CodePMap, MaxCodePMapSize*sizeof(*CodePMap)); - } - CodePMap[CodePMapSize++] = codep; -} - -void AddSpriteName (char *name) -{ - if (strlen (name) != 4) - { - printf ("Line %d: Sprite name %s must be 4 characters\n", SourceLine, name); - ErrorCount++; - return; - } - if (SpriteNamesSize == MaxSpriteNamesSize) - { - MaxSpriteNamesSize = MaxSpriteNamesSize ? MaxSpriteNamesSize * 2 : 256*4; - SpriteNames = realloc (SpriteNames, MaxSpriteNamesSize*sizeof(*SpriteNames)); - } - SpriteNames[SpriteNamesSize+0] = toupper (name[0]); - SpriteNames[SpriteNamesSize+1] = toupper (name[1]); - SpriteNames[SpriteNamesSize+2] = toupper (name[2]); - SpriteNames[SpriteNamesSize+3] = toupper (name[3]); - SpriteNamesSize += 4; -} - -void AddSoundMap (char *name) -{ - if (SoundMapsSize == MaxSoundMapsSize) - { - MaxSoundMapsSize = MaxSoundMapsSize ? MaxSoundMapsSize * 2 : 256; - SoundMaps = realloc (SoundMaps, MaxSoundMapsSize*sizeof(*SoundMaps)); - } - SoundMaps[SoundMapsSize++] = AddName (name); -} - -void AddInfoName (char *name) -{ - if (InfoNamesSize == MaxInfoNamesSize) - { - MaxInfoNamesSize = MaxInfoNamesSize ? MaxInfoNamesSize * 2 : 256; - InfoNamesArray = realloc (InfoNamesArray, MaxInfoNamesSize*sizeof(*InfoNamesArray)); - } - InfoNamesArray[InfoNamesSize++] = AddName (name); -} - -void AddStateMap (char *name, int state, int count) -{ - if (count == 0) - { - printf ("Line %d: Count is 0. Is this right?\n", SourceLine); - return; - } - if ((unsigned)count > 255) - { - printf ("Line %d: Count must be in the range 1-255\n", SourceLine); - ErrorCount++; - } - if (StateMapsSize == MaxStateMapsSize) - { - MaxStateMapsSize = MaxStateMapsSize ? MaxStateMapsSize*2 : 256; - StateMaps = realloc (StateMaps, MaxStateMapsSize*sizeof(*StateMaps)); - } - StateMaps[StateMapsSize].Name = AddName (name); - StateMaps[StateMapsSize].State = state; - StateMaps[StateMapsSize].Count = count; - StateMapsSize++; -} - -void AddThingBits (char *name, int bitnum, int flagnum) -{ - if ((unsigned)bitnum > 31) - { - printf ("Line %d: Bit %d must be in the range 0-31\n", SourceLine, bitnum); - ErrorCount++; - return; - } - if (MaxThingBitsMapSize == ThingBitsMapSize) - { - MaxThingBitsMapSize = MaxThingBitsMapSize ? MaxThingBitsMapSize*2 : 128; - ThingBitsMap = realloc (ThingBitsMap, MaxThingBitsMapSize*sizeof(*ThingBitsMap)); - } - ThingBitsMap[ThingBitsMapSize].Name = AddName (name); - ThingBitsMap[ThingBitsMapSize].BitNum = bitnum; - ThingBitsMap[ThingBitsMapSize].FlagNum = flagnum; - ThingBitsMapSize++; -} - -void AddRenderStyle (char *name, int stylenum) -{ - if ((unsigned)stylenum > 255) - { - printf ("Line %d: %s must be in the range 0-255\n", SourceLine, name); - ErrorCount++; - return; - } - if (MaxRenderStylesSize == RenderStylesSize) - { - MaxRenderStylesSize = MaxRenderStylesSize ? MaxRenderStylesSize*2 : 16; - RenderStylesMap = realloc (RenderStylesMap, MaxRenderStylesSize*sizeof(*RenderStylesMap)); - } - RenderStylesMap[RenderStylesSize].Name = AddName (name); - RenderStylesMap[RenderStylesSize].StyleNum = stylenum; - RenderStylesSize++; -} - -int sortfunc (const void *a, const void *b) -{ - return stricmp (((struct StringSorter *)a)->Entry->String, - ((struct StringSorter *)b)->Entry->String); -} - -void SortNames () -{ - name *remap = malloc (NameCount * sizeof(*remap)); - struct StringSorter *sorter = malloc (NameCount * sizeof(*sorter)); - struct StringList *probe, **prev; - int i; - - for (i = 0, probe = NameList; probe != NULL; probe = probe->Next, i++) - { - sorter[i].OldName = i; - sorter[i].Entry = probe; - } - - // There are some warnings here, though I have no idea why. - qsort (sorter, NameCount, sizeof(*sorter), sortfunc); - - for (i = 0, prev = &NameList; i < NameCount; i++) - { - *prev = sorter[i].Entry; - prev = &sorter[i].Entry->Next; - } - *prev = NULL; - - for (i = 0; i < NameCount; i++) - { - remap[sorter[i].OldName] = i; - } - - for (i = 0; i < ActionsListSize; i++) - { - ActionsList[i] = remap[ActionsList[i]]; - } - for (i = 0; i < SoundMapsSize; i++) - { - SoundMaps[i] = remap[SoundMaps[i]]; - } - for (i = 0; i < InfoNamesSize; i++) - { - InfoNamesArray[i] = remap[InfoNamesArray[i]]; - } - for (i = 0; i < StateMapsSize; i++) - { - StateMaps[i].Name = remap[StateMaps[i].Name]; - } - for (i = 0; i < ThingBitsMapSize; i++) - { - ThingBitsMap[i].Name = remap[ThingBitsMap[i].Name]; - } - for (i = 0; i < RenderStylesSize; i++) - { - RenderStylesMap[i].Name = remap[RenderStylesMap[i].Name]; - } -} - -int yyerror (char *s) -{ - printf ("Line %d: %s\n", SourceLine, s); - ErrorCount++; - return 0; -} - -void WriteWord (int word) -{ - putc (word >> 8, Dest); - putc (word & 255, Dest); -} - -void WriteLabel (char *label) -{ - fwrite (label, 1, 4, Dest); -} - -void WriteWords (int count, short *array) -{ - int i; - - WriteWord (count); - for (i = 0; i < count; i++) - { - WriteWord (array[i]); - } -} - -void WriteBytes (int count, unsigned char *array) -{ - WriteWord (count); - fwrite (array, 1, count, Dest); -} - -void WriteNameTable () -{ - struct StringList *probe; - int i, size; - - WriteLabel ("NAME"); - // Count the length of each string, including nulls - for (probe = NameList, size = 0; probe != NULL; probe = probe->Next) - { - size += (int)strlen (probe->String) + 1; - } - - if (size == 0) - { - WriteWord (2); // Size of this lump - WriteWord (0); // Number of names - return; - } - size += NameCount*2 + 2; - if (size >= 65536) - { - fail (-5, "Name table is larger than 64K"); - } - WriteWord (size); // Size of this lump - WriteWord (NameCount); // Number of names - - // Write each name's offset from the first name, which is stored - // immediately after this list - for (i = size = 0, probe = NameList; i < NameCount; i++, probe = probe->Next) - { - WriteWord (size); - size += (int)strlen (probe->String) + 1; - } - - // Write each name's string in order now - for (probe = NameList; probe != NULL; probe = probe->Next) - { - fputs (probe->String, Dest); - putc (0, Dest); - } -} - -typedef struct -{ - name Name; - short Num; -} NameNum; - -int sortfunc2 (const void *a, const void *b) -{ - return ((NameNum *)a)->Name - ((NameNum *)b)->Name; -} - -void WriteActions () -{ - NameNum *sorter = malloc (ActionsListSize * sizeof(*sorter)); - int i; - - WriteLabel ("ACTF"); - WriteWord (ActionsListSize); - - for (i = 0; i < ActionsListSize; i++) - { - sorter[i].Name = ActionsList[i]; - sorter[i].Num = i; - } - // warnings here. ignore. - qsort (sorter, ActionsListSize, sizeof(*sorter), sortfunc2); - for (i = 0; i < ActionsListSize; i++) - { - WriteWord (sorter[i].Name); - WriteWord (sorter[i].Num); - } - free (sorter); -} - -void WriteActionMap () -{ - WriteLabel ("ACTM"); - WriteBytes (ActionMapSize, ActionMap); -} - -void WriteHeights () -{ - WriteLabel ("HIGH"); - WriteBytes (HeightsSize, HeightsArray); -} - -void WriteCodePConv () -{ - WriteLabel ("CODP"); - WriteWords (CodePMapSize, (short *)CodePMap); -} - -void WriteSprites () -{ - WriteLabel ("SPRN"); - WriteWord (SpriteNamesSize / 4); - fwrite (SpriteNames, SpriteNamesSize, 1, Dest); -} - -void WriteStates () -{ - int i; - - WriteLabel ("STAT"); - WriteWord (StateMapsSize); - for (i = 0; i < StateMapsSize; i++) - { - WriteWord (StateMaps[i].Name); - putc (StateMaps[i].State, Dest); - putc (StateMaps[i].Count, Dest); - } -} - -void WriteSounds () -{ - WriteLabel ("SND "); - WriteWords (SoundMapsSize, SoundMaps); -} - -void WriteInfoNames () -{ - WriteLabel ("INFN"); - WriteWords (InfoNamesSize, InfoNamesArray); -} - -int sortfunc3 (const void *a, const void *b) -{ - return ((struct ThingBitsE *)a)->Name - ((struct ThingBitsE *)b)->Name; -} - -void WriteThingBits () -{ - int i; - - WriteLabel ("TBIT"); - WriteWord (ThingBitsMapSize); - // warnings here; ignore them - qsort (ThingBitsMap, ThingBitsMapSize, sizeof(*ThingBitsMap), sortfunc3); - for (i = 0; i < ThingBitsMapSize; i++) - { - WriteWord (ThingBitsMap[i].Name); - putc (ThingBitsMap[i].BitNum | (ThingBitsMap[i].FlagNum<<5), Dest); - } -} - -int sortfunc4 (const void *a, const void *b) -{ - return ((struct RenderStylesE *)a)->Name - ((struct RenderStylesE *)b)->Name; -} - -void WriteRenderStyles () -{ - int i; - - WriteLabel ("REND"); - WriteWord (RenderStylesSize); - // More warnings; ignore - qsort (RenderStylesMap, RenderStylesSize, sizeof(*RenderStylesMap), sortfunc4); - for (i = 0; i < RenderStylesSize; i++) - { - WriteWord (RenderStylesMap[i].Name); - putc (RenderStylesMap[i].StyleNum, Dest); - } -} diff --git a/tools/dehsupp/dehsupp.h b/tools/dehsupp/dehsupp.h deleted file mode 100644 index e40043c4a..000000000 --- a/tools/dehsupp/dehsupp.h +++ /dev/null @@ -1,124 +0,0 @@ -#include -#include "parse.h" - -typedef enum { false, true } bool; -typedef short name; -typedef unsigned char uchar; -typedef unsigned int uint; - -typedef struct Scanner { - FILE *fd; - uchar *bot, *tok, *ptr, *cur, *pos, *lim, *top, *eof; - uint line; -} Scanner; - -struct Token -{ - int val; - char *string; -}; - -int lex(Scanner *s, struct Token *tok); - -int yyerror (char *s); -void yyparse (void); - -extern FILE *Source, *Dest; -extern int SourceLine; -extern int ErrorCount; - - -void WriteWord (int word); -void WriteLabel (char *label); -void WriteWords (int count, short *array); -void WriteBytes (int count, unsigned char *array); - -void WriteNameTable (); - -void WriteActions (); -void WriteActionMap (); -void WriteHeights (); -void WriteCodePConv (); -void WriteSprites (); -void WriteStates (); -void WriteSounds (); -void WriteInfoNames (); -void WriteThingBits (); -void WriteRenderStyles (); - - -struct StringList -{ - struct StringList *Next; - char String[1]; -}; - -struct StringSorter -{ - name OldName; - struct StringList *Entry; -}; - -extern struct StringList *NameList, **NameListLast; -extern int NameCount; - -name AddName (char *name); -name FindName (char *name); - -void SortNames (); - -struct StateMapE -{ - name Name; - unsigned char State; - unsigned char Count; -}; - -struct ThingBitsE -{ - name Name; - unsigned char BitNum; - unsigned char FlagNum; -}; - -struct RenderStylesE -{ - name Name; - unsigned char StyleNum; -}; - -void AddAction (char *name); -int FindAction (char *name); - -extern name *ActionsList; -extern unsigned char *HeightsArray; -extern unsigned char *ActionMap; -extern unsigned short *CodePMap; -extern char *SpriteNames; -extern struct StateMapE *StateMaps; -extern name *SoundMaps; -extern name *InfoNamesArray; -extern struct ThingBitsE *ThingBitsMap; -extern struct RenderStylesE *RenderStylesMap; - -extern int ActionsListSize, MaxActionsListSize; -extern int HeightsSize, MaxHeightsSize; -extern int ActionMapSize, MaxActionMapSize; -extern int CodePMapSize, MaxCodePMapSize; -extern int SpriteNamesSize, MaxSpriteNamesSize; -extern int StateMapsSize, MaxStateMapsSize; -extern int SoundMapsSize, MaxSoundMapsSize; -extern int InfoNamesSize, MaxInfoNamesSize; -extern int ThingBitsMapSize, MaxThingBitsMapSize; -extern int RenderStylesSize, MaxRenderStylesSize; - -void AddHeight (int h); -void AddActionMap (char *name); -void AddCodeP (int codep); -void AddSpriteName (char *name); -void AddStateMap (char *name, int type, int count); -void AddSoundMap (char *sound); -void AddInfoName (char *sound); -void AddThingBits (char *name, int bitnum, int flagnum); -void AddRenderStyle (char *name, int stylenum); - diff --git a/tools/dehsupp/dehsupp.vcproj b/tools/dehsupp/dehsupp.vcproj deleted file mode 100644 index be391ce7a..000000000 --- a/tools/dehsupp/dehsupp.vcproj +++ /dev/null @@ -1,469 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/tools/dehsupp/parse.c b/tools/dehsupp/parse.c deleted file mode 100644 index 29fc39603..000000000 --- a/tools/dehsupp/parse.c +++ /dev/null @@ -1,1471 +0,0 @@ -/* Driver template for the LEMON parser generator. -** The author disclaims copyright to this source code. -*/ -/* First off, code is included which follows the "include" declaration -** in the input file. */ -#include -#include -#include - -#ifdef _MSC_VER -#define CDECL __cdecl -#else -#define CDECL -#endif - -#line 1 "parse.y" - -#include -#include "dehsupp.h" -#line 21 "parse.c" -/* Next is all token values, in a form suitable for use by makeheaders. -** This section will be null unless lemon is run with the -m switch. -*/ -/* -** These constants (all generated automatically by the parser generator) -** specify the various kinds of tokens (terminals) that the parser -** understands. -** -** Each symbol here is a terminal symbol in the grammar. -*/ -/* Make sure the INTERFACE macro is defined. -*/ -#ifndef INTERFACE -# define INTERFACE 1 -#endif -/* The next thing included is series of defines which control -** various aspects of the generated parser. -** YYCODETYPE is the data type used for storing terminal -** and nonterminal numbers. "unsigned char" is -** used if there are fewer than 250 terminals -** and nonterminals. "int" is used otherwise. -** YYNOCODE is a number of type YYCODETYPE which corresponds -** to no legal terminal or nonterminal number. This -** number is used to fill in empty slots of the hash -** table. -** YYFALLBACK If defined, this indicates that one or more tokens -** have fall-back values which should be used if the -** original value of the token will not parse. -** YYACTIONTYPE is the data type used for storing terminal -** and nonterminal numbers. "unsigned char" is -** used if there are fewer than 250 rules and -** states combined. "int" is used otherwise. -** ParseTOKENTYPE is the data type used for minor tokens given -** directly to the parser from the tokenizer. -** YYMINORTYPE is the data type used for all minor tokens. -** This is typically a union of many types, one of -** which is ParseTOKENTYPE. The entry in the union -** for base tokens is called "yy0". -** YYSTACKDEPTH is the maximum depth of the parser's stack. If -** zero the stack is dynamically sized using realloc() -** ParseARG_SDECL A static variable declaration for the %extra_argument -** ParseARG_PDECL A parameter declaration for the %extra_argument -** ParseARG_STORE Code to store %extra_argument into yypParser -** ParseARG_FETCH Code to extract %extra_argument from yypParser -** YYNSTATE the combined number of states. -** YYNRULE the number of rules in the grammar -** YYERRORSYMBOL is the code number of the error symbol. If not -** defined, then do no error processing. -*/ -#define YYCODETYPE unsigned char -#define YYNOCODE 67 -#define YYACTIONTYPE unsigned short int -#define ParseTOKENTYPE struct Token -typedef union { - ParseTOKENTYPE yy0; - int yy64; - int yy133; -} YYMINORTYPE; -#ifndef YYSTACKDEPTH -#define YYSTACKDEPTH 100 -#endif -#define ParseARG_SDECL -#define ParseARG_PDECL -#define ParseARG_FETCH -#define ParseARG_STORE -#define YYNSTATE 170 -#define YYNRULE 87 -#define YYERRORSYMBOL 34 -#define YYERRSYMDT yy133 -#define YY_NO_ACTION (YYNSTATE+YYNRULE+2) -#define YY_ACCEPT_ACTION (YYNSTATE+YYNRULE+1) -#define YY_ERROR_ACTION (YYNSTATE+YYNRULE) - -/* Next are that tables used to determine what action to take based on the -** current state and lookahead token. These tables are used to implement -** functions that take a state number and lookahead value and return an -** action integer. -** -** Suppose the action integer is N. Then the action is determined as -** follows -** -** 0 <= N < YYNSTATE Shift N. That is, push the lookahead -** token onto the stack and goto state N. -** -** YYNSTATE <= N < YYNSTATE+YYNRULE Reduce by rule N-YYNSTATE. -** -** N == YYNSTATE+YYNRULE A syntax error has occurred. -** -** N == YYNSTATE+YYNRULE+1 The parser accepts its input. -** -** N == YYNSTATE+YYNRULE+2 No such action. Denotes unused -** slots in the yy_action[] table. -** -** The action table is constructed as a single large table named yy_action[]. -** Given state S and lookahead X, the action is computed as -** -** yy_action[ yy_shift_ofst[S] + X ] -** -** If the index value yy_shift_ofst[S]+X is out of range or if the value -** yy_lookahead[yy_shift_ofst[S]+X] is not equal to X or if yy_shift_ofst[S] -** is equal to YY_SHIFT_USE_DFLT, it means that the action is not in the table -** and that yy_default[S] should be used instead. -** -** The formula above is for computing the action when the lookahead is -** a terminal symbol. If the lookahead is a non-terminal (as occurs after -** a reduce action) then the yy_reduce_ofst[] array is used in place of -** the yy_shift_ofst[] array and YY_REDUCE_USE_DFLT is used in place of -** YY_SHIFT_USE_DFLT. -** -** The following are the tables generated in this section: -** -** yy_action[] A single table containing all actions. -** yy_lookahead[] A table containing the lookahead for each entry in -** yy_action. Used to detect hash collisions. -** yy_shift_ofst[] For each state, the offset into yy_action for -** shifting terminals. -** yy_reduce_ofst[] For each state, the offset into yy_action for -** shifting non-terminals after a reduce. -** yy_default[] Default action for each state. -*/ -static const YYACTIONTYPE yy_action[] = { - /* 0 */ 170, 32, 25, 22, 24, 26, 23, 28, 27, 21, - /* 10 */ 56, 147, 101, 35, 83, 165, 17, 87, 108, 145, - /* 20 */ 137, 144, 57, 66, 77, 88, 99, 58, 101, 35, - /* 30 */ 92, 65, 98, 67, 167, 166, 164, 162, 161, 159, - /* 40 */ 158, 157, 156, 153, 152, 150, 25, 22, 24, 26, - /* 50 */ 23, 28, 27, 24, 26, 23, 28, 27, 29, 16, - /* 60 */ 25, 22, 24, 26, 23, 28, 27, 26, 23, 28, - /* 70 */ 27, 140, 31, 25, 22, 24, 26, 23, 28, 27, - /* 80 */ 33, 97, 80, 100, 151, 104, 72, 25, 22, 24, - /* 90 */ 26, 23, 28, 27, 22, 24, 26, 23, 28, 27, - /* 100 */ 32, 60, 63, 21, 53, 117, 111, 112, 113, 51, - /* 110 */ 17, 85, 46, 48, 169, 144, 9, 79, 31, 39, - /* 120 */ 75, 54, 84, 82, 73, 18, 76, 10, 38, 44, - /* 130 */ 155, 81, 47, 89, 93, 95, 28, 27, 106, 78, - /* 140 */ 91, 71, 30, 69, 52, 62, 19, 107, 102, 143, - /* 150 */ 258, 1, 59, 146, 168, 109, 142, 49, 4, 55, - /* 160 */ 103, 45, 41, 94, 8, 2, 5, 43, 114, 50, - /* 170 */ 42, 141, 96, 115, 116, 40, 37, 12, 34, 131, - /* 180 */ 118, 105, 36, 138, 163, 128, 121, 13, 15, 110, - /* 190 */ 20, 259, 119, 86, 139, 149, 126, 7, 148, 160, - /* 200 */ 136, 120, 90, 134, 130, 6, 135, 61, 124, 154, - /* 210 */ 122, 133, 64, 259, 259, 123, 129, 74, 11, 127, - /* 220 */ 70, 14, 3, 125, 259, 132, 68, -}; -static const YYCODETYPE yy_lookahead[] = { - /* 0 */ 0, 51, 1, 2, 3, 4, 5, 6, 7, 4, - /* 10 */ 10, 49, 50, 51, 13, 65, 11, 17, 58, 14, - /* 20 */ 15, 16, 22, 23, 24, 25, 26, 49, 50, 51, - /* 30 */ 30, 31, 32, 33, 37, 38, 39, 40, 41, 42, - /* 40 */ 43, 44, 45, 46, 47, 48, 1, 2, 3, 4, - /* 50 */ 5, 6, 7, 3, 4, 5, 6, 7, 13, 13, - /* 60 */ 1, 2, 3, 4, 5, 6, 7, 4, 5, 6, - /* 70 */ 7, 12, 51, 1, 2, 3, 4, 5, 6, 7, - /* 80 */ 51, 34, 34, 34, 63, 13, 34, 1, 2, 3, - /* 90 */ 4, 5, 6, 7, 2, 3, 4, 5, 6, 7, - /* 100 */ 51, 34, 34, 4, 57, 58, 27, 28, 29, 61, - /* 110 */ 11, 34, 60, 64, 65, 16, 13, 13, 51, 51, - /* 120 */ 13, 53, 19, 19, 34, 13, 19, 13, 51, 62, - /* 130 */ 63, 19, 55, 19, 13, 34, 6, 7, 21, 13, - /* 140 */ 19, 13, 13, 34, 54, 19, 13, 19, 19, 51, - /* 150 */ 35, 36, 19, 21, 20, 20, 51, 56, 13, 51, - /* 160 */ 19, 52, 51, 19, 18, 18, 11, 51, 20, 51, - /* 170 */ 51, 51, 19, 21, 20, 51, 51, 18, 51, 21, - /* 180 */ 20, 59, 51, 20, 20, 14, 21, 18, 18, 21, - /* 190 */ 13, 66, 20, 19, 21, 20, 20, 18, 12, 21, - /* 200 */ 20, 20, 19, 21, 20, 18, 21, 19, 14, 20, - /* 210 */ 20, 20, 19, 66, 66, 20, 20, 19, 18, 20, - /* 220 */ 19, 18, 18, 21, 66, 20, 19, -}; -#define YY_SHIFT_USE_DFLT (-1) -#define YY_SHIFT_MAX 107 -static const short yy_shift_ofst[] = { - /* 0 */ -1, 0, 99, 99, 5, 5, 99, 99, 117, 99, - /* 10 */ 99, 173, 171, 168, 165, 158, 99, 99, 99, 99, - /* 20 */ 79, 99, 99, 99, 99, 99, 99, 99, 99, 99, - /* 30 */ 117, 45, 1, 72, 59, 86, 86, 86, 86, 86, - /* 40 */ 86, 92, 50, 63, 103, 104, 107, 112, 114, 121, - /* 50 */ 130, 126, 128, 129, 133, 130, 155, 179, 186, 184, - /* 60 */ 188, 189, 191, 193, 196, 200, 203, 204, 205, 207, - /* 70 */ 199, 202, 201, 198, 195, 194, 190, 187, 185, 182, - /* 80 */ 183, 181, 180, 178, 175, 174, 172, 170, 169, 164, - /* 90 */ 163, 160, 159, 152, 154, 153, 148, 144, 147, 146, - /* 100 */ 141, 145, 135, 134, 132, 46, 177, 176, -}; -#define YY_REDUCE_USE_DFLT (-51) -#define YY_REDUCE_MAX 30 -static const short yy_reduce_ofst[] = { - /* 0 */ 115, -3, 67, 49, -38, -22, 77, 68, 47, 21, - /* 10 */ -50, 48, 52, 101, 90, 109, 131, 127, 125, 124, - /* 20 */ 122, 120, 119, 118, 116, 111, 108, 105, 98, 29, - /* 30 */ -40, -}; -static const YYACTIONTYPE yy_default[] = { - /* 0 */ 171, 257, 247, 253, 185, 185, 218, 208, 228, 257, - /* 10 */ 257, 242, 237, 223, 213, 203, 257, 257, 257, 257, - /* 20 */ 257, 257, 257, 257, 257, 257, 257, 257, 257, 257, - /* 30 */ 257, 257, 257, 257, 257, 189, 231, 220, 219, 209, - /* 40 */ 210, 196, 198, 197, 257, 257, 257, 257, 257, 257, - /* 50 */ 192, 257, 257, 257, 257, 193, 257, 257, 257, 257, - /* 60 */ 257, 257, 257, 257, 257, 257, 257, 257, 257, 257, - /* 70 */ 257, 257, 257, 257, 257, 257, 257, 257, 257, 257, - /* 80 */ 257, 257, 257, 257, 257, 257, 257, 257, 257, 257, - /* 90 */ 257, 257, 257, 257, 257, 257, 257, 257, 257, 257, - /* 100 */ 257, 186, 257, 257, 257, 257, 257, 257, 230, 226, - /* 110 */ 224, 232, 233, 234, 222, 225, 227, 229, 221, 217, - /* 120 */ 216, 214, 235, 212, 239, 215, 211, 236, 238, 207, - /* 130 */ 206, 204, 202, 240, 205, 244, 201, 190, 241, 243, - /* 140 */ 200, 199, 195, 194, 191, 188, 250, 187, 184, 245, - /* 150 */ 183, 249, 182, 181, 246, 248, 180, 179, 178, 177, - /* 160 */ 256, 176, 175, 251, 174, 255, 173, 172, 252, 254, -}; -#define YY_SZ_ACTTAB (int)(sizeof(yy_action)/sizeof(yy_action[0])) - -/* The next table maps tokens into fallback tokens. If a construct -** like the following: -** -** %fallback ID X Y Z. -** -** appears in the grammer, then ID becomes a fallback token for X, Y, -** and Z. Whenever one of the tokens X, Y, or Z is input to the parser -** but it does not parse, the type of the token is changed to ID and -** the parse is retried before an error is thrown. -*/ -#ifdef YYFALLBACK -static const YYCODETYPE yyFallback[] = { -}; -#endif /* YYFALLBACK */ - -/* The following structure represents a single element of the -** parser's stack. Information stored includes: -** -** + The state number for the parser at this level of the stack. -** -** + The value of the token stored at this level of the stack. -** (In other words, the "major" token.) -** -** + The semantic value stored at this level of the stack. This is -** the information used by the action routines in the grammar. -** It is sometimes called the "minor" token. -*/ -struct yyStackEntry { - int stateno; /* The state-number */ - int major; /* The major token value. This is the code - ** number for the token at this stack level */ - YYMINORTYPE minor; /* The user-supplied minor token value. This - ** is the value of the token */ -}; -typedef struct yyStackEntry yyStackEntry; - -/* The state of the parser is completely contained in an instance of -** the following structure */ -struct yyParser { - int yyidx; /* Index of top element in stack */ - int yyerrcnt; /* Shifts left before out of the error */ - ParseARG_SDECL /* A place to hold %extra_argument */ -#if YYSTACKDEPTH<=0 - int yystksz; /* Current side of the stack */ - yyStackEntry *yystack; /* The parser's stack */ -#else - yyStackEntry yystack[YYSTACKDEPTH]; /* The parser's stack */ -#endif -}; -typedef struct yyParser yyParser; - -#ifndef NDEBUG -#include -static FILE *yyTraceFILE = 0; -static char *yyTracePrompt = 0; -#endif /* NDEBUG */ - -#ifndef NDEBUG -/* -** Turn parser tracing on by giving a stream to which to write the trace -** and a prompt to preface each trace message. Tracing is turned off -** by making either argument NULL -** -** Inputs: -**
    -**
  • A FILE* to which trace output should be written. -** If NULL, then tracing is turned off. -**
  • A prefix string written at the beginning of every -** line of trace output. If NULL, then tracing is -** turned off. -**
-** -** Outputs: -** None. -*/ -void ParseTrace(FILE *TraceFILE, char *zTracePrompt){ - yyTraceFILE = TraceFILE; - yyTracePrompt = zTracePrompt; - if( yyTraceFILE==0 ) yyTracePrompt = 0; - else if( yyTracePrompt==0 ) yyTraceFILE = 0; -} -#endif /* NDEBUG */ - -#ifndef NDEBUG -/* For tracing shifts, the names of all terminals and nonterminals -** are required. The following table supplies these names */ -static const char *const yyTokenName[] = { - "$", "OR", "XOR", "AND", - "MINUS", "PLUS", "MULTIPLY", "DIVIDE", - "NEG", "EOI", "PRINT", "LPAREN", - "RPAREN", "COMMA", "STRING", "ENDL", - "NUM", "Actions", "LBRACE", "RBRACE", - "SEMICOLON", "SYM", "OrgHeights", "ActionList", - "CodePConv", "OrgSprNames", "StateMap", "FirstState", - "SpawnState", "DeathState", "SoundMap", "InfoNames", - "ThingBits", "RenderStyles", "error", "main", - "translation_unit", "external_declaration", "print_statement", "actions_def", - "org_heights_def", "action_list_def", "codep_conv_def", "org_spr_names_def", - "state_map_def", "sound_map_def", "info_names_def", "thing_bits_def", - "render_styles_def", "print_list", "print_item", "exp", - "actions_list", "org_heights_list", "action_list_list", "codep_conv_list", - "org_spr_names_list", "state_map_list", "state_map_entry", "state_type", - "sound_map_list", "info_names_list", "thing_bits_list", "thing_bits_entry", - "render_styles_list", "render_styles_entry", -}; -#endif /* NDEBUG */ - -#ifndef NDEBUG -/* For tracing reduce actions, the names of all rules are required. -*/ -static const char *const yyRuleName[] = { - /* 0 */ "main ::= translation_unit", - /* 1 */ "translation_unit ::=", - /* 2 */ "translation_unit ::= translation_unit external_declaration", - /* 3 */ "external_declaration ::= print_statement", - /* 4 */ "external_declaration ::= actions_def", - /* 5 */ "external_declaration ::= org_heights_def", - /* 6 */ "external_declaration ::= action_list_def", - /* 7 */ "external_declaration ::= codep_conv_def", - /* 8 */ "external_declaration ::= org_spr_names_def", - /* 9 */ "external_declaration ::= state_map_def", - /* 10 */ "external_declaration ::= sound_map_def", - /* 11 */ "external_declaration ::= info_names_def", - /* 12 */ "external_declaration ::= thing_bits_def", - /* 13 */ "external_declaration ::= render_styles_def", - /* 14 */ "print_statement ::= PRINT LPAREN print_list RPAREN", - /* 15 */ "print_list ::=", - /* 16 */ "print_list ::= print_item", - /* 17 */ "print_list ::= print_item COMMA print_list", - /* 18 */ "print_item ::= STRING", - /* 19 */ "print_item ::= exp", - /* 20 */ "print_item ::= ENDL", - /* 21 */ "exp ::= NUM", - /* 22 */ "exp ::= exp PLUS exp", - /* 23 */ "exp ::= exp MINUS exp", - /* 24 */ "exp ::= exp MULTIPLY exp", - /* 25 */ "exp ::= exp DIVIDE exp", - /* 26 */ "exp ::= exp OR exp", - /* 27 */ "exp ::= exp AND exp", - /* 28 */ "exp ::= exp XOR exp", - /* 29 */ "exp ::= MINUS exp", - /* 30 */ "exp ::= LPAREN exp RPAREN", - /* 31 */ "actions_def ::= Actions LBRACE actions_list RBRACE SEMICOLON", - /* 32 */ "actions_def ::= Actions LBRACE error RBRACE SEMICOLON", - /* 33 */ "actions_list ::=", - /* 34 */ "actions_list ::= SYM", - /* 35 */ "actions_list ::= actions_list COMMA SYM", - /* 36 */ "org_heights_def ::= OrgHeights LBRACE org_heights_list RBRACE SEMICOLON", - /* 37 */ "org_heights_def ::= OrgHeights LBRACE error RBRACE SEMICOLON", - /* 38 */ "org_heights_list ::=", - /* 39 */ "org_heights_list ::= exp", - /* 40 */ "org_heights_list ::= org_heights_list COMMA exp", - /* 41 */ "action_list_def ::= ActionList LBRACE action_list_list RBRACE SEMICOLON", - /* 42 */ "action_list_def ::= ActionList LBRACE error RBRACE SEMICOLON", - /* 43 */ "action_list_list ::=", - /* 44 */ "action_list_list ::= SYM", - /* 45 */ "action_list_list ::= action_list_list COMMA SYM", - /* 46 */ "codep_conv_def ::= CodePConv LBRACE codep_conv_list RBRACE SEMICOLON", - /* 47 */ "codep_conv_def ::= CodePConv LBRACE error RBRACE SEMICOLON", - /* 48 */ "codep_conv_list ::=", - /* 49 */ "codep_conv_list ::= exp", - /* 50 */ "codep_conv_list ::= codep_conv_list COMMA exp", - /* 51 */ "org_spr_names_def ::= OrgSprNames LBRACE org_spr_names_list RBRACE SEMICOLON", - /* 52 */ "org_spr_names_def ::= OrgSprNames LBRACE error RBRACE SEMICOLON", - /* 53 */ "org_spr_names_list ::=", - /* 54 */ "org_spr_names_list ::= SYM", - /* 55 */ "org_spr_names_list ::= org_spr_names_list COMMA SYM", - /* 56 */ "state_map_def ::= StateMap LBRACE state_map_list RBRACE SEMICOLON", - /* 57 */ "state_map_def ::= StateMap LBRACE error RBRACE SEMICOLON", - /* 58 */ "state_map_list ::=", - /* 59 */ "state_map_list ::= state_map_entry", - /* 60 */ "state_map_list ::= state_map_list COMMA state_map_entry", - /* 61 */ "state_map_entry ::= SYM COMMA state_type COMMA exp", - /* 62 */ "state_type ::= FirstState", - /* 63 */ "state_type ::= SpawnState", - /* 64 */ "state_type ::= DeathState", - /* 65 */ "sound_map_def ::= SoundMap LBRACE sound_map_list RBRACE SEMICOLON", - /* 66 */ "sound_map_def ::= SoundMap LBRACE error RBRACE SEMICOLON", - /* 67 */ "sound_map_list ::=", - /* 68 */ "sound_map_list ::= STRING", - /* 69 */ "sound_map_list ::= sound_map_list COMMA STRING", - /* 70 */ "info_names_def ::= InfoNames LBRACE info_names_list RBRACE SEMICOLON", - /* 71 */ "info_names_def ::= InfoNames LBRACE error RBRACE SEMICOLON", - /* 72 */ "info_names_list ::=", - /* 73 */ "info_names_list ::= SYM", - /* 74 */ "info_names_list ::= info_names_list COMMA SYM", - /* 75 */ "thing_bits_def ::= ThingBits LBRACE thing_bits_list RBRACE SEMICOLON", - /* 76 */ "thing_bits_def ::= ThingBits LBRACE error RBRACE SEMICOLON", - /* 77 */ "thing_bits_list ::=", - /* 78 */ "thing_bits_list ::= thing_bits_entry", - /* 79 */ "thing_bits_list ::= thing_bits_list COMMA thing_bits_entry", - /* 80 */ "thing_bits_entry ::= exp COMMA exp COMMA SYM", - /* 81 */ "render_styles_def ::= RenderStyles LBRACE render_styles_list RBRACE SEMICOLON", - /* 82 */ "render_styles_def ::= RenderStyles LBRACE error RBRACE SEMICOLON", - /* 83 */ "render_styles_list ::=", - /* 84 */ "render_styles_list ::= render_styles_entry", - /* 85 */ "render_styles_list ::= render_styles_list COMMA render_styles_entry", - /* 86 */ "render_styles_entry ::= exp COMMA SYM", -}; -#endif /* NDEBUG */ - -#if YYSTACKDEPTH<=0 -/* -** Try to increase the size of the parser stack. -*/ -static void yyGrowStack(yyParser *p){ - int newSize; - yyStackEntry *pNew; - - newSize = p->yystksz*2 + 100; - pNew = realloc(p->yystack, newSize*sizeof(pNew[0])); - if( pNew ){ - p->yystack = pNew; - p->yystksz = newSize; -#ifndef NDEBUG - if( yyTraceFILE ){ - fprintf(yyTraceFILE,"%sStack grows to %d entries!\n", - yyTracePrompt, p->yystksz); - } -#endif - } -} -#endif - -/* -** This function allocates a new parser. -** The only argument is a pointer to a function which works like -** malloc. -** -** Inputs: -** A pointer to the function used to allocate memory. -** -** Outputs: -** A pointer to a parser. This pointer is used in subsequent calls -** to Parse and ParseFree. -*/ -void *ParseAlloc(void *(CDECL *mallocProc)(size_t)){ - yyParser *pParser; - pParser = (yyParser*)(*mallocProc)( (size_t)sizeof(yyParser) ); - if( pParser ){ - pParser->yyidx = -1; -#if YYSTACKDEPTH<=0 - yyGrowStack(pParser); -#endif - } - return pParser; -} - -/* The following function deletes the value associated with a -** symbol. The symbol can be either a terminal or nonterminal. -** "yymajor" is the symbol code, and "yypminor" is a pointer to -** the value. -*/ -static void yy_destructor(YYCODETYPE yymajor, YYMINORTYPE *yypminor){ - switch( yymajor ){ - /* Here is inserted the actions which take place when a - ** terminal or non-terminal is destroyed. This can happen - ** when the symbol is popped from the stack during a - ** reduce or during error processing or when a parser is - ** being destroyed before it is finished parsing. - ** - ** Note: during a reduce, the only symbols destroyed are those - ** which appear on the RHS of the rule, but which are not used - ** inside the C code. - */ - case 1: /* OR */ - case 2: /* XOR */ - case 3: /* AND */ - case 4: /* MINUS */ - case 5: /* PLUS */ - case 6: /* MULTIPLY */ - case 7: /* DIVIDE */ - case 8: /* NEG */ - case 9: /* EOI */ - case 10: /* PRINT */ - case 11: /* LPAREN */ - case 12: /* RPAREN */ - case 13: /* COMMA */ - case 14: /* STRING */ - case 15: /* ENDL */ - case 16: /* NUM */ - case 17: /* Actions */ - case 18: /* LBRACE */ - case 19: /* RBRACE */ - case 20: /* SEMICOLON */ - case 21: /* SYM */ - case 22: /* OrgHeights */ - case 23: /* ActionList */ - case 24: /* CodePConv */ - case 25: /* OrgSprNames */ - case 26: /* StateMap */ - case 27: /* FirstState */ - case 28: /* SpawnState */ - case 29: /* DeathState */ - case 30: /* SoundMap */ - case 31: /* InfoNames */ - case 32: /* ThingBits */ - case 33: /* RenderStyles */ -#line 10 "parse.y" -{ if ((yypminor->yy0).string) free((yypminor->yy0).string); } -#line 536 "parse.c" - break; - default: break; /* If no destructor action specified: do nothing */ - } -} - -/* -** Pop the parser's stack once. -** -** If there is a destructor routine associated with the token which -** is popped from the stack, then call it. -** -** Return the major token number for the symbol popped. -*/ -static int yy_pop_parser_stack(yyParser *pParser){ - YYCODETYPE yymajor; - yyStackEntry *yytos = &pParser->yystack[pParser->yyidx]; - - if( pParser->yyidx<0 ) return 0; -#ifndef NDEBUG - if( yyTraceFILE && pParser->yyidx>=0 ){ - fprintf(yyTraceFILE,"%sPopping %s\n", - yyTracePrompt, - yyTokenName[yytos->major]); - } -#endif - yymajor = yytos->major; - yy_destructor( yymajor, &yytos->minor); - pParser->yyidx--; - return yymajor; -} - -/* -** Deallocate and destroy a parser. Destructors are all called for -** all stack elements before shutting the parser down. -** -** Inputs: -**
    -**
  • A pointer to the parser. This should be a pointer -** obtained from ParseAlloc. -**
  • A pointer to a function used to reclaim memory obtained -** from malloc. -**
-*/ -void ParseFree( - void *p, /* The parser to be deleted */ - void (CDECL *freeProc)(void*) /* Function used to reclaim memory */ -){ - yyParser *pParser = (yyParser*)p; - if( pParser==0 ) return; - while( pParser->yyidx>=0 ) yy_pop_parser_stack(pParser); -#if YYSTACKDEPTH<=0 - free(pParser->yystack); -#endif - (*freeProc)((void*)pParser); -} - -/* -** Find the appropriate action for a parser given the terminal -** look-ahead token iLookAhead. -** -** If the look-ahead token is YYNOCODE, then check to see if the action is -** independent of the look-ahead. If it is, return the action, otherwise -** return YY_NO_ACTION. -*/ -static int yy_find_shift_action( - yyParser *pParser, /* The parser */ - YYCODETYPE iLookAhead /* The look-ahead token */ -){ - int i; - int stateno = pParser->yystack[pParser->yyidx].stateno; - - if( stateno>YY_SHIFT_MAX || (i = yy_shift_ofst[stateno])==YY_SHIFT_USE_DFLT ){ - return yy_default[stateno]; - } - assert( iLookAhead!=YYNOCODE ); - i += iLookAhead; - if( i<0 || i>=YY_SZ_ACTTAB || yy_lookahead[i]!=iLookAhead ){ - if( iLookAhead>0 ){ -#ifdef YYFALLBACK - int iFallback; /* Fallback token */ - if( iLookAhead %s\n", - yyTracePrompt, yyTokenName[iLookAhead], yyTokenName[iFallback]); - } -#endif - return yy_find_shift_action(pParser, iFallback); - } -#endif -#ifdef YYWILDCARD - { - int j = i - iLookAhead + YYWILDCARD; - if( j>=0 && j %s\n", - yyTracePrompt, yyTokenName[iLookAhead], yyTokenName[YYWILDCARD]); - } -#endif /* NDEBUG */ - return yy_action[j]; - } - } -#endif /* YYWILDCARD */ - } - return yy_default[stateno]; - }else{ - return yy_action[i]; - } -} - -/* -** Find the appropriate action for a parser given the non-terminal -** look-ahead token iLookAhead. -** -** If the look-ahead token is YYNOCODE, then check to see if the action is -** independent of the look-ahead. If it is, return the action, otherwise -** return YY_NO_ACTION. -*/ -static int yy_find_reduce_action( - int stateno, /* Current state number */ - YYCODETYPE iLookAhead /* The look-ahead token */ -){ - int i; - if( stateno>YY_REDUCE_MAX || - (i = yy_reduce_ofst[stateno])==YY_REDUCE_USE_DFLT ){ - return yy_default[stateno]; - } - assert( i!=YY_REDUCE_USE_DFLT ); - assert( iLookAhead!=YYNOCODE ); - i += iLookAhead; - if( i<0 || i>=YY_SZ_ACTTAB || yy_lookahead[i]!=iLookAhead ){ - return yy_default[stateno]; - }else{ - return yy_action[i]; - } - return yy_action[i]; -} - -/* -** The following routine is called if the stack overflows. -*/ -static void yyStackOverflow(yyParser *yypParser, YYMINORTYPE *yypMinor){ - ParseARG_FETCH; - yypParser->yyidx--; -#ifndef NDEBUG - if( yyTraceFILE ){ - fprintf(yyTraceFILE,"%sStack Overflow!\n",yyTracePrompt); - } -#endif - while( yypParser->yyidx>=0 ) yy_pop_parser_stack(yypParser); - /* Here code is inserted which will execute if the parser - ** stack every overflows */ - ParseARG_STORE; /* Suppress warning about unused %extra_argument var */ -} - -/* -** Perform a shift action. -*/ -static void yy_shift( - yyParser *yypParser, /* The parser to be shifted */ - int yyNewState, /* The new state to shift in */ - int yyMajor, /* The major token to shift in */ - YYMINORTYPE *yypMinor /* Pointer ot the minor token to shift in */ -){ - yyStackEntry *yytos; - yypParser->yyidx++; -#if YYSTACKDEPTH>0 - if( yypParser->yyidx>=YYSTACKDEPTH ){ - yyStackOverflow(yypParser, yypMinor); - return; - } -#else - if( yypParser->yyidx>=yypParser->yystksz ){ - yyGrowStack(yypParser); - if( yypParser->yyidx>=yypParser->yystksz ){ - yyStackOverflow(yypParser, yypMinor); - return; - } - } -#endif - yytos = &yypParser->yystack[yypParser->yyidx]; - yytos->stateno = yyNewState; - yytos->major = yyMajor; - yytos->minor = *yypMinor; -#ifndef NDEBUG - if( yyTraceFILE && yypParser->yyidx>0 ){ - int i; - fprintf(yyTraceFILE,"%sShift %d\n",yyTracePrompt,yyNewState); - fprintf(yyTraceFILE,"%sStack:",yyTracePrompt); - for(i=1; i<=yypParser->yyidx; i++) - fprintf(yyTraceFILE," (%d)%s",yypParser->yystack[i].stateno,yyTokenName[yypParser->yystack[i].major]); - fprintf(yyTraceFILE,"\n"); - } -#endif -} - -/* The following table contains information about every rule that -** is used during the reduce. -*/ -static const struct { - YYCODETYPE lhs; /* Symbol on the left-hand side of the rule */ - unsigned char nrhs; /* Number of right-hand side symbols in the rule */ -} yyRuleInfo[] = { - { 35, 1 }, - { 36, 0 }, - { 36, 2 }, - { 37, 1 }, - { 37, 1 }, - { 37, 1 }, - { 37, 1 }, - { 37, 1 }, - { 37, 1 }, - { 37, 1 }, - { 37, 1 }, - { 37, 1 }, - { 37, 1 }, - { 37, 1 }, - { 38, 4 }, - { 49, 0 }, - { 49, 1 }, - { 49, 3 }, - { 50, 1 }, - { 50, 1 }, - { 50, 1 }, - { 51, 1 }, - { 51, 3 }, - { 51, 3 }, - { 51, 3 }, - { 51, 3 }, - { 51, 3 }, - { 51, 3 }, - { 51, 3 }, - { 51, 2 }, - { 51, 3 }, - { 39, 5 }, - { 39, 5 }, - { 52, 0 }, - { 52, 1 }, - { 52, 3 }, - { 40, 5 }, - { 40, 5 }, - { 53, 0 }, - { 53, 1 }, - { 53, 3 }, - { 41, 5 }, - { 41, 5 }, - { 54, 0 }, - { 54, 1 }, - { 54, 3 }, - { 42, 5 }, - { 42, 5 }, - { 55, 0 }, - { 55, 1 }, - { 55, 3 }, - { 43, 5 }, - { 43, 5 }, - { 56, 0 }, - { 56, 1 }, - { 56, 3 }, - { 44, 5 }, - { 44, 5 }, - { 57, 0 }, - { 57, 1 }, - { 57, 3 }, - { 58, 5 }, - { 59, 1 }, - { 59, 1 }, - { 59, 1 }, - { 45, 5 }, - { 45, 5 }, - { 60, 0 }, - { 60, 1 }, - { 60, 3 }, - { 46, 5 }, - { 46, 5 }, - { 61, 0 }, - { 61, 1 }, - { 61, 3 }, - { 47, 5 }, - { 47, 5 }, - { 62, 0 }, - { 62, 1 }, - { 62, 3 }, - { 63, 5 }, - { 48, 5 }, - { 48, 5 }, - { 64, 0 }, - { 64, 1 }, - { 64, 3 }, - { 65, 3 }, -}; - -static void yy_accept(yyParser*); /* Forward Declaration */ - -/* -** Perform a reduce action and the shift that must immediately -** follow the reduce. -*/ -static void yy_reduce( - yyParser *yypParser, /* The parser */ - int yyruleno /* Number of the rule by which to reduce */ -){ - int yygoto; /* The next state */ - int yyact; /* The next action */ - YYMINORTYPE yygotominor; /* The LHS of the rule reduced */ - yyStackEntry *yymsp; /* The top of the parser's stack */ - int yysize; /* Amount to pop the stack */ - ParseARG_FETCH; - yymsp = &yypParser->yystack[yypParser->yyidx]; -#ifndef NDEBUG - if( yyTraceFILE && yyruleno>=0 - && yyruleno<(int)(sizeof(yyRuleName)/sizeof(yyRuleName[0])) ){ - fprintf(yyTraceFILE, "%sReduce [%s].\n", yyTracePrompt, - yyRuleName[yyruleno]); - } -#endif /* NDEBUG */ - - /* Silence complaints from purify about yygotominor being uninitialized - ** in some cases when it is copied into the stack after the following - ** switch. yygotominor is uninitialized when a rule reduces that does - ** not set the value of its left-hand side nonterminal. Leaving the - ** value of the nonterminal uninitialized is utterly harmless as long - ** as the value is never used. So really the only thing this code - ** accomplishes is to quieten purify. - ** - ** 2007-01-16: The wireshark project (www.wireshark.org) reports that - ** without this code, their parser segfaults. I'm not sure what there - ** parser is doing to make this happen. This is the second bug report - ** from wireshark this week. Clearly they are stressing Lemon in ways - ** that it has not been previously stressed... (SQLite ticket #2172) - */ - memset(&yygotominor, 0, sizeof(yygotominor)); - - - switch( yyruleno ){ - /* Beginning here are the reduction cases. A typical example - ** follows: - ** case 0: - ** #line - ** { ... } // User supplied code - ** #line - ** break; - */ - case 0: /* main ::= translation_unit */ - case 1: /*translation_unit ::= */ - case 2: /*translation_unit ::= translation_unit external_declaration */ - case 3: /*external_declaration ::= print_statement */ - case 4: /*external_declaration ::= actions_def */ - case 5: /*external_declaration ::= org_heights_def */ - case 6: /*external_declaration ::= action_list_def */ - case 7: /*external_declaration ::= codep_conv_def */ - case 8: /*external_declaration ::= org_spr_names_def */ - case 9: /*external_declaration ::= state_map_def */ - case 10: /*external_declaration ::= sound_map_def */ - case 11: /*external_declaration ::= info_names_def */ - case 12: /*external_declaration ::= thing_bits_def */ - case 13: /*external_declaration ::= render_styles_def */ - case 15: /*print_list ::= */ - case 16: /*print_list ::= print_item */ - case 33: /*actions_list ::= */ - case 38: /*org_heights_list ::= */ - case 43: /*action_list_list ::= */ - case 48: /*codep_conv_list ::= */ - case 53: /*org_spr_names_list ::= */ - case 58: /*state_map_list ::= */ - case 59: /*state_map_list ::= state_map_entry */ - case 67: /*sound_map_list ::= */ - case 72: /*info_names_list ::= */ - case 77: /*thing_bits_list ::= */ - case 78: /*thing_bits_list ::= thing_bits_entry */ - case 83: /*render_styles_list ::= */ - case 84: /*render_styles_list ::= render_styles_entry */ -#line 21 "parse.y" -{ -} -#line 914 "parse.c" - break; - case 14: /* print_statement ::= PRINT LPAREN print_list RPAREN */ -#line 39 "parse.y" -{ - printf ("\n"); - yy_destructor(10,&yymsp[-3].minor); - yy_destructor(11,&yymsp[-2].minor); - yy_destructor(12,&yymsp[0].minor); -} -#line 924 "parse.c" - break; - case 17: /* print_list ::= print_item COMMA print_list */ - case 60: /*state_map_list ::= state_map_list COMMA state_map_entry */ - case 79: /*thing_bits_list ::= thing_bits_list COMMA thing_bits_entry */ - case 85: /*render_styles_list ::= render_styles_list COMMA render_styles_entry */ -#line 45 "parse.y" -{ - yy_destructor(13,&yymsp[-1].minor); -} -#line 934 "parse.c" - break; - case 18: /* print_item ::= STRING */ -#line 47 "parse.y" -{ printf ("%s", yymsp[0].minor.yy0.string); } -#line 939 "parse.c" - break; - case 19: /* print_item ::= exp */ -#line 48 "parse.y" -{ printf ("%d", yymsp[0].minor.yy64); } -#line 944 "parse.c" - break; - case 20: /* print_item ::= ENDL */ -#line 49 "parse.y" -{ printf ("\n"); yy_destructor(15,&yymsp[0].minor); -} -#line 950 "parse.c" - break; - case 21: /* exp ::= NUM */ -#line 52 "parse.y" -{ yygotominor.yy64 = yymsp[0].minor.yy0.val; } -#line 955 "parse.c" - break; - case 22: /* exp ::= exp PLUS exp */ -#line 53 "parse.y" -{ yygotominor.yy64 = yymsp[-2].minor.yy64 + yymsp[0].minor.yy64; yy_destructor(5,&yymsp[-1].minor); -} -#line 961 "parse.c" - break; - case 23: /* exp ::= exp MINUS exp */ -#line 54 "parse.y" -{ yygotominor.yy64 = yymsp[-2].minor.yy64 - yymsp[0].minor.yy64; yy_destructor(4,&yymsp[-1].minor); -} -#line 967 "parse.c" - break; - case 24: /* exp ::= exp MULTIPLY exp */ -#line 55 "parse.y" -{ yygotominor.yy64 = yymsp[-2].minor.yy64 * yymsp[0].minor.yy64; yy_destructor(6,&yymsp[-1].minor); -} -#line 973 "parse.c" - break; - case 25: /* exp ::= exp DIVIDE exp */ -#line 56 "parse.y" -{ yygotominor.yy64 = yymsp[-2].minor.yy64 / yymsp[0].minor.yy64; yy_destructor(7,&yymsp[-1].minor); -} -#line 979 "parse.c" - break; - case 26: /* exp ::= exp OR exp */ -#line 57 "parse.y" -{ yygotominor.yy64 = yymsp[-2].minor.yy64 | yymsp[0].minor.yy64; yy_destructor(1,&yymsp[-1].minor); -} -#line 985 "parse.c" - break; - case 27: /* exp ::= exp AND exp */ -#line 58 "parse.y" -{ yygotominor.yy64 = yymsp[-2].minor.yy64 & yymsp[0].minor.yy64; yy_destructor(3,&yymsp[-1].minor); -} -#line 991 "parse.c" - break; - case 28: /* exp ::= exp XOR exp */ -#line 59 "parse.y" -{ yygotominor.yy64 = yymsp[-2].minor.yy64 ^ yymsp[0].minor.yy64; yy_destructor(2,&yymsp[-1].minor); -} -#line 997 "parse.c" - break; - case 29: /* exp ::= MINUS exp */ -#line 60 "parse.y" -{ yygotominor.yy64 = -yymsp[0].minor.yy64; yy_destructor(4,&yymsp[-1].minor); -} -#line 1003 "parse.c" - break; - case 30: /* exp ::= LPAREN exp RPAREN */ -#line 61 "parse.y" -{ yygotominor.yy64 = yymsp[-1].minor.yy64; yy_destructor(11,&yymsp[-2].minor); - yy_destructor(12,&yymsp[0].minor); -} -#line 1010 "parse.c" - break; - case 31: /* actions_def ::= Actions LBRACE actions_list RBRACE SEMICOLON */ - case 32: /*actions_def ::= Actions LBRACE error RBRACE SEMICOLON */ -#line 64 "parse.y" -{ - yy_destructor(17,&yymsp[-4].minor); - yy_destructor(18,&yymsp[-3].minor); - yy_destructor(19,&yymsp[-1].minor); - yy_destructor(20,&yymsp[0].minor); -} -#line 1021 "parse.c" - break; - case 34: /* actions_list ::= SYM */ -#line 68 "parse.y" -{ AddAction (yymsp[0].minor.yy0.string); } -#line 1026 "parse.c" - break; - case 35: /* actions_list ::= actions_list COMMA SYM */ -#line 69 "parse.y" -{ AddAction (yymsp[0].minor.yy0.string); yy_destructor(13,&yymsp[-1].minor); -} -#line 1032 "parse.c" - break; - case 36: /* org_heights_def ::= OrgHeights LBRACE org_heights_list RBRACE SEMICOLON */ - case 37: /*org_heights_def ::= OrgHeights LBRACE error RBRACE SEMICOLON */ -#line 72 "parse.y" -{ - yy_destructor(22,&yymsp[-4].minor); - yy_destructor(18,&yymsp[-3].minor); - yy_destructor(19,&yymsp[-1].minor); - yy_destructor(20,&yymsp[0].minor); -} -#line 1043 "parse.c" - break; - case 39: /* org_heights_list ::= exp */ -#line 76 "parse.y" -{ AddHeight (yymsp[0].minor.yy64); } -#line 1048 "parse.c" - break; - case 40: /* org_heights_list ::= org_heights_list COMMA exp */ -#line 77 "parse.y" -{ AddHeight (yymsp[0].minor.yy64); yy_destructor(13,&yymsp[-1].minor); -} -#line 1054 "parse.c" - break; - case 41: /* action_list_def ::= ActionList LBRACE action_list_list RBRACE SEMICOLON */ - case 42: /*action_list_def ::= ActionList LBRACE error RBRACE SEMICOLON */ -#line 80 "parse.y" -{ - yy_destructor(23,&yymsp[-4].minor); - yy_destructor(18,&yymsp[-3].minor); - yy_destructor(19,&yymsp[-1].minor); - yy_destructor(20,&yymsp[0].minor); -} -#line 1065 "parse.c" - break; - case 44: /* action_list_list ::= SYM */ -#line 84 "parse.y" -{ AddActionMap (yymsp[0].minor.yy0.string); } -#line 1070 "parse.c" - break; - case 45: /* action_list_list ::= action_list_list COMMA SYM */ -#line 85 "parse.y" -{ AddActionMap (yymsp[0].minor.yy0.string); yy_destructor(13,&yymsp[-1].minor); -} -#line 1076 "parse.c" - break; - case 46: /* codep_conv_def ::= CodePConv LBRACE codep_conv_list RBRACE SEMICOLON */ - case 47: /*codep_conv_def ::= CodePConv LBRACE error RBRACE SEMICOLON */ -#line 88 "parse.y" -{ - yy_destructor(24,&yymsp[-4].minor); - yy_destructor(18,&yymsp[-3].minor); - yy_destructor(19,&yymsp[-1].minor); - yy_destructor(20,&yymsp[0].minor); -} -#line 1087 "parse.c" - break; - case 49: /* codep_conv_list ::= exp */ -#line 92 "parse.y" -{ AddCodeP (yymsp[0].minor.yy64); } -#line 1092 "parse.c" - break; - case 50: /* codep_conv_list ::= codep_conv_list COMMA exp */ -#line 93 "parse.y" -{ AddCodeP (yymsp[0].minor.yy64); yy_destructor(13,&yymsp[-1].minor); -} -#line 1098 "parse.c" - break; - case 51: /* org_spr_names_def ::= OrgSprNames LBRACE org_spr_names_list RBRACE SEMICOLON */ - case 52: /*org_spr_names_def ::= OrgSprNames LBRACE error RBRACE SEMICOLON */ -#line 96 "parse.y" -{ - yy_destructor(25,&yymsp[-4].minor); - yy_destructor(18,&yymsp[-3].minor); - yy_destructor(19,&yymsp[-1].minor); - yy_destructor(20,&yymsp[0].minor); -} -#line 1109 "parse.c" - break; - case 54: /* org_spr_names_list ::= SYM */ -#line 100 "parse.y" -{ AddSpriteName (yymsp[0].minor.yy0.string); } -#line 1114 "parse.c" - break; - case 55: /* org_spr_names_list ::= org_spr_names_list COMMA SYM */ -#line 101 "parse.y" -{ AddSpriteName (yymsp[0].minor.yy0.string); yy_destructor(13,&yymsp[-1].minor); -} -#line 1120 "parse.c" - break; - case 56: /* state_map_def ::= StateMap LBRACE state_map_list RBRACE SEMICOLON */ - case 57: /*state_map_def ::= StateMap LBRACE error RBRACE SEMICOLON */ -#line 104 "parse.y" -{ - yy_destructor(26,&yymsp[-4].minor); - yy_destructor(18,&yymsp[-3].minor); - yy_destructor(19,&yymsp[-1].minor); - yy_destructor(20,&yymsp[0].minor); -} -#line 1131 "parse.c" - break; - case 61: /* state_map_entry ::= SYM COMMA state_type COMMA exp */ -#line 111 "parse.y" -{ AddStateMap (yymsp[-4].minor.yy0.string, yymsp[-2].minor.yy64, yymsp[0].minor.yy64); yy_destructor(13,&yymsp[-3].minor); - yy_destructor(13,&yymsp[-1].minor); -} -#line 1138 "parse.c" - break; - case 62: /* state_type ::= FirstState */ -#line 114 "parse.y" -{ yygotominor.yy64 = 0; yy_destructor(27,&yymsp[0].minor); -} -#line 1144 "parse.c" - break; - case 63: /* state_type ::= SpawnState */ -#line 115 "parse.y" -{ yygotominor.yy64 = 1; yy_destructor(28,&yymsp[0].minor); -} -#line 1150 "parse.c" - break; - case 64: /* state_type ::= DeathState */ -#line 116 "parse.y" -{ yygotominor.yy64 = 2; yy_destructor(29,&yymsp[0].minor); -} -#line 1156 "parse.c" - break; - case 65: /* sound_map_def ::= SoundMap LBRACE sound_map_list RBRACE SEMICOLON */ - case 66: /*sound_map_def ::= SoundMap LBRACE error RBRACE SEMICOLON */ -#line 119 "parse.y" -{ - yy_destructor(30,&yymsp[-4].minor); - yy_destructor(18,&yymsp[-3].minor); - yy_destructor(19,&yymsp[-1].minor); - yy_destructor(20,&yymsp[0].minor); -} -#line 1167 "parse.c" - break; - case 68: /* sound_map_list ::= STRING */ -#line 123 "parse.y" -{ AddSoundMap (yymsp[0].minor.yy0.string); } -#line 1172 "parse.c" - break; - case 69: /* sound_map_list ::= sound_map_list COMMA STRING */ -#line 124 "parse.y" -{ AddSoundMap (yymsp[0].minor.yy0.string); yy_destructor(13,&yymsp[-1].minor); -} -#line 1178 "parse.c" - break; - case 70: /* info_names_def ::= InfoNames LBRACE info_names_list RBRACE SEMICOLON */ - case 71: /*info_names_def ::= InfoNames LBRACE error RBRACE SEMICOLON */ -#line 127 "parse.y" -{ - yy_destructor(31,&yymsp[-4].minor); - yy_destructor(18,&yymsp[-3].minor); - yy_destructor(19,&yymsp[-1].minor); - yy_destructor(20,&yymsp[0].minor); -} -#line 1189 "parse.c" - break; - case 73: /* info_names_list ::= SYM */ -#line 131 "parse.y" -{ AddInfoName (yymsp[0].minor.yy0.string); } -#line 1194 "parse.c" - break; - case 74: /* info_names_list ::= info_names_list COMMA SYM */ -#line 132 "parse.y" -{ AddInfoName (yymsp[0].minor.yy0.string); yy_destructor(13,&yymsp[-1].minor); -} -#line 1200 "parse.c" - break; - case 75: /* thing_bits_def ::= ThingBits LBRACE thing_bits_list RBRACE SEMICOLON */ - case 76: /*thing_bits_def ::= ThingBits LBRACE error RBRACE SEMICOLON */ -#line 135 "parse.y" -{ - yy_destructor(32,&yymsp[-4].minor); - yy_destructor(18,&yymsp[-3].minor); - yy_destructor(19,&yymsp[-1].minor); - yy_destructor(20,&yymsp[0].minor); -} -#line 1211 "parse.c" - break; - case 80: /* thing_bits_entry ::= exp COMMA exp COMMA SYM */ -#line 142 "parse.y" -{ AddThingBits (yymsp[0].minor.yy0.string, yymsp[-4].minor.yy64, yymsp[-2].minor.yy64); yy_destructor(13,&yymsp[-3].minor); - yy_destructor(13,&yymsp[-1].minor); -} -#line 1218 "parse.c" - break; - case 81: /* render_styles_def ::= RenderStyles LBRACE render_styles_list RBRACE SEMICOLON */ - case 82: /*render_styles_def ::= RenderStyles LBRACE error RBRACE SEMICOLON */ -#line 145 "parse.y" -{ - yy_destructor(33,&yymsp[-4].minor); - yy_destructor(18,&yymsp[-3].minor); - yy_destructor(19,&yymsp[-1].minor); - yy_destructor(20,&yymsp[0].minor); -} -#line 1229 "parse.c" - break; - case 86: /* render_styles_entry ::= exp COMMA SYM */ -#line 152 "parse.y" -{ AddRenderStyle (yymsp[0].minor.yy0.string, yymsp[-2].minor.yy64); yy_destructor(13,&yymsp[-1].minor); -} -#line 1235 "parse.c" - break; - }; - yygoto = yyRuleInfo[yyruleno].lhs; - yysize = yyRuleInfo[yyruleno].nrhs; - yypParser->yyidx -= yysize; - yyact = yy_find_reduce_action(yymsp[-yysize].stateno,yygoto); - if( yyact < YYNSTATE ){ -#ifdef NDEBUG - /* If we are not debugging and the reduce action popped at least - ** one element off the stack, then we can push the new element back - ** onto the stack here, and skip the stack overflow test in yy_shift(). - ** That gives a significant speed improvement. */ - if( yysize ){ - yypParser->yyidx++; - yymsp -= yysize-1; - yymsp->stateno = yyact; - yymsp->major = yygoto; - yymsp->minor = yygotominor; - }else -#endif - { - yy_shift(yypParser,yyact,yygoto,&yygotominor); - } - }else{ - assert( yyact == YYNSTATE + YYNRULE + 1 ); - yy_accept(yypParser); - } -} - -/* -** The following code executes when the parse fails -*/ -static void yy_parse_failed( - yyParser *yypParser /* The parser */ -){ - ParseARG_FETCH; -#ifndef NDEBUG - if( yyTraceFILE ){ - fprintf(yyTraceFILE,"%sFail!\n",yyTracePrompt); - } -#endif - while( yypParser->yyidx>=0 ) yy_pop_parser_stack(yypParser); - /* Here code is inserted which will be executed whenever the - ** parser fails */ - ParseARG_STORE; /* Suppress warning about unused %extra_argument variable */ -} - -/* -** The following code executes when a syntax error first occurs. -*/ -static void yy_syntax_error( - yyParser *yypParser, /* The parser */ - int yymajor, /* The major type of the error token */ - YYMINORTYPE yyminor /* The minor type of the error token */ -){ - ParseARG_FETCH; -#define TOKEN (yyminor.yy0) -#line 8 "parse.y" - yyerror("Syntax error"); -#line 1295 "parse.c" - ParseARG_STORE; /* Suppress warning about unused %extra_argument variable */ -} - -/* -** The following is executed when the parser accepts -*/ -static void yy_accept( - yyParser *yypParser /* The parser */ -){ - ParseARG_FETCH; -#ifndef NDEBUG - if( yyTraceFILE ){ - fprintf(yyTraceFILE,"%sAccept!\n",yyTracePrompt); - } -#endif - while( yypParser->yyidx>=0 ) yy_pop_parser_stack(yypParser); - /* Here code is inserted which will be executed whenever the - ** parser accepts */ - ParseARG_STORE; /* Suppress warning about unused %extra_argument variable */ -} - -/* The main parser program. -** The first argument is a pointer to a structure obtained from -** "ParseAlloc" which describes the current state of the parser. -** The second argument is the major token number. The third is -** the minor token. The fourth optional argument is whatever the -** user wants (and specified in the grammar) and is available for -** use by the action routines. -** -** Inputs: -**
    -**
  • A pointer to the parser (an opaque structure.) -**
  • The major token number. -**
  • The minor token number. -**
  • An option argument of a grammar-specified type. -**
-** -** Outputs: -** None. -*/ -void Parse( - void *yyp, /* The parser */ - int yymajor, /* The major token code number */ - ParseTOKENTYPE yyminor /* The value for the token */ - ParseARG_PDECL /* Optional %extra_argument parameter */ -){ - YYMINORTYPE yyminorunion; - int yyact; /* The parser action. */ - int yyendofinput; /* True if we are at the end of input */ -#ifdef YYERRORSYMBOL - int yyerrorhit = 0; /* True if yymajor has invoked an error */ -#endif - yyParser *yypParser; /* The parser */ - - /* (re)initialize the parser, if necessary */ - yypParser = (yyParser*)yyp; - if( yypParser->yyidx<0 ){ -#if YYSTACKDEPTH<=0 - if( yypParser->yystksz <=0 ){ - memset(&yyminorunion, 0, sizeof(yyminorunion)); - yyStackOverflow(yypParser, &yyminorunion); - return; - } -#endif - yypParser->yyidx = 0; - yypParser->yyerrcnt = -1; - yypParser->yystack[0].stateno = 0; - yypParser->yystack[0].major = 0; - } - yyminorunion.yy0 = yyminor; - yyendofinput = (yymajor==0); - ParseARG_STORE; - -#ifndef NDEBUG - if( yyTraceFILE ){ - fprintf(yyTraceFILE,"%sInput %s\n",yyTracePrompt,yyTokenName[yymajor]); - } -#endif - - do{ - yyact = yy_find_shift_action(yypParser,yymajor); - if( yyactyyerrcnt--; - yymajor = YYNOCODE; - }else if( yyact < YYNSTATE + YYNRULE ){ - yy_reduce(yypParser,yyact-YYNSTATE); - }else{ -#ifdef YYERRORSYMBOL - int yymx; -#endif - assert( yyact == YY_ERROR_ACTION ); -#ifndef NDEBUG - if( yyTraceFILE ){ - fprintf(yyTraceFILE,"%sSyntax Error!\n",yyTracePrompt); - } -#endif -#ifdef YYERRORSYMBOL - /* A syntax error has occurred. - ** The response to an error depends upon whether or not the - ** grammar defines an error token "ERROR". - ** - ** This is what we do if the grammar does define ERROR: - ** - ** * Call the %syntax_error function. - ** - ** * Begin popping the stack until we enter a state where - ** it is legal to shift the error symbol, then shift - ** the error symbol. - ** - ** * Set the error count to three. - ** - ** * Begin accepting and shifting new tokens. No new error - ** processing will occur until three tokens have been - ** shifted successfully. - ** - */ - if( yypParser->yyerrcnt<0 ){ - yy_syntax_error(yypParser,yymajor,yyminorunion); - } - yymx = yypParser->yystack[yypParser->yyidx].major; - if( yymx==YYERRORSYMBOL || yyerrorhit ){ -#ifndef NDEBUG - if( yyTraceFILE ){ - fprintf(yyTraceFILE,"%sDiscard input token %s\n", - yyTracePrompt,yyTokenName[yymajor]); - } -#endif - yy_destructor(yymajor,&yyminorunion); - yymajor = YYNOCODE; - }else{ - while( - yypParser->yyidx >= 0 && - yymx != YYERRORSYMBOL && - (yyact = yy_find_reduce_action( - yypParser->yystack[yypParser->yyidx].stateno, - YYERRORSYMBOL)) >= YYNSTATE - ){ - yy_pop_parser_stack(yypParser); - } - if( yypParser->yyidx < 0 || yymajor==0 ){ - yy_destructor(yymajor,&yyminorunion); - yy_parse_failed(yypParser); - yymajor = YYNOCODE; - }else if( yymx!=YYERRORSYMBOL ){ - YYMINORTYPE u2; - u2.YYERRSYMDT = 0; - yy_shift(yypParser,yyact,YYERRORSYMBOL,&u2); - } - } - yypParser->yyerrcnt = 3; - yyerrorhit = 1; -#else /* YYERRORSYMBOL is not defined */ - /* This is what we do if the grammar does not define ERROR: - ** - ** * Report an error message, and throw away the input token. - ** - ** * If the input token is $, then fail the parse. - ** - ** As before, subsequent error messages are suppressed until - ** three input tokens have been successfully shifted. - */ - if( yypParser->yyerrcnt<=0 ){ - yy_syntax_error(yypParser,yymajor,yyminorunion); - } - yypParser->yyerrcnt = 3; - yy_destructor(yymajor,&yyminorunion); - if( yyendofinput ){ - yy_parse_failed(yypParser); - } - yymajor = YYNOCODE; -#endif - } - }while( yymajor!=YYNOCODE && yypParser->yyidx>=0 ); - return; -} diff --git a/tools/dehsupp/parse.h b/tools/dehsupp/parse.h deleted file mode 100644 index 932f082a5..000000000 --- a/tools/dehsupp/parse.h +++ /dev/null @@ -1,33 +0,0 @@ -#define OR 1 -#define XOR 2 -#define AND 3 -#define MINUS 4 -#define PLUS 5 -#define MULTIPLY 6 -#define DIVIDE 7 -#define NEG 8 -#define EOI 9 -#define PRINT 10 -#define LPAREN 11 -#define RPAREN 12 -#define COMMA 13 -#define STRING 14 -#define ENDL 15 -#define NUM 16 -#define Actions 17 -#define LBRACE 18 -#define RBRACE 19 -#define SEMICOLON 20 -#define SYM 21 -#define OrgHeights 22 -#define ActionList 23 -#define CodePConv 24 -#define OrgSprNames 25 -#define StateMap 26 -#define FirstState 27 -#define SpawnState 28 -#define DeathState 29 -#define SoundMap 30 -#define InfoNames 31 -#define ThingBits 32 -#define RenderStyles 33 diff --git a/tools/dehsupp/parse.y b/tools/dehsupp/parse.y deleted file mode 100644 index 4b6d4935c..000000000 --- a/tools/dehsupp/parse.y +++ /dev/null @@ -1,152 +0,0 @@ -%include{ -#include -#include "dehsupp.h" -} - -%token_type {struct Token} - -%syntax_error { yyerror("Syntax error"); } - -%token_destructor { if ($$.string) free($$.string); } - -%left OR. -%left XOR. -%left AND. -%left MINUS PLUS. -%left MULTIPLY DIVIDE. -%left NEG. - -%left EOI. - -main ::= translation_unit. - -translation_unit ::= . /* empty */ -translation_unit ::= translation_unit external_declaration. - -external_declaration ::= print_statement. -external_declaration ::= actions_def. -external_declaration ::= org_heights_def. -external_declaration ::= action_list_def. -external_declaration ::= codep_conv_def. -external_declaration ::= org_spr_names_def. -external_declaration ::= state_map_def. -external_declaration ::= sound_map_def. -external_declaration ::= info_names_def. -external_declaration ::= thing_bits_def. -external_declaration ::= render_styles_def. - -print_statement ::= PRINT LPAREN print_list RPAREN. -{ - printf ("\n"); -} - -print_list ::= . /* EMPTY */ -print_list ::= print_item. -print_list ::= print_item COMMA print_list. - -print_item ::= STRING(A). { printf ("%s", A.string); } -print_item ::= exp(A). { printf ("%d", A); } -print_item ::= ENDL. { printf ("\n"); } - -%type exp {int} -exp(A) ::= NUM(B). { A = B.val; } -exp(A) ::= exp(B) PLUS exp(C). { A = B + C; } -exp(A) ::= exp(B) MINUS exp(C). { A = B - C; } -exp(A) ::= exp(B) MULTIPLY exp(C). { A = B * C; } -exp(A) ::= exp(B) DIVIDE exp(C). { A = B / C; } -exp(A) ::= exp(B) OR exp(C). { A = B | C; } -exp(A) ::= exp(B) AND exp(C). { A = B & C; } -exp(A) ::= exp(B) XOR exp(C). { A = B ^ C; } -exp(A) ::= MINUS exp(B). [NEG] { A = -B; } -exp(A) ::= LPAREN exp(B) RPAREN. { A = B; } - - -actions_def ::= Actions LBRACE actions_list RBRACE SEMICOLON. -actions_def ::= Actions LBRACE error RBRACE SEMICOLON. - -actions_list ::= . /* empty */ -actions_list ::= SYM(A). { AddAction (A.string); } -actions_list ::= actions_list COMMA SYM(A). { AddAction (A.string); } - - -org_heights_def ::= OrgHeights LBRACE org_heights_list RBRACE SEMICOLON. -org_heights_def ::= OrgHeights LBRACE error RBRACE SEMICOLON. - -org_heights_list ::= . /* empty */ -org_heights_list ::= exp(A). { AddHeight (A); } -org_heights_list ::= org_heights_list COMMA exp(A). { AddHeight (A); } - - -action_list_def ::= ActionList LBRACE action_list_list RBRACE SEMICOLON. -action_list_def ::= ActionList LBRACE error RBRACE SEMICOLON. - -action_list_list ::= . /* empty */ -action_list_list ::= SYM(A). { AddActionMap (A.string); } -action_list_list ::= action_list_list COMMA SYM(A). { AddActionMap (A.string); } - - -codep_conv_def ::= CodePConv LBRACE codep_conv_list RBRACE SEMICOLON. -codep_conv_def ::= CodePConv LBRACE error RBRACE SEMICOLON. - -codep_conv_list ::= . /* empty */ -codep_conv_list ::= exp(A). { AddCodeP (A); } -codep_conv_list ::= codep_conv_list COMMA exp(A). { AddCodeP (A); } - - -org_spr_names_def ::= OrgSprNames LBRACE org_spr_names_list RBRACE SEMICOLON. -org_spr_names_def ::= OrgSprNames LBRACE error RBRACE SEMICOLON. - -org_spr_names_list ::= . /* empty */ -org_spr_names_list ::= SYM(A). { AddSpriteName (A.string); } -org_spr_names_list ::= org_spr_names_list COMMA SYM(A). { AddSpriteName (A.string); } - - -state_map_def ::= StateMap LBRACE state_map_list RBRACE SEMICOLON. -state_map_def ::= StateMap LBRACE error RBRACE SEMICOLON. - -state_map_list ::= . /* empty */ -state_map_list ::= state_map_entry. -state_map_list ::= state_map_list COMMA state_map_entry. - -state_map_entry ::= SYM(A) COMMA state_type(B) COMMA exp(C). { AddStateMap (A.string, B, C); } - -%type state_type {int} -state_type(A) ::= FirstState. { A = 0; } -state_type(A) ::= SpawnState. { A = 1; } -state_type(A) ::= DeathState. { A = 2; } - - -sound_map_def ::= SoundMap LBRACE sound_map_list RBRACE SEMICOLON. -sound_map_def ::= SoundMap LBRACE error RBRACE SEMICOLON. - -sound_map_list ::= . /* empty */ -sound_map_list ::= STRING(A). { AddSoundMap (A.string); } -sound_map_list ::= sound_map_list COMMA STRING(A). { AddSoundMap (A.string); } - - -info_names_def ::= InfoNames LBRACE info_names_list RBRACE SEMICOLON. -info_names_def ::= InfoNames LBRACE error RBRACE SEMICOLON. - -info_names_list ::= . /* empty */ -info_names_list ::= SYM(A). { AddInfoName (A.string); } -info_names_list ::= info_names_list COMMA SYM(A). { AddInfoName (A.string); } - - -thing_bits_def ::= ThingBits LBRACE thing_bits_list RBRACE SEMICOLON. -thing_bits_def ::= ThingBits LBRACE error RBRACE SEMICOLON. - -thing_bits_list ::= . /* empty */ -thing_bits_list ::= thing_bits_entry. -thing_bits_list ::= thing_bits_list COMMA thing_bits_entry. - -thing_bits_entry ::= exp(A) COMMA exp(B) COMMA SYM(C). { AddThingBits (C.string, A, B); } - - -render_styles_def ::= RenderStyles LBRACE render_styles_list RBRACE SEMICOLON. -render_styles_def ::= RenderStyles LBRACE error RBRACE SEMICOLON. - -render_styles_list ::= . /* empty */ -render_styles_list ::= render_styles_entry. -render_styles_list ::= render_styles_list COMMA render_styles_entry. - -render_styles_entry ::= exp(A) COMMA SYM(B). { AddRenderStyle (B.string, A); } diff --git a/tools/dehsupp/scanner.c b/tools/dehsupp/scanner.c deleted file mode 100644 index 17ca31a92..000000000 --- a/tools/dehsupp/scanner.c +++ /dev/null @@ -1,1094 +0,0 @@ -/* Generated by re2c 0.12.3 */ -#line 1 "scanner.re" -#include -#include -#include -#include "dehsupp.h" - -#define BSIZE 8192 - -#define YYCTYPE uchar -#define YYCURSOR cursor -#define YYLIMIT s->lim -#define YYMARKER s->ptr -#define YYFILL(n) {cursor = fill(s, cursor);} - -#define RET(i) {s->cur = cursor; return i;} - -uchar *fill(Scanner *s, uchar *cursor) -{ - if(!s->eof) - { - ptrdiff_t cnt = s->tok - s->bot; - if(cnt) - { - memcpy(s->bot, s->tok, s->lim - s->tok); - s->tok = s->bot; - s->ptr -= cnt; - cursor -= cnt; - s->pos -= cnt; - s->lim -= cnt; - } - if((s->top - s->lim) < BSIZE) - { - uchar *buf = (uchar*) malloc(((s->lim - s->bot) + BSIZE)*sizeof(uchar)); - memcpy(buf, s->tok, s->lim - s->tok); - s->tok = buf; - s->ptr = &buf[s->ptr - s->bot]; - cursor = &buf[cursor - s->bot]; - s->pos = &buf[s->pos - s->bot]; - s->lim = &buf[s->lim - s->bot]; - s->top = &s->lim[BSIZE]; - free(s->bot); - s->bot = buf; - } - if((cnt = fread((char*) s->lim, 1, BSIZE, s->fd)) != BSIZE) - { - s->eof = &s->lim[cnt]; *(s->eof)++ = '\n'; - } - s->lim += cnt; - } - return cursor; -} - -int scan(Scanner *s) -{ - uchar *cursor = s->cur; -std: - s->tok = cursor; -#line 64 "scanner.re" - - - -#line 64 "scanner.c" -{ - YYCTYPE yych; - unsigned int yyaccept = 0; - - if((YYLIMIT - YYCURSOR) < 13) YYFILL(13); - yych = *YYCURSOR; - switch(yych) { - case 0x09: - case 0x0B: - case 0x0C: - case ' ': goto yy22; - case 0x0A: goto yy48; - case '"': goto yy20; - case '&': goto yy28; - case '(': goto yy36; - case ')': goto yy38; - case '*': goto yy34; - case '+': goto yy32; - case ',': goto yy40; - case '-': goto yy30; - case '/': goto yy2; - case '0': goto yy17; - case '1': - case '2': - case '3': - case '4': - case '5': - case '6': - case '7': - case '8': - case '9': goto yy19; - case ';': goto yy46; - case 'A': goto yy7; - case 'B': - case 'E': - case 'G': - case 'H': - case 'J': - case 'K': - case 'L': - case 'M': - case 'N': - case 'P': - case 'Q': - case 'U': - case 'V': - case 'W': - case 'X': - case 'Y': - case 'Z': - case '_': - case 'a': - case 'b': - case 'c': - case 'd': - case 'f': - case 'g': - case 'h': - case 'i': - case 'j': - case 'k': - case 'l': - case 'm': - case 'n': - case 'o': - case 'q': - case 'r': - case 's': - case 't': - case 'u': - case 'v': - case 'w': - case 'x': - case 'y': - case 'z': goto yy16; - case 'C': goto yy9; - case 'D': goto yy13; - case 'F': goto yy14; - case 'I': goto yy11; - case 'O': goto yy8; - case 'R': goto yy15; - case 'S': goto yy10; - case 'T': goto yy12; - case '^': goto yy26; - case 'e': goto yy4; - case 'p': goto yy6; - case '{': goto yy42; - case '|': goto yy24; - case '}': goto yy44; - default: goto yy50; - } -yy2: - yyaccept = 0; - yych = *(YYMARKER = ++YYCURSOR); - if(yych == '*') goto yy200; - if(yych == '/') goto yy198; -yy3: -#line 107 "scanner.re" - { RET(DIVIDE); } -#line 164 "scanner.c" -yy4: - ++YYCURSOR; - if((yych = *YYCURSOR) == 'n') goto yy194; - goto yy72; -yy5: -#line 91 "scanner.re" - { RET(SYM); } -#line 172 "scanner.c" -yy6: - yych = *++YYCURSOR; - if(yych == 'r') goto yy189; - goto yy72; -yy7: - yych = *++YYCURSOR; - if(yych == 'c') goto yy177; - goto yy72; -yy8: - yych = *++YYCURSOR; - if(yych == 'r') goto yy158; - goto yy72; -yy9: - yych = *++YYCURSOR; - if(yych == 'o') goto yy149; - goto yy72; -yy10: - yych = *++YYCURSOR; - if(yych <= 'p') { - if(yych <= 'n') goto yy72; - if(yych <= 'o') goto yy123; - goto yy124; - } else { - if(yych == 't') goto yy125; - goto yy72; - } -yy11: - yych = *++YYCURSOR; - if(yych == 'n') goto yy114; - goto yy72; -yy12: - yych = *++YYCURSOR; - if(yych == 'h') goto yy105; - goto yy72; -yy13: - yych = *++YYCURSOR; - if(yych == 'e') goto yy95; - goto yy72; -yy14: - yych = *++YYCURSOR; - if(yych == 'i') goto yy85; - goto yy72; -yy15: - yych = *++YYCURSOR; - if(yych == 'e') goto yy73; - goto yy72; -yy16: - yych = *++YYCURSOR; - goto yy72; -yy17: - yyaccept = 1; - yych = *(YYMARKER = ++YYCURSOR); - if(yych == 'X') goto yy68; - if(yych == 'x') goto yy68; - goto yy67; -yy18: -#line 94 "scanner.re" - { RET(NUM); } -#line 231 "scanner.c" -yy19: - yych = *++YYCURSOR; - goto yy65; -yy20: - yyaccept = 2; - yych = *(YYMARKER = ++YYCURSOR); - if(yych != 0x0A) goto yy54; -yy21: -#line 124 "scanner.re" - { - if (*s->tok != '\r') - { - printf("unexpected character: %c (%#02x)\n", *s->tok, *s->tok); - } - goto std; - } -#line 248 "scanner.c" -yy22: - ++YYCURSOR; - yych = *YYCURSOR; - goto yy52; -yy23: -#line 99 "scanner.re" - { goto std; } -#line 256 "scanner.c" -yy24: - ++YYCURSOR; -#line 101 "scanner.re" - { RET(OR); } -#line 261 "scanner.c" -yy26: - ++YYCURSOR; -#line 102 "scanner.re" - { RET(XOR); } -#line 266 "scanner.c" -yy28: - ++YYCURSOR; -#line 103 "scanner.re" - { RET(AND); } -#line 271 "scanner.c" -yy30: - ++YYCURSOR; -#line 104 "scanner.re" - { RET(MINUS); } -#line 276 "scanner.c" -yy32: - ++YYCURSOR; -#line 105 "scanner.re" - { RET(PLUS); } -#line 281 "scanner.c" -yy34: - ++YYCURSOR; -#line 106 "scanner.re" - { RET(MULTIPLY); } -#line 286 "scanner.c" -yy36: - ++YYCURSOR; -#line 108 "scanner.re" - { RET(LPAREN); } -#line 291 "scanner.c" -yy38: - ++YYCURSOR; -#line 109 "scanner.re" - { RET(RPAREN); } -#line 296 "scanner.c" -yy40: - ++YYCURSOR; -#line 110 "scanner.re" - { RET(COMMA); } -#line 301 "scanner.c" -yy42: - ++YYCURSOR; -#line 111 "scanner.re" - { RET(LBRACE); } -#line 306 "scanner.c" -yy44: - ++YYCURSOR; -#line 112 "scanner.re" - { RET(RBRACE); } -#line 311 "scanner.c" -yy46: - ++YYCURSOR; -#line 113 "scanner.re" - { RET(SEMICOLON); } -#line 316 "scanner.c" -yy48: - ++YYCURSOR; -#line 117 "scanner.re" - { - if(cursor == s->eof) RET(EOI); - s->pos = cursor; s->line++; - goto std; - } -#line 325 "scanner.c" -yy50: - yych = *++YYCURSOR; - goto yy21; -yy51: - ++YYCURSOR; - if(YYLIMIT == YYCURSOR) YYFILL(1); - yych = *YYCURSOR; -yy52: - if(yych <= 0x0A) { - if(yych == 0x09) goto yy51; - goto yy23; - } else { - if(yych <= 0x0C) goto yy51; - if(yych == ' ') goto yy51; - goto yy23; - } -yy53: - ++YYCURSOR; - if(YYLIMIT == YYCURSOR) YYFILL(1); - yych = *YYCURSOR; -yy54: - if(yych <= '!') { - if(yych != 0x0A) goto yy53; - } else { - if(yych <= '"') goto yy57; - if(yych == '\\') goto yy56; - goto yy53; - } -yy55: - YYCURSOR = YYMARKER; - if(yyaccept <= 1) { - if(yyaccept <= 0) { - goto yy3; - } else { - goto yy18; - } - } else { - goto yy21; - } -yy56: - ++YYCURSOR; - if(YYLIMIT == YYCURSOR) YYFILL(1); - yych = *YYCURSOR; - if(yych <= 'b') { - if(yych <= '7') { - if(yych <= '&') { - if(yych == '"') goto yy53; - goto yy55; - } else { - if(yych <= '\'') goto yy53; - if(yych <= '/') goto yy55; - goto yy60; - } - } else { - if(yych <= '[') { - if(yych == '?') goto yy53; - goto yy55; - } else { - if(yych <= '\\') goto yy53; - if(yych <= '`') goto yy55; - goto yy53; - } - } - } else { - if(yych <= 'r') { - if(yych <= 'm') { - if(yych == 'f') goto yy53; - goto yy55; - } else { - if(yych <= 'n') goto yy53; - if(yych <= 'q') goto yy55; - goto yy53; - } - } else { - if(yych <= 'u') { - if(yych == 't') goto yy53; - goto yy55; - } else { - if(yych <= 'v') goto yy53; - if(yych == 'x') goto yy59; - goto yy55; - } - } - } -yy57: - ++YYCURSOR; -#line 97 "scanner.re" - { RET(STRING); } -#line 414 "scanner.c" -yy59: - ++YYCURSOR; - if(YYLIMIT == YYCURSOR) YYFILL(1); - yych = *YYCURSOR; - if(yych <= '@') { - if(yych <= '/') goto yy55; - if(yych <= '9') goto yy62; - goto yy55; - } else { - if(yych <= 'F') goto yy62; - if(yych <= '`') goto yy55; - if(yych <= 'f') goto yy62; - goto yy55; - } -yy60: - ++YYCURSOR; - if(YYLIMIT == YYCURSOR) YYFILL(1); - yych = *YYCURSOR; - if(yych <= '"') { - if(yych == 0x0A) goto yy55; - if(yych <= '!') goto yy53; - goto yy57; - } else { - if(yych <= '7') { - if(yych <= '/') goto yy53; - goto yy60; - } else { - if(yych == '\\') goto yy56; - goto yy53; - } - } -yy62: - ++YYCURSOR; - if(YYLIMIT == YYCURSOR) YYFILL(1); - yych = *YYCURSOR; - if(yych <= '9') { - if(yych <= '!') { - if(yych == 0x0A) goto yy55; - goto yy53; - } else { - if(yych <= '"') goto yy57; - if(yych <= '/') goto yy53; - goto yy62; - } - } else { - if(yych <= '[') { - if(yych <= '@') goto yy53; - if(yych <= 'F') goto yy62; - goto yy53; - } else { - if(yych <= '\\') goto yy56; - if(yych <= '`') goto yy53; - if(yych <= 'f') goto yy62; - goto yy53; - } - } -yy64: - ++YYCURSOR; - if(YYLIMIT == YYCURSOR) YYFILL(1); - yych = *YYCURSOR; -yy65: - if(yych <= '/') goto yy18; - if(yych <= '9') goto yy64; - goto yy18; -yy66: - ++YYCURSOR; - if(YYLIMIT == YYCURSOR) YYFILL(1); - yych = *YYCURSOR; -yy67: - if(yych <= '/') goto yy18; - if(yych <= '9') goto yy66; - goto yy18; -yy68: - yych = *++YYCURSOR; - if(yych <= '@') { - if(yych <= '/') goto yy55; - if(yych >= ':') goto yy55; - } else { - if(yych <= 'F') goto yy69; - if(yych <= '`') goto yy55; - if(yych >= 'g') goto yy55; - } -yy69: - ++YYCURSOR; - if(YYLIMIT == YYCURSOR) YYFILL(1); - yych = *YYCURSOR; - if(yych <= '@') { - if(yych <= '/') goto yy18; - if(yych <= '9') goto yy69; - goto yy18; - } else { - if(yych <= 'F') goto yy69; - if(yych <= '`') goto yy18; - if(yych <= 'f') goto yy69; - goto yy18; - } -yy71: - ++YYCURSOR; - if(YYLIMIT == YYCURSOR) YYFILL(1); - yych = *YYCURSOR; -yy72: - if(yych <= 'Z') { - if(yych <= '/') goto yy5; - if(yych <= '9') goto yy71; - if(yych <= '@') goto yy5; - goto yy71; - } else { - if(yych <= '_') { - if(yych <= '^') goto yy5; - goto yy71; - } else { - if(yych <= '`') goto yy5; - if(yych <= 'z') goto yy71; - goto yy5; - } - } -yy73: - yych = *++YYCURSOR; - if(yych != 'n') goto yy72; - yych = *++YYCURSOR; - if(yych != 'd') goto yy72; - yych = *++YYCURSOR; - if(yych != 'e') goto yy72; - yych = *++YYCURSOR; - if(yych != 'r') goto yy72; - yych = *++YYCURSOR; - if(yych != 'S') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 'y') goto yy72; - yych = *++YYCURSOR; - if(yych != 'l') goto yy72; - yych = *++YYCURSOR; - if(yych != 'e') goto yy72; - yych = *++YYCURSOR; - if(yych != 's') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy84; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy84; - if(yych <= 'z') goto yy71; - } - } -yy84: -#line 89 "scanner.re" - { RET(RenderStyles); } -#line 568 "scanner.c" -yy85: - yych = *++YYCURSOR; - if(yych != 'r') goto yy72; - yych = *++YYCURSOR; - if(yych != 's') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 'S') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 'a') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 'e') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy94; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy94; - if(yych <= 'z') goto yy71; - } - } -yy94: -#line 88 "scanner.re" - { RET(FirstState); } -#line 602 "scanner.c" -yy95: - yych = *++YYCURSOR; - if(yych != 'a') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 'h') goto yy72; - yych = *++YYCURSOR; - if(yych != 'S') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 'a') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 'e') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy104; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy104; - if(yych <= 'z') goto yy71; - } - } -yy104: -#line 86 "scanner.re" - { RET(DeathState); } -#line 636 "scanner.c" -yy105: - yych = *++YYCURSOR; - if(yych != 'i') goto yy72; - yych = *++YYCURSOR; - if(yych != 'n') goto yy72; - yych = *++YYCURSOR; - if(yych != 'g') goto yy72; - yych = *++YYCURSOR; - if(yych != 'B') goto yy72; - yych = *++YYCURSOR; - if(yych != 'i') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 's') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy113; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy113; - if(yych <= 'z') goto yy71; - } - } -yy113: -#line 85 "scanner.re" - { RET(ThingBits); } -#line 668 "scanner.c" -yy114: - yych = *++YYCURSOR; - if(yych != 'f') goto yy72; - yych = *++YYCURSOR; - if(yych != 'o') goto yy72; - yych = *++YYCURSOR; - if(yych != 'N') goto yy72; - yych = *++YYCURSOR; - if(yych != 'a') goto yy72; - yych = *++YYCURSOR; - if(yych != 'm') goto yy72; - yych = *++YYCURSOR; - if(yych != 'e') goto yy72; - yych = *++YYCURSOR; - if(yych != 's') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy122; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy122; - if(yych <= 'z') goto yy71; - } - } -yy122: -#line 84 "scanner.re" - { RET(InfoNames); } -#line 700 "scanner.c" -yy123: - yych = *++YYCURSOR; - if(yych == 'u') goto yy142; - goto yy72; -yy124: - yych = *++YYCURSOR; - if(yych == 'a') goto yy133; - goto yy72; -yy125: - yych = *++YYCURSOR; - if(yych != 'a') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 'e') goto yy72; - yych = *++YYCURSOR; - if(yych != 'M') goto yy72; - yych = *++YYCURSOR; - if(yych != 'a') goto yy72; - yych = *++YYCURSOR; - if(yych != 'p') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy132; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy132; - if(yych <= 'z') goto yy71; - } - } -yy132: -#line 82 "scanner.re" - { RET(StateMap); } -#line 738 "scanner.c" -yy133: - yych = *++YYCURSOR; - if(yych != 'w') goto yy72; - yych = *++YYCURSOR; - if(yych != 'n') goto yy72; - yych = *++YYCURSOR; - if(yych != 'S') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 'a') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 'e') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy141; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy141; - if(yych <= 'z') goto yy71; - } - } -yy141: -#line 87 "scanner.re" - { RET(SpawnState); } -#line 770 "scanner.c" -yy142: - yych = *++YYCURSOR; - if(yych != 'n') goto yy72; - yych = *++YYCURSOR; - if(yych != 'd') goto yy72; - yych = *++YYCURSOR; - if(yych != 'M') goto yy72; - yych = *++YYCURSOR; - if(yych != 'a') goto yy72; - yych = *++YYCURSOR; - if(yych != 'p') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy148; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy148; - if(yych <= 'z') goto yy71; - } - } -yy148: -#line 83 "scanner.re" - { RET(SoundMap); } -#line 798 "scanner.c" -yy149: - yych = *++YYCURSOR; - if(yych != 'd') goto yy72; - yych = *++YYCURSOR; - if(yych != 'e') goto yy72; - yych = *++YYCURSOR; - if(yych != 'P') goto yy72; - yych = *++YYCURSOR; - if(yych != 'C') goto yy72; - yych = *++YYCURSOR; - if(yych != 'o') goto yy72; - yych = *++YYCURSOR; - if(yych != 'n') goto yy72; - yych = *++YYCURSOR; - if(yych != 'v') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy157; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy157; - if(yych <= 'z') goto yy71; - } - } -yy157: -#line 80 "scanner.re" - { RET(CodePConv); } -#line 830 "scanner.c" -yy158: - yych = *++YYCURSOR; - if(yych != 'g') goto yy72; - yych = *++YYCURSOR; - if(yych == 'H') goto yy160; - if(yych == 'S') goto yy161; - goto yy72; -yy160: - yych = *++YYCURSOR; - if(yych == 'e') goto yy170; - goto yy72; -yy161: - yych = *++YYCURSOR; - if(yych != 'p') goto yy72; - yych = *++YYCURSOR; - if(yych != 'r') goto yy72; - yych = *++YYCURSOR; - if(yych != 'N') goto yy72; - yych = *++YYCURSOR; - if(yych != 'a') goto yy72; - yych = *++YYCURSOR; - if(yych != 'm') goto yy72; - yych = *++YYCURSOR; - if(yych != 'e') goto yy72; - yych = *++YYCURSOR; - if(yych != 's') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy169; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy169; - if(yych <= 'z') goto yy71; - } - } -yy169: -#line 81 "scanner.re" - { RET(OrgSprNames); } -#line 873 "scanner.c" -yy170: - yych = *++YYCURSOR; - if(yych != 'i') goto yy72; - yych = *++YYCURSOR; - if(yych != 'g') goto yy72; - yych = *++YYCURSOR; - if(yych != 'h') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 's') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy176; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy176; - if(yych <= 'z') goto yy71; - } - } -yy176: -#line 78 "scanner.re" - { RET(OrgHeights); } -#line 901 "scanner.c" -yy177: - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - yych = *++YYCURSOR; - if(yych != 'i') goto yy72; - yych = *++YYCURSOR; - if(yych != 'o') goto yy72; - yych = *++YYCURSOR; - if(yych != 'n') goto yy72; - yych = *++YYCURSOR; - if(yych == 'L') goto yy184; - if(yych != 's') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy183; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy183; - if(yych <= 'z') goto yy71; - } - } -yy183: -#line 77 "scanner.re" - { RET(Actions); } -#line 930 "scanner.c" -yy184: - yych = *++YYCURSOR; - if(yych != 'i') goto yy72; - yych = *++YYCURSOR; - if(yych != 's') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy188; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy188; - if(yych <= 'z') goto yy71; - } - } -yy188: -#line 79 "scanner.re" - { RET(ActionList); } -#line 954 "scanner.c" -yy189: - yych = *++YYCURSOR; - if(yych != 'i') goto yy72; - yych = *++YYCURSOR; - if(yych != 'n') goto yy72; - yych = *++YYCURSOR; - if(yych != 't') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy193; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy193; - if(yych <= 'z') goto yy71; - } - } -yy193: -#line 76 "scanner.re" - { RET(PRINT); } -#line 978 "scanner.c" -yy194: - yych = *++YYCURSOR; - if(yych != 'd') goto yy72; - yych = *++YYCURSOR; - if(yych != 'l') goto yy72; - ++YYCURSOR; - if((yych = *YYCURSOR) <= 'Z') { - if(yych <= '/') goto yy197; - if(yych <= '9') goto yy71; - if(yych >= 'A') goto yy71; - } else { - if(yych <= '_') { - if(yych >= '_') goto yy71; - } else { - if(yych <= '`') goto yy197; - if(yych <= 'z') goto yy71; - } - } -yy197: -#line 75 "scanner.re" - { RET(ENDL); } -#line 1000 "scanner.c" -yy198: - ++YYCURSOR; - if(YYLIMIT == YYCURSOR) YYFILL(1); - yych = *YYCURSOR; - if(yych == 0x0A) goto yy202; - goto yy198; -yy200: - ++YYCURSOR; -#line 67 "scanner.re" - { goto comment; } -#line 1011 "scanner.c" -yy202: - ++YYCURSOR; -#line 69 "scanner.re" - { - if(cursor == s->eof) RET(EOI); - s->tok = s->pos = cursor; s->line++; - goto std; - } -#line 1020 "scanner.c" -} -#line 131 "scanner.re" - - -comment: - -#line 1027 "scanner.c" -{ - YYCTYPE yych; - if((YYLIMIT - YYCURSOR) < 2) YYFILL(2); - yych = *YYCURSOR; - if(yych == 0x0A) goto yy208; - if(yych != '*') goto yy210; - ++YYCURSOR; - if((yych = *YYCURSOR) == '/') goto yy211; -yy207: -#line 142 "scanner.re" - { goto comment; } -#line 1039 "scanner.c" -yy208: - ++YYCURSOR; -#line 137 "scanner.re" - { - if(cursor == s->eof) RET(EOI); - s->tok = s->pos = cursor; s->line++; - goto comment; - } -#line 1048 "scanner.c" -yy210: - yych = *++YYCURSOR; - goto yy207; -yy211: - ++YYCURSOR; -#line 135 "scanner.re" - { goto std; } -#line 1056 "scanner.c" -} -#line 143 "scanner.re" - -} - -int lex(Scanner *s, struct Token *tok) -{ - int tokentype = scan(s); - char *p, *q; - - tok->val = 0; - tok->string = NULL; - - switch (tokentype) - { - case NUM: - tok->val = strtol((char *)s->tok, NULL, 0); - break; - - case STRING: - tok->string = (char *)malloc(s->cur - s->tok - 1); - strncpy(tok->string, (char *)s->tok + 1, s->cur - s->tok - 2); - tok->string[s->cur - s->tok - 2] = '\0'; - for (p = q = tok->string; *p; ++p, ++q) - { - if (p[0] == '\\' && p[1] == '\\') - ++p; - *q = *p; - } - break; - - case SYM: - tok->string = (char *)malloc(s->cur - s->tok + 1); - strncpy(tok->string, (char *)s->tok, s->cur - s->tok); - tok->string[s->cur - s->tok] = '\0'; - break; - } - return tokentype; -} diff --git a/tools/dehsupp/scanner.re b/tools/dehsupp/scanner.re deleted file mode 100644 index e025897a8..000000000 --- a/tools/dehsupp/scanner.re +++ /dev/null @@ -1,179 +0,0 @@ -#include -#include -#include -#include "dehsupp.h" - -#define BSIZE 8192 - -#define YYCTYPE uchar -#define YYCURSOR cursor -#define YYLIMIT s->lim -#define YYMARKER s->ptr -#define YYFILL(n) {cursor = fill(s, cursor);} - -#define RET(i) {s->cur = cursor; return i;} - -uchar *fill(Scanner *s, uchar *cursor) -{ - if(!s->eof) - { - ptrdiff_t cnt = s->tok - s->bot; - if(cnt) - { - memcpy(s->bot, s->tok, s->lim - s->tok); - s->tok = s->bot; - s->ptr -= cnt; - cursor -= cnt; - s->pos -= cnt; - s->lim -= cnt; - } - if((s->top - s->lim) < BSIZE) - { - uchar *buf = (uchar*) malloc(((s->lim - s->bot) + BSIZE)*sizeof(uchar)); - memcpy(buf, s->tok, s->lim - s->tok); - s->tok = buf; - s->ptr = &buf[s->ptr - s->bot]; - cursor = &buf[cursor - s->bot]; - s->pos = &buf[s->pos - s->bot]; - s->lim = &buf[s->lim - s->bot]; - s->top = &s->lim[BSIZE]; - free(s->bot); - s->bot = buf; - } - if((cnt = fread((char*) s->lim, 1, BSIZE, s->fd)) != BSIZE) - { - s->eof = &s->lim[cnt]; *(s->eof)++ = '\n'; - } - s->lim += cnt; - } - return cursor; -} - -int scan(Scanner *s) -{ - uchar *cursor = s->cur; -std: - s->tok = cursor; -/*!re2c -any = [\000-\377]; -O = [0-7]; -D = [0-9]; -L = [a-zA-Z_]; -H = [a-fA-F0-9]; -ESC = [\\] ([abfnrtv?'"\\] | "x" H+ | O+); -*/ - -/*!re2c - "/*" { goto comment; } /* C comment */ - "//" (any\"\n")* "\n" /* C++ comment */ - { - if(cursor == s->eof) RET(EOI); - s->tok = s->pos = cursor; s->line++; - goto std; - } - - "endl" { RET(ENDL); } - "print" { RET(PRINT); } - "Actions" { RET(Actions); } - "OrgHeights" { RET(OrgHeights); } - "ActionList" { RET(ActionList); } - "CodePConv" { RET(CodePConv); } - "OrgSprNames" { RET(OrgSprNames); } - "StateMap" { RET(StateMap); } - "SoundMap" { RET(SoundMap); } - "InfoNames" { RET(InfoNames); } - "ThingBits" { RET(ThingBits); } - "DeathState" { RET(DeathState); } - "SpawnState" { RET(SpawnState); } - "FirstState" { RET(FirstState); } - "RenderStyles" { RET(RenderStyles); } - - L (L|D)* { RET(SYM); } - - ("0" [xX] H+) | ("0" D+) | (D+) - { RET(NUM); } - - (["] (ESC|any\[\n\\"])* ["]) - { RET(STRING); } - - [ \t\v\f]+ { goto std; } - - "|" { RET(OR); } - "^" { RET(XOR); } - "&" { RET(AND); } - "-" { RET(MINUS); } - "+" { RET(PLUS); } - "*" { RET(MULTIPLY); } - "/" { RET(DIVIDE); } - "(" { RET(LPAREN); } - ")" { RET(RPAREN); } - "," { RET(COMMA); } - "{" { RET(LBRACE); } - "}" { RET(RBRACE); } - ";" { RET(SEMICOLON); } - - - "\n" - { - if(cursor == s->eof) RET(EOI); - s->pos = cursor; s->line++; - goto std; - } - - any - { - if (*s->tok != '\r') - { - printf("unexpected character: %c (%#02x)\n", *s->tok, *s->tok); - } - goto std; - } -*/ - -comment: -/*!re2c - "*/" { goto std; } - "\n" - { - if(cursor == s->eof) RET(EOI); - s->tok = s->pos = cursor; s->line++; - goto comment; - } - any { goto comment; } -*/ -} - -int lex(Scanner *s, struct Token *tok) -{ - int tokentype = scan(s); - char *p, *q; - - tok->val = 0; - tok->string = NULL; - - switch (tokentype) - { - case NUM: - tok->val = strtol((char *)s->tok, NULL, 0); - break; - - case STRING: - tok->string = (char *)malloc(s->cur - s->tok - 1); - strncpy(tok->string, (char *)s->tok + 1, s->cur - s->tok - 2); - tok->string[s->cur - s->tok - 2] = '\0'; - for (p = q = tok->string; *p; ++p, ++q) - { - if (p[0] == '\\' && p[1] == '\\') - ++p; - *q = *p; - } - break; - - case SYM: - tok->string = (char *)malloc(s->cur - s->tok + 1); - strncpy(tok->string, (char *)s->tok, s->cur - s->tok); - tok->string[s->cur - s->tok] = '\0'; - break; - } - return tokentype; -} diff --git a/wadsrc/CMakeLists.txt b/wadsrc/CMakeLists.txt index 1cb85974a..f66bf14e8 100644 --- a/wadsrc/CMakeLists.txt +++ b/wadsrc/CMakeLists.txt @@ -1,13 +1,9 @@ cmake_minimum_required( VERSION 2.4 ) -add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/generated/dehsupp.lmp - COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_BINARY_DIR}/generated - COMMAND ${CMAKE_BINARY_DIR}/tools/dehsupp/dehsupp ${CMAKE_CURRENT_SOURCE_DIR}/sources/dehsupp.txt ${CMAKE_CURRENT_BINARY_DIR}/generated/dehsupp.lmp - DEPENDS dehsupp ${CMAKE_CURRENT_SOURCE_DIR}/sources/dehsupp.txt ) add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/zdoom.pk3 COMMAND ${CMAKE_BINARY_DIR}/tools/zipdir/zipdir -uf ${ZDOOM_OUTPUT_DIR}/zdoom.pk3 ${CMAKE_CURRENT_SOURCE_DIR}/static ${CMAKE_CURRENT_BINARY_DIR}/generated - DEPENDS zipdir ${CMAKE_CURRENT_BINARY_DIR}/generated/dehsupp.lmp ${CMAKE_CURRENT_SOURCE_DIR}/static ) + DEPENDS zipdir ${CMAKE_CURRENT_SOURCE_DIR}/static ) add_custom_target( pk3 ALL DEPENDS ${ZDOOM_OUTPUT_DIR}/zdoom.pk3 ) diff --git a/wadsrc/dehsupp.lmp b/wadsrc/dehsupp.lmp deleted file mode 100644 index 881790dd9..000000000 Binary files a/wadsrc/dehsupp.lmp and /dev/null differ diff --git a/wadsrc/static/actors/doom/doomdecorations.txt b/wadsrc/static/actors/doom/doomdecorations.txt index 3d2073fed..69882fa95 100644 --- a/wadsrc/static/actors/doom/doomdecorations.txt +++ b/wadsrc/static/actors/doom/doomdecorations.txt @@ -781,3 +781,20 @@ ACTOR BrainStem 81 } } + +// Grey stalagmite (unused Doom sprite, definition taken from Skulltag ----- + +ACTOR Stalagmite 5050 +{ + Game Doom + Radius 16 + Height 48 + +SOLID + States + { + Spawn: + SMT2 A -1 + Stop + } +} + diff --git a/wadsrc/static/actors/doom/doommisc.txt b/wadsrc/static/actors/doom/doommisc.txt index fa643fd28..c6ce68522 100644 --- a/wadsrc/static/actors/doom/doommisc.txt +++ b/wadsrc/static/actors/doom/doommisc.txt @@ -69,9 +69,10 @@ ACTOR DoomUnusedStates { States { + Label1: SMT2 A -1 stop - Death: + Label2: PLAY N -1 stop PLAY S -1 diff --git a/wadsrc/static/actors/doom/doomplayer.txt b/wadsrc/static/actors/doom/doomplayer.txt index f77fb9ada..9138fc649 100644 --- a/wadsrc/static/actors/doom/doomplayer.txt +++ b/wadsrc/static/actors/doom/doomplayer.txt @@ -44,14 +44,18 @@ ACTOR DoomPlayer : PlayerPawn PLAY G 4 A_Pain Goto Spawn Death: - PLAY H 10 A_PlayerSkinCheck("AltSkinDeath") + PLAY H 0 A_PlayerSkinCheck("AltSkinDeath") + Death1: + PLAY H 10 PLAY I 10 A_PlayerScream PLAY J 10 A_NoBlocking PLAY KLM 10 PLAY N -1 Stop XDeath: - PLAY O 5 A_PlayerSkinCheck("AltSkinXDeath") + PLAY O 0 A_PlayerSkinCheck("AltSkinXDeath") + XDeath1: + PLAY O 5 PLAY P 5 A_XScream PLAY Q 5 A_NoBlocking PLAY RSTUV 5 diff --git a/wadsrc/sources/dehsupp.txt b/wadsrc/static/dehsupp.txt similarity index 63% rename from wadsrc/sources/dehsupp.txt rename to wadsrc/static/dehsupp.txt index 2b86a76fa..854fa7fc3 100644 --- a/wadsrc/sources/dehsupp.txt +++ b/wadsrc/static/dehsupp.txt @@ -1,107 +1,3 @@ -Actions -{ - NULL, - MonsterRail, - FireRailgun, - FireRailgunLeft, - FireRailgunRight, - RailWait, - Light0, - WeaponReady, - Lower, - Raise, - Punch, - ReFire, - FirePistol, - Light1, - FireShotgun, - Light2, - FireShotgun2, - CheckReload, - OpenShotgun2, - LoadShotgun2, - CloseShotgun2, - FireCGun, - GunFlash, - FireMissile, - Saw, - FirePlasma, - BFGsound, - FireBFG, - BFGSpray, - Explode, - Pain, - PlayerScream, - Fall, - XScream, - Look, - Chase, - FaceTarget, - PosAttack, - Scream, - SPosAttack, - VileChase, - VileStart, - VileTarget, - VileAttack, - StartFire, - Fire, - FireCrackle, - Tracer, - SkelWhoosh, - SkelFist, - SkelMissile, - FatRaise, - FatAttack1, - FatAttack2, - FatAttack3, - BossDeath, - CPosAttack, - CPosRefire, - TroopAttack, - SargAttack, - HeadAttack, - BruisAttack, - SkullAttack, - Metal, - SpidRefire, - BabyMetal, - BspiAttack, - Hoof, - CyberAttack, - PainAttack, - PainDie, - KeenDie, - BrainPain, - BrainScream, - BrainDie, - BrainAwake, - BrainSpit, - SpawnSound, - SpawnFly, - BrainExplode, - Die, - Detonate, - Mushroom, - - // Additional stuff - SetFloorClip, - UnSetFloorClip, - HideThing, - UnHideThing, - SetInvulnerable, - UnSetInvulnerable, - SetReflective, - UnSetReflective, - SetReflectiveInvulnerable, - UnSetReflectiveInvulnerable, - SetShootable, - UnSetShootable, - NoGravity, - Gravity, - LowGravity -}; - OrgHeights { 56, 56, 56, 56, 16, 56, 8, 16, 64, 8, 56, 56, @@ -329,140 +225,142 @@ OrgSprNames StateMap { // S_NULL is implicit - Weapon, FirstState, 1, // S_LIGHTDONE - Fist, FirstState, 8, // S_PUNCH - S_PUNCH5 - Pistol, FirstState, 8, // S_PISTOL - S_PISTOLFLASH - Shotgun, FirstState, 14, // S_SGUN - S_SGUNFLASH2 - SuperShotgun, FirstState, 17, // S_DSGUN - S_DSGUNFLASH2 - Chaingun, FirstState, 8, // S_CHAIN - S_CHAINFLASH2 - RocketLauncher, FirstState, 10, // S_MISSILE - S_MISSILEFLASH4 - Chainsaw, FirstState, 7, // S_SAW - S_SAW3 - PlasmaRifle, FirstState, 7, // S_PLASMA - S_PLASMAFLASH2 - BFG9000, FirstState, 9, // S_BFG - S_BFGFLASH2 - Blood, FirstState, 3, // S_BLOOD1 - S_BLOOD3 - BulletPuff, FirstState, 4, // S_PUFF1 - S_PUFF4 - DoomImpBall, FirstState, 5, // S_TBALL1 - S_TBALLX3 - CacodemonBall, FirstState, 5, // S_RBALL1 - S_RBALLX3 - PlasmaBall, FirstState, 7, // S_PLASBALL - S_PLASEXP5 - Rocket, SpawnState, 1, // S_ROCKET - BFGBall, SpawnState, 8, // S_BFGSHOT - S_BFGLAND6 - BFGExtra, SpawnState, 4, // S_BFGEXP - S_BFGEXP4 - Rocket, DeathState, 3, // S_EXPLODE1 - S_EXPLODE3 - TeleportFog, SpawnState, 12, // S_TFOG - S_TFOG10 - ItemFog, SpawnState, 7, // S_IFOG - S_IFOG5 - DoomPlayer, FirstState, 25, // S_PLAY - S_PLAY_XDIE9 - ZombieMan, FirstState, 33, // S_POSS_STND - S_POSS_RAISE4 - ShotgunGuy, FirstState, 34, // S_SPOS_STND - S_SPOS_RAISE5 - Archvile, FirstState, 40, // S_VILE_STND - S_VILE_DIE10 - ArchvileFire, FirstState, 30, // S_FIRE1 - S_FIRE30 - RevenantTracerSmoke, FirstState, 5, // S_SMOKE1 - S_SMOKE5 - RevenantTracer, FirstState, 5, // S_TRACER - S_TRACEEXP3 - Revenant, FirstState, 36, // S_SKEL_STND - S_SKEL_RAISE6 - FatShot, FirstState, 5, // S_FATSHOT1 - S_FATSHOTX3 - Fatso, FirstState, 44, // S_FATT_STND - S_FATT_RAISE8 - ChaingunGuy, FirstState, 36, // S_CPOS_STND - S_CPOS_RAISE7 - DoomImp, FirstState, 33, // S_TROO_STND - S_TROO_RAISE5 - Demon, FirstState, 27, // S_SARG_STND - S_SARG_RAISE6 - Cacodemon, FirstState, 20, // S_HEAD_STND - S_HEAD_RAISE6 - BaronBall, FirstState, 5, // S_BRBALL1 - S_BRBALLX3 - BaronOfHell, FirstState, 29, // S_BOSS_STND - S_BOSS_RAISE7 - HellKnight, FirstState, 29, // S_BOS2_STND - S_BOS2_RAISE7 - LostSoul, FirstState, 16, // S_SKULL_STND - S_SKULL_DIE6 - SpiderMastermind, FirstState, 31, // S_SPID_STND - S_SPID_DIE11 - Arachnotron, FirstState, 35, // S_BSPI_STND - S_BSPI_RAISE7 - ArachnotronPlasma, FirstState, 7, // S_ARACH_PLAZ - S_ARACH_PLEX5 - Cyberdemon, FirstState, 27, // S_CYBER_STND - S_CYBER_DIE10 - PainElemental, FirstState, 25, // S_PAIN_STND - S_PAIN_RAISE6 - WolfensteinSS, FirstState, 37, // S_SSWV_STND - S_SSWV_RAISE5 - CommanderKeen, FirstState, 15, // S_KEENSTND - S_KEENPAIN2 - BossBrain, SpawnState, 6, // S_BRAIN - S_BRAIN_DIE4 - BossEye, FirstState, 3, // S_BRAINEYE - S_BRAINEYE1 - SpawnShot, FirstState, 4, // S_SPAWN1 - S_SPAWN4 - SpawnFire, FirstState, 8, // S_SPAWNFIRE1 - S_SPAWNFIRE8 - BossBrain, FirstState, 3, // S_BRAINEXPLODE1 - S_BRAINEXPLODE3 - GreenArmor, FirstState, 2, // S_ARM1 - S_ARM1A - BlueArmor, FirstState, 2, // S_ARM2 - S_ARM2A - ExplosiveBarrel, FirstState, 7, // S_BAR1 - S_BEXP5 - BurningBarrel, FirstState, 3, // S_BBAR1 - S_BBAR3 - HealthBonus, FirstState, 6, // S_BON1 - S_BON1E - ArmorBonus, FirstState, 6, // S_BON2 - S_BON2E - BlueCard, FirstState, 2, // S_BKEY - S_BKEY2 - RedCard, FirstState, 2, // S_RKEY - S_RKEY2 - YellowCard, FirstState, 2, // S_YKEY - S_YKEY2 - BlueSkull, FirstState, 2, // S_BSKULL - S_BSKULL2 - RedSkull, FirstState, 2, // S_RSKULL - S_RSKULL2 - YellowSkull, FirstState, 2, // S_YSKULL - S_YSKULL2 - Stimpack, FirstState, 1, // S_STIM - Medikit, FirstState, 1, // S_MEDI - Soulsphere, FirstState, 6, // S_SOUL - S_SOUL6 - InvulnerabilitySphere, FirstState, 4, // S_PINV - S_PINV4 - Berserk, FirstState, 1, // S_PSTR - BlurSphere, FirstState, 4, // S_PINS - P_PINS4 - Megasphere, FirstState, 4, // S_MEGA - S_MEGA4 - RadSuit, FirstState, 1, // S_SUIT - Allmap, FirstState, 6, // S_PMAP - S_PMAP6 - Infrared, FirstState, 2, // S_PVIS - S_PVIS2 - Clip, FirstState, 1, // S_CLIP - ClipBox, FirstState, 1, // S_AMMO - RocketAmmo, FirstState, 1, // S_ROCK - RocketBox, FirstState, 1, // S_BROK - Cell, FirstState, 1, // S_CELL - CellPack, FirstState, 1, // S_CELP - Shell, FirstState, 1, // S_SHEL - ShellBox, FirstState, 1, // S_SBOX - Backpack, FirstState, 1, // S_BPAK - BFG9000, SpawnState, 1, // S_BFUG - Chaingun, SpawnState, 1, // S_MGUN - Chainsaw, SpawnState, 1, // S_CSAW - RocketLauncher, SpawnState, 1, // S_LAUN - PlasmaRifle, SpawnState, 1, // S_PLAS - Shotgun, SpawnState, 1, // S_SHOT - SuperShotgun, SpawnState, 1, // S_SHOT2 - Column, FirstState, 1, // S_COLU - DoomUnusedStates, FirstState, 1, // S_STALAG - BloodyTwitch, FirstState, 4, // S_BLOODYTWITCH - S_BLOODYTWITCH4 - DoomUnusedStates, DeathState, 2, // S_DEADTORSO - S_DEADBOTTOM - HeadsOnAStick, FirstState, 1, // S_HEADSONSTICK - RealGibs, FirstState, 1, // S_GIBS - HeadOnAStick, FirstState, 1, // S_HEADONASTICK - HeadCandles, FirstState, 2, // S_HEADCANDLES - S_HEADCANDLES2 - DeadStick, FirstState, 1, // S_DEADSTICK - LiveStick, FirstState, 2, // S_LIVESTICK - Meat2, FirstState, 1, // S_MEAT2 - Meat3, FirstState, 1, // S_MEAT3 - Meat4, FirstState, 1, // S_MEAT4 - Meat5, FirstState, 1, // S_MEAT5 - Stalagtite, FirstState, 1, // S_STALAGTITE - TallGreenColumn, FirstState, 1, // S_TALLGRNCOL - ShortGreenColumn, FirstState, 1, // S_SHRTGRNCOL - TallRedColumn, FirstState, 1, // S_TALLREDCOL - ShortRedColumn, FirstState, 1, // S_SHRTREDCOL - Candlestick, FirstState, 1, // S_CANDLESTIK - Candelabra, FirstState, 1, // S_CANDELABRA - SkullColumn, FirstState, 1, // S_SKULLCOL - TorchTree, FirstState, 1, // S_TORCHTREE - BigTree, FirstState, 1, // S_BIGTREE - TechPillar, FirstState, 1, // S_TECHPILLAR - EvilEye, FirstState, 4, // S_EVILEYE - S_EVILEYE4 - FloatingSkull, FirstState, 3, // S_FLOATSKULL - S_FLOATSKULL3 - HeartColumn, FirstState, 2, // S_HEARTCOL - S_HEARTCOL2 - BlueTorch, FirstState, 4, // S_BLUETORCH - S_BLUETORCH4 - GreenTorch, FirstState, 4, // S_GREENTORCH - S_GREENTORCH4 - RedTorch, FirstState, 4, // S_REDTORCH - S_REDTORCH4 - ShortBlueTorch, FirstState, 4, // S_BTORCHSHRT - S_BTORCHSHRT4 - ShortGreenTorch, FirstState, 4, // S_GTORCHSHRT - S_GTORCHSHRT4 - ShortRedTorch, FirstState, 4, // S_RTORCHSHRT - S_RTORCHSHRT4 - HangNoGuts, FirstState, 1, // S_HANGNOGUTS - HangBNoBrain, FirstState, 1, // S_HANGBNOBRAIN - HangTLookingDown, FirstState, 1, // S_HANGTLOOKDN - HangTSkull, FirstState, 1, // S_HANGTSKULL - HangTLookingUp, FirstState, 1, // S_HANGTLOOKUP - HangTNoBrain, FirstState, 1, // S_HANGTNOBRAIN - ColonGibs, FirstState, 1, // S_COLONGIBS - SmallBloodPool, FirstState, 1, // S_SMALLPOOL - BrainStem, FirstState, 1, // S_BRAINSTEM - TechLamp, FirstState, 4, // S_TECHLAMP - S_TECHLAMP4 - TechLamp2, FirstState, 4 // S_TECH2LAMP - S_TECH2LAMP4 + Weapon, LightDone, 1, // S_LIGHTDONE + Fist, Ready, 8, // S_PUNCH - S_PUNCH5 + Pistol, Ready, 8, // S_PISTOL - S_PISTOLFLASH + Shotgun, Ready, 14, // S_SGUN - S_SGUNFLASH2 + SuperShotgun, Ready, 17, // S_DSGUN - S_DSGUNFLASH2 + Chaingun, Ready, 8, // S_CHAIN - S_CHAINFLASH2 + RocketLauncher, Ready, 10, // S_MISSILE - S_MISSILEFLASH4 + Chainsaw, Ready, 7, // S_SAW - S_SAW3 + PlasmaRifle, Ready, 7, // S_PLASMA - S_PLASMAFLASH2 + BFG9000, Ready, 9, // S_BFG - S_BFGFLASH2 + Blood, Spawn, 3, // S_BLOOD1 - S_BLOOD3 + BulletPuff, Spawn, 4, // S_PUFF1 - S_PUFF4 + DoomImpBall, Spawn, 5, // S_TBALL1 - S_TBALLX3 + CacodemonBall, Spawn, 5, // S_RBALL1 - S_RBALLX3 + PlasmaBall, Spawn, 7, // S_PLASBALL - S_PLASEXP5 + Rocket, Spawn, 1, // S_ROCKET + BFGBall, Spawn, 8, // S_BFGSHOT - S_BFGLAND6 + BFGExtra, Spawn, 4, // S_BFGEXP - S_BFGEXP4 + Rocket, Death, 3, // S_EXPLODE1 - S_EXPLODE3 + TeleportFog, Spawn, 12, // S_TFOG - S_TFOG10 + ItemFog, Spawn, 7, // S_IFOG - S_IFOG5 + DoomPlayer, Spawn, 9, // S_PLAY - S_PLAY_PAIN2 + DoomPlayer, Death1, 7, // S_PLAY_DIE - S_PLAY_DIE7 + DoomPlayer, XDeath1, 9, // S_PLAY_XDIE - S_PLAY_XDIE9 + ZombieMan, Spawn, 33, // S_POSS_STND - S_POSS_RAISE4 + ShotgunGuy, Spawn, 34, // S_SPOS_STND - S_SPOS_RAISE5 + Archvile, Spawn, 40, // S_VILE_STND - S_VILE_DIE10 + ArchvileFire, Spawn, 30, // S_FIRE1 - S_FIRE30 + RevenantTracerSmoke, Spawn, 5, // S_SMOKE1 - S_SMOKE5 + RevenantTracer, Spawn, 5, // S_TRACER - S_TRACEEXP3 + Revenant, Spawn, 36, // S_SKEL_STND - S_SKEL_RAISE6 + FatShot, Spawn, 5, // S_FATSHOT1 - S_FATSHOTX3 + Fatso, Spawn, 44, // S_FATT_STND - S_FATT_RAISE8 + ChaingunGuy, Spawn, 36, // S_CPOS_STND - S_CPOS_RAISE7 + DoomImp, Spawn, 33, // S_TROO_STND - S_TROO_RAISE5 + Demon, Spawn, 27, // S_SARG_STND - S_SARG_RAISE6 + Cacodemon, Spawn, 20, // S_HEAD_STND - S_HEAD_RAISE6 + BaronBall, Spawn, 5, // S_BRBALL1 - S_BRBALLX3 + BaronOfHell, Spawn, 29, // S_BOSS_STND - S_BOSS_RAISE7 + HellKnight, Spawn, 29, // S_BOS2_STND - S_BOS2_RAISE7 + LostSoul, Spawn, 16, // S_SKULL_STND - S_SKULL_DIE6 + SpiderMastermind, Spawn, 31, // S_SPID_STND - S_SPID_DIE11 + Arachnotron, Spawn, 35, // S_BSPI_STND - S_BSPI_RAISE7 + ArachnotronPlasma, Spawn, 7, // S_ARACH_PLAZ - S_ARACH_PLEX5 + Cyberdemon, Spawn, 27, // S_CYBER_STND - S_CYBER_DIE10 + PainElemental, Spawn, 25, // S_PAIN_STND - S_PAIN_RAISE6 + WolfensteinSS, Spawn, 37, // S_SSWV_STND - S_SSWV_RAISE5 + CommanderKeen, Spawn, 15, // S_KEENSTND - S_KEENPAIN2 + BossBrain, Spawn, 6, // S_BRAIN - S_BRAIN_DIE4 + BossEye, Spawn, 3, // S_BRAINEYE - S_BRAINEYE1 + SpawnShot, Spawn, 4, // S_SPAWN1 - S_SPAWN4 + SpawnFire, Spawn, 8, // S_SPAWNFIRE1 - S_SPAWNFIRE8 + BossBrain, BrainExplode, 3, // S_BRAINEXPLODE1 - S_BRAINEXPLODE3 + GreenArmor, Spawn, 2, // S_ARM1 - S_ARM1A + BlueArmor, Spawn, 2, // S_ARM2 - S_ARM2A + ExplosiveBarrel, Spawn, 7, // S_BAR1 - S_BEXP5 + BurningBarrel, Spawn, 3, // S_BBAR1 - S_BBAR3 + HealthBonus, Spawn, 6, // S_BON1 - S_BON1E + ArmorBonus, Spawn, 6, // S_BON2 - S_BON2E + BlueCard, Spawn, 2, // S_BKEY - S_BKEY2 + RedCard, Spawn, 2, // S_RKEY - S_RKEY2 + YellowCard, Spawn, 2, // S_YKEY - S_YKEY2 + BlueSkull, Spawn, 2, // S_BSKULL - S_BSKULL2 + RedSkull, Spawn, 2, // S_RSKULL - S_RSKULL2 + YellowSkull, Spawn, 2, // S_YSKULL - S_YSKULL2 + Stimpack, Spawn, 1, // S_STIM + Medikit, Spawn, 1, // S_MEDI + Soulsphere, Spawn, 6, // S_SOUL - S_SOUL6 + InvulnerabilitySphere, Spawn, 4, // S_PINV - S_PINV4 + Berserk, Spawn, 1, // S_PSTR + BlurSphere, Spawn, 4, // S_PINS - P_PINS4 + Megasphere, Spawn, 4, // S_MEGA - S_MEGA4 + RadSuit, Spawn, 1, // S_SUIT + Allmap, Spawn, 6, // S_PMAP - S_PMAP6 + Infrared, Spawn, 2, // S_PVIS - S_PVIS2 + Clip, Spawn, 1, // S_CLIP + ClipBox, Spawn, 1, // S_AMMO + RocketAmmo, Spawn, 1, // S_ROCK + RocketBox, Spawn, 1, // S_BROK + Cell, Spawn, 1, // S_CELL + CellPack, Spawn, 1, // S_CELP + Shell, Spawn, 1, // S_SHEL + ShellBox, Spawn, 1, // S_SBOX + Backpack, Spawn, 1, // S_BPAK + BFG9000, Spawn, 1, // S_BFUG + Chaingun, Spawn, 1, // S_MGUN + Chainsaw, Spawn, 1, // S_CSAW + RocketLauncher, Spawn, 1, // S_LAUN + PlasmaRifle, Spawn, 1, // S_PLAS + Shotgun, Spawn, 1, // S_SHOT + SuperShotgun, Spawn, 1, // S_SHOT2 + Column, Spawn, 1, // S_COLU + DoomUnusedStates, Label1, 1, // S_STALAG + BloodyTwitch, Spawn, 4, // S_BLOODYTWITCH - S_BLOODYTWITCH4 + DoomUnusedStates, Label2, 2, // S_DEADTORSO - S_DEADBOTTOM + HeadsOnAStick, Spawn, 1, // S_HEADSONSTICK + RealGibs, Spawn, 1, // S_GIBS + HeadOnAStick, Spawn, 1, // S_HEADONASTICK + HeadCandles, Spawn, 2, // S_HEADCANDLES - S_HEADCANDLES2 + DeadStick, Spawn, 1, // S_DEADSTICK + LiveStick, Spawn, 2, // S_LIVESTICK + Meat2, Spawn, 1, // S_MEAT2 + Meat3, Spawn, 1, // S_MEAT3 + Meat4, Spawn, 1, // S_MEAT4 + Meat5, Spawn, 1, // S_MEAT5 + Stalagtite, Spawn, 1, // S_STALAGTITE + TallGreenColumn, Spawn, 1, // S_TALLGRNCOL + ShortGreenColumn, Spawn, 1, // S_SHRTGRNCOL + TallRedColumn, Spawn, 1, // S_TALLREDCOL + ShortRedColumn, Spawn, 1, // S_SHRTREDCOL + Candlestick, Spawn, 1, // S_CANDLESTIK + Candelabra, Spawn, 1, // S_CANDELABRA + SkullColumn, Spawn, 1, // S_SKULLCOL + TorchTree, Spawn, 1, // S_TORCHTREE + BigTree, Spawn, 1, // S_BIGTREE + TechPillar, Spawn, 1, // S_TECHPILLAR + EvilEye, Spawn, 4, // S_EVILEYE - S_EVILEYE4 + FloatingSkull, Spawn, 3, // S_FLOATSKULL - S_FLOATSKULL3 + HeartColumn, Spawn, 2, // S_HEARTCOL - S_HEARTCOL2 + BlueTorch, Spawn, 4, // S_BLUETORCH - S_BLUETORCH4 + GreenTorch, Spawn, 4, // S_GREENTORCH - S_GREENTORCH4 + RedTorch, Spawn, 4, // S_REDTORCH - S_REDTORCH4 + ShortBlueTorch, Spawn, 4, // S_BTORCHSHRT - S_BTORCHSHRT4 + ShortGreenTorch, Spawn, 4, // S_GTORCHSHRT - S_GTORCHSHRT4 + ShortRedTorch, Spawn, 4, // S_RTORCHSHRT - S_RTORCHSHRT4 + HangNoGuts, Spawn, 1, // S_HANGNOGUTS + HangBNoBrain, Spawn, 1, // S_HANGBNOBRAIN + HangTLookingDown, Spawn, 1, // S_HANGTLOOKDN + HangTSkull, Spawn, 1, // S_HANGTSKULL + HangTLookingUp, Spawn, 1, // S_HANGTLOOKUP + HangTNoBrain, Spawn, 1, // S_HANGTNOBRAIN + ColonGibs, Spawn, 1, // S_COLONGIBS + SmallBloodPool, Spawn, 1, // S_SMALLPOOL + BrainStem, Spawn, 1, // S_BRAINSTEM + TechLamp, Spawn, 4, // S_TECHLAMP - S_TECHLAMP4 + TechLamp2, Spawn, 4 // S_TECH2LAMP - S_TECH2LAMP4 }; // Sound equivalences. When a patch tries to change a sound, use these sound names. @@ -806,4 +704,33 @@ RenderStyles 8, STYLE_Shaded, 6, STYLE_Translucent, 7, STYLE_Add -}; \ No newline at end of file +}; + +AmmoNames +{ + Clip, + Shell, + Cell, + RocketAmmo, + GoldWandAmmo, + NULL, + BlasterAmmo, + SkullRodAmmo, + PhoenixRodAmmo, + MaceAmmo, + Mana1, + Mana2 +}; + +WeaponNames +{ + Fist, + Pistol, + Shotgun, + Chaingun, + RocketLauncher, + PlasmaRifle, + BFG9000, + Chainsaw, + SuperShotgun +}; diff --git a/wadsrc/wadsrc.vcproj b/wadsrc/wadsrc.vcproj index ff7295451..0fd088149 100644 --- a/wadsrc/wadsrc.vcproj +++ b/wadsrc/wadsrc.vcproj @@ -114,50 +114,6 @@ RelativePath=".\CMakeLists.txt" > - - - - - - - - - - - - - - diff --git a/zdoom.sln b/zdoom.sln index 7d64456b1..0e0321eb5 100644 --- a/zdoom.sln +++ b/zdoom.sln @@ -1,5 +1,5 @@ Microsoft Visual Studio Solution File, Format Version 9.00 -# Visual Studio 2005 +# Visual C++ Express 2005 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zdoom", "zdoom.vcproj", "{8049475B-5C87-46F9-9358-635218A4EF18}" ProjectSection(ProjectDependencies) = postProject {E83FD370-2E72-4D4C-9427-FF9D9DED1E88} = {E83FD370-2E72-4D4C-9427-FF9D9DED1E88} @@ -24,16 +24,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "re2c", "tools\re2c\re2c.vcp EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wadsrc", "wadsrc\wadsrc.vcproj", "{1D179D4B-F008-431B-8C72-111F8372584F}" ProjectSection(ProjectDependencies) = postProject - {AC64EE8F-F019-4A3E-BCAF-BD1FD072B9C8} = {AC64EE8F-F019-4A3E-BCAF-BD1FD072B9C8} {24A19C02-F041-4AB0-A1A1-02E1E88EDBD3} = {24A19C02-F041-4AB0-A1A1-02E1E88EDBD3} EndProjectSection EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dehsupp", "tools\dehsupp\dehsupp.vcproj", "{AC64EE8F-F019-4A3E-BCAF-BD1FD072B9C8}" - ProjectSection(ProjectDependencies) = postProject - {667D2EE7-C357-49E2-9BAB-0A4A45F0F76E} = {667D2EE7-C357-49E2-9BAB-0A4A45F0F76E} - {0F80ACBF-460E-44F0-B28E-B3272D1774A7} = {0F80ACBF-460E-44F0-B28E-B3272D1774A7} - EndProjectSection -EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "updaterevision", "tools\updaterevision\updaterevision.vcproj", "{6077B7D6-349F-4077-B552-3BC302EF5859}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jpeg-6b", "jpeg-6b\jpeg-6b.vcproj", "{AC3F5340-40CB-4C3A-8AA7-CB7158DB4466}" @@ -105,14 +98,6 @@ Global {1D179D4B-F008-431B-8C72-111F8372584F}.Release|Win32.Build.0 = Release|Win32 {1D179D4B-F008-431B-8C72-111F8372584F}.Release|x64.ActiveCfg = Release|Win32 {1D179D4B-F008-431B-8C72-111F8372584F}.Release|x64.Build.0 = Release|Win32 - {AC64EE8F-F019-4A3E-BCAF-BD1FD072B9C8}.Debug|Win32.ActiveCfg = Debug|Win32 - {AC64EE8F-F019-4A3E-BCAF-BD1FD072B9C8}.Debug|Win32.Build.0 = Debug|Win32 - {AC64EE8F-F019-4A3E-BCAF-BD1FD072B9C8}.Debug|x64.ActiveCfg = Release|Win32 - {AC64EE8F-F019-4A3E-BCAF-BD1FD072B9C8}.Debug|x64.Build.0 = Release|Win32 - {AC64EE8F-F019-4A3E-BCAF-BD1FD072B9C8}.Release|Win32.ActiveCfg = Release|Win32 - {AC64EE8F-F019-4A3E-BCAF-BD1FD072B9C8}.Release|Win32.Build.0 = Release|Win32 - {AC64EE8F-F019-4A3E-BCAF-BD1FD072B9C8}.Release|x64.ActiveCfg = Release|Win32 - {AC64EE8F-F019-4A3E-BCAF-BD1FD072B9C8}.Release|x64.Build.0 = Release|Win32 {6077B7D6-349F-4077-B552-3BC302EF5859}.Debug|Win32.ActiveCfg = Debug|Win32 {6077B7D6-349F-4077-B552-3BC302EF5859}.Debug|Win32.Build.0 = Debug|Win32 {6077B7D6-349F-4077-B552-3BC302EF5859}.Debug|x64.ActiveCfg = Debug|x64