diff --git a/docs/rh-log.txt b/docs/rh-log.txt index c0195706b..9c837e133 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,4 +1,5 @@ February 21, 2009 (Changes by Graf Zahl) +- Fixed: Untranslated colors in fonts had an alpha value of 0 but need 255. - Fixed: The Doom status bar's ammo display may not use the INDEXFONT for the alternative HUD. Instead it has to create a separate one out of the STYSNUM characters. diff --git a/src/v_font.cpp b/src/v_font.cpp index 5e80ee563..bfc95fc31 100644 --- a/src/v_font.cpp +++ b/src/v_font.cpp @@ -1622,6 +1622,7 @@ FSpecialFont::FSpecialFont (const char *name, int first, int count, FTexture **l { remap->Remap[j] = identity[j]; remap->Palette[j] = GPalette.BaseColors[identity[j]]; + remap->Palette[j].a = 0xff; } } }