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- fixed retrieval of constant for state index.
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@ -7886,7 +7886,7 @@ FxExpression *FxRuntimeStateIndex::Resolve(FCompileContext &ctx)
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delete this;
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return nullptr;
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}
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else if (Index->isConstant() && static_cast<FxConstant *>(Index)->GetValue() < 0)
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else if (Index->isConstant() && static_cast<FxConstant *>(Index)->GetValue().GetInt() < 0)
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{
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ScriptPosition.Message(MSG_ERROR, "State index must be positive");
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delete this;
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