- fixed: IfGame else branch was ignored in MENUDEF

https://forum.zdoom.org/viewtopic.php?t=66282
This commit is contained in:
alexey.lysiuk 2019-11-03 16:55:39 +02:00
parent 077d4e08bb
commit be8009d9ca

View file

@ -203,7 +203,7 @@ static bool CheckSkipGameBlock(FScanner &sc)
if (!filter)
{
SkipSubBlock(sc);
return true;
return !sc.CheckString("else");
}
return false;
}